FEN
[Event "casual rapid game"]
[Site "https://lichess.org/gJ4PJSkm"]
[Date "2025.08.15"]
[Round "-"]
[White "Foxfire876"]
[Black "lichess AI level 8"]
[Result "0-1"]
[GameId "gJ4PJSkm"]
[UTCDate "2025.08.15"]
[UTCTime "11:51:31"]
[WhiteElo "1792"]
[BlackElo "?"]
[Variant "From Position"]
[TimeControl "600+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[FEN "r2q1rk1/ppp2ppp/1bn5/1B1pP3/3Pn1b1/2N1BN1P/PP3PP1/R2QK2R b KQ - 0 11"]
[SetUp "1"]
[Annotator "lichess.org"]
11... Bxf3 { [%eval 0.46] } 12. gxf3 { [%eval 0.46] } 12... Nxc3 { [%eval 0.64] } 13. bxc3 { [%eval 0.65] } 13... Ne7 { [%eval 0.6] } 14. f4 { [%eval 0.47] } 14... g6 { [%eval 0.83] } 15. h4 { [%eval 0.78] } 15... Rc8 { [%eval 0.87] } 16. h5 { [%eval 0.86] } 16... c5 { [%eval 0.71] } 17. dxc5?! { (0.71 → 0.01) Inaccuracy. Kf1 was best. } { [%eval 0.01] } (17. Kf1 Nf5 18. Bd3 Qd7 19. a4 Ba5 20. Ra3 cxd4 21. Bxd4 Bb6) 17... Bxc5 { [%eval 0.06] } 18. Bxc5?! { (0.06 → -0.51) Inaccuracy. hxg6 was best. } { [%eval -0.51] } (18. hxg6 fxg6) 18... Rxc5 { [%eval -0.76] } 19. Qd3? { (-0.76 → -2.08) Mistake. Bd3 was best. } { [%eval -2.08] } (19. Bd3 Rxc3) 19... Qa5 { [%eval -1.85] } 20. hxg6 { [%eval -2.29] } 20... fxg6 { [%eval -2.17] } 21. Rc1?? { (-2.17 → -4.80) Blunder. Qh3 was best. } { [%eval -4.8] } (21. Qh3 Qxc3+ 22. Qxc3 Rxc3 23. Rh4 Nf5 24. Rg4 Kg7 25. Be2 h5 26. Rg5 Kh6) 21... Qxb5 { [%eval -4.89] } 22. Qh3 { [%eval -4.75] } 22... h5 { [%eval -4.86] } 23. Qe6+ { [%eval -5.1] } 23... Rf7 { [%eval -5.09] } 24. Rg1 { [%eval -5.26] } 24... Rc6 { [%eval -5.13] } 25. Qh3?! { (-5.13 → -7.14) Inaccuracy. Qd7 was best. } { [%eval -7.14] } (25. Qd7 Qd3 26. Rg3 Qf5 27. Qxf5 Nxf5 28. Rg1 d4 29. Ke2 Rd7 30. c4 d3+) 25... Rxf4 { [%eval -6.55] } 26. Qxh5?! { (-6.55 → -12.18) Inaccuracy. Qe3 was best. } { [%eval -12.18] } (26. Qe3 Re4 27. Qxe4 dxe4 28. Rd1 Qxe5 29. Rd8+ Kg7 30. Rg3 Qb5 31. Re3 Qb1+) 26... Qb2 { [%eval -11.25] } 27. Qd1?! { (-11.25 → Mate in 1) Checkmate is now unavoidable. Rg3 was best. } { [%eval #-1] } (27. Rg3 Qxf2+) 27... Qxf2# { Black wins by checkmate. } 0-1