FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/gA09czOP"]
[Date "2021.02.27"]
[Round "-"]
[White "ShoulderEscape"]
[Black "San_mar_2012"]
[Result "1-0"]
[GameId "gA09czOP"]
[UTCDate "2021.02.27"]
[UTCTime "16:21:29"]
[WhiteElo "1299"]
[BlackElo "1229"]
[WhiteRatingDiff "+50"]
[BlackRatingDiff "-84"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval 0.0] } 1... d5?? { (0.00 → 2.21) Blunder. b5 was best. } { [%eval 2.21] } (1... b5 2. cxb5 d6 3. b6 cxb6 4. g3 h5 5. g4 Bxg4 6. Na3) 2. cxd5 { [%eval 2.16] } 2... Qxd5 { [%eval 2.32] } 3. Na3?? { (2.32 → Mate in 14) Checkmate is now unavoidable. g4 was best. } { [%eval #-14] } (3. g4 Bxg4 4. Qa4 Bxe2 5. Nxe2 Qxd2 6. Bxd2 g5 7. Bxg5 Na6) 3... Qxa2 { [%eval #-14] } 4. Rxa2 { [%eval #-14] } 4... Bh3 { [%eval #-13] } 5. gxh3 { [%eval #-12] } 5... Nf6?? { (Mate in 12 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (5... b5 6. Nxb5 a5 7. Nxc7 Kd7 8. Nxa8 e5 9. Rxa5 f5 10. Rxe5 Na6 11. Rxf5 Ke6 12. Rxf8) 6. d3?? { (Mate in 16 → Mate in 12) Lost forced checkmate sequence. e4 was best. } { [%eval #-12] } (6. e4 Nxe4 7. Ba6 Nxf2 8. Kxf2 bxa6 9. d3 g5 10. Bxg5 h5 11. Bxe7 Bxe7 12. Qxh5 Rxh5) 6... Ng4 { [%eval #-12] } 7. hxg4 { [%eval #-11] } 7... f5 { [%eval #-11] } 8. gxf5 { [%eval #-10] } 8... g6?? { (Mate in 10 → Mate in 15) Lost forced checkmate sequence. e6 was best. } { [%eval #15] } (8... e6 9. fxe6 Bxa3 10. Rxa3 Ke7 11. Rxa7 Kxe6 12. Rxb7 Nd7 13. Rxc7 Kf6 14. Rxd7 Ra4 15. Qxa4) 9. fxg6 { [%eval 8.8] } 9... hxg6 { [%eval #15] } 10. Bh6 { [%eval #14] } 10... Rxh6 { [%eval #13] } 11. Bh3?? { (Mate in 13 → Mate in 9) Lost forced checkmate sequence. Qc1 was best. } { [%eval #-9] } (11. Qc1 Rxh2 12. Qxc7 Rxf2 13. Qxb7 Rxe2 14. Nxe2 e6 15. Qxa7 Bxa3 16. bxa3 Rxa7 17. Rc2 Rxa3) 11... Rxh3 { [%eval #-9] } 12. Nxh3 { [%eval #-8] } 12... Bh6?? { (Mate in 8 → Mate in 10) Lost forced checkmate sequence. b5 was best. } { [%eval #10] } (12... b5 13. Nxb5 a5 14. Rxa5 Rxa5 15. Nxc7 Rc5 16. Nxe8 Rc4 17. dxc4 Nd7 18. Qxd7 Bh6 19. Qxe7) 13. Ng5 { [%eval #10] } 13... Bxg5 { [%eval #9] } 14. Qc1 { [%eval #9] } 14... Bxc1 { [%eval #8] } 15. Ra1 { [%eval #8] } 15... Bxb2 { [%eval #7] } 16. d4?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Nc4 was best. } { [%eval #-9] } (16. Nc4 Bxa1 17. Ne5 Bxe5 18. Rf1 Bxh2 19. Rg1 Bxg1 20. Kd2 Bxf2 21. d4 Bxd4 22. Ke3 Bxe3#) 16... Bxa3 { [%eval #-9] } 17. Rxa3 { [%eval #-8] } 17... e5 { [%eval #-8] } 18. dxe5 { [%eval #-7] } 18... c5?? { (Mate in 7 → -1.86) Lost forced checkmate sequence. Nc6 was best. } { [%eval -1.86] } (18... Nc6 19. Rxa7 Nxe5 20. Rxa8 Kd8 21. Rxd8 Nd7 22. Rxd7 g5 23. Rxc7 g4 24. Rxb7 g3 25. fxg3#) 19. Rxa7 { [%eval -1.38] } 19... Rxa7 { [%eval -1.24] } 20. e6? { (-1.24 → -3.11) Mistake. f4 was best. } { [%eval -3.11] } (20. f4) 20... Na6 { [%eval -1.12] } 21. e7? { (-1.12 → -2.86) Mistake. h4 was best. } { [%eval -2.86] } (21. h4 b5 22. f4 g5 23. fxg5 c4 24. g6 Ra8 25. Kf2 Kf8 26. h5 c3 27. g7 Kxg7) 21... Kxe7 { [%eval -2.62] } 22. f4 { [%eval -2.55] } 22... c4 { [%eval -2.24] } 23. f5?! { (-2.24 → -3.22) Inaccuracy. h4 was best. } { [%eval -3.22] } (23. h4) 23... gxf5 { [%eval -2.71] } 24. Rg1 { [%eval -3.44] } 24... f4 { [%eval -4.21] } 25. e3?! { (-4.21 → -6.21) Inaccuracy. h4 was best. } { [%eval -6.21] } (25. h4 Ra8) 25... fxe3 { [%eval -6.25] } 26. Rf1?? { (-6.25 → Mate in 6) Checkmate is now unavoidable. h4 was best. } { [%eval #-6] } (26. h4) 26... Kd6?? { (Mate in 6 → -6.30) Lost forced checkmate sequence. e2 was best. } { [%eval -6.3] } (26... e2 27. Kxe2 Kf6 28. Rxf6 b6 29. Rxb6 Nb4 30. Rxb4 Ra1 31. Rxc4 Rf1 32. Kxf1#) 27. Kd2 { [%eval -7.97] } 27... exd2 { [%eval -7.95] } 28. Re1 { [%eval -7.5] } 28... dxe1=Q?? { (-7.50 → Mate in 1) Checkmate is now unavoidable. dxe1=N was best. } { [%eval #1] } (28... dxe1=N 29. h4) 29. h3?? { (Mate in 1 → -9.28) Lost forced checkmate sequence. h4 was best. } { [%eval -9.28] } (29. h4 Qxh4#) 29... Qg1 { [%eval -6.86] } 30. h4 { [%eval #-9] } 30... Kc5 { [%eval #-10] } 31. h5 { [%eval #-9] } 31... Kb4?? { (Mate in 9 → -6.21) Lost forced checkmate sequence. Nc7 was best. } { [%eval -6.21] } (31... Nc7 32. h6 Ne6 33. h7 b5 34. h8=N Rf7 35. Nxf7 Kd6 36. Nxd6 c3 37. Nxb5 Qb6 38. Nxc3) 32. h6 { [%eval -8.18] } 32... Ka3 { [%eval -7.68] } 33. h7 { [%eval -5.29] } 33... Qf1 { [%eval -5.02] } 34. h8=B?? { (-5.02 → Mate in 6) Checkmate is now unavoidable. h8=K was best. } { [%eval #-6] } (34. h8=K c3 35. Kg7 Qd1 36. Kf7 c2 37. Kf6 Kb4 38. Kg7 Kc5 39. Kf6 Kc4 40. Kg7 Qe2) 34... Ka4?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Kb2 was best. } { [%eval #1] } (34... Kb2 35. Bxb2 c3 36. Bxc3 Nb4 37. Bxb4 Ra5 38. Bxa5 b6 39. Bxb6 Qf2 40. Bxf2#) 35. Bg7?? { (Mate in 1 → Mate in 6) Lost forced checkmate sequence. Ba1 was best. } { [%eval #-6] } (35. Ba1 Qxa1#) 35... Qh3?? { (Mate in 6 → Mate in 1) Lost forced checkmate sequence. Qf8 was best. } { [%eval #1] } (35... Qf8 36. Bxf8 Nc5 37. Bxc5 b6 38. Bxb6 Rc7 39. Bxc7 Ka5 40. Bxa5 c3 41. Bxc3#) 36. Bh6 { [%eval #1] } 36... Qxh6# { Game ends by variant rule. } 1-0