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[Event "20k Members Arena"] [Site "https://lichess.org/gakGUfhy"] [Date "2026.03.01"] [Round "-"] [White "j2vm"] [Black "I-m-noob"] [Result "0-1"] [GameId "gakGUfhy"] [UTCDate "2026.03.01"] [UTCTime "14:53:51"] [WhiteElo "1618"] [BlackElo "1266"] [WhiteRatingDiff "-384"] [BlackRatingDiff "+99"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "120+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. f3?? { (0.15 → -2.16) Blunder. e3 was best. } { [%eval -2.16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... d5?? { (-2.16 → -0.37) Blunder. e6 was best. } { [%eval -0.37] } (1... e6 2. b4 Bxb4 3. Ba3 Bxa3 4. Nxa3 a5 5. c4 Ra6 6. c5) 2. c4 { [%eval -0.51] } 2... dxc4 { [%eval 0.1] } 3. Qb3?? { (0.10 → Mate in 17) Checkmate is now unavoidable. Qa4 was best. } { [%eval #-17] } (3. Qa4 Qxd2 4. Kxd2 a6 5. Qxc4 Ra7 6. Qxc7 b6 7. Qxb6 Rc7 8. Qxa6 Rxc1) 3... cxb3 { [%eval -5.87] } 4. axb3 { [%eval #-18] } 4... Qxd2 { [%eval #-15] } 5. Rxa7 { [%eval #-13] } 5... Rxa7 { [%eval #-13] } 6. Kxd2 { [%eval #-12] } 6... Ra4 { [%eval #-15] } 7. bxa4 { [%eval #-14] } 7... b5 { [%eval #-14] } 8. axb5 { [%eval #-13] } 8... Nc6 { [%eval #-13] } 9. bxc6 { [%eval #-12] } 9... Bb7?? { (Mate in 12 → 2.76) Lost forced checkmate sequence. Bg4 was best. } { [%eval 2.76] } (9... Bg4 10. fxg4 f5 11. gxf5 e6 12. fxe6 Kf7 13. exf7 Bd6 14. fxg8=K Rxg8 15. Nf3) 10. cxb7 { [%eval 1.59] } 10... e5?? { (1.59 → Mate in 12) Checkmate is now unavoidable. Kd7 was best. } { [%eval #12] } (10... Kd7 11. Nc3) 11. b4 { [%eval #12] } 11... Bxb4 { [%eval #11] } 12. Nc3?? { (Mate in 11 → Mate in 8) Lost forced checkmate sequence. Ke1 was best. } { [%eval #-8] } (12. Ke1 Bxe1 13. Nc3 Bxc3 14. Bd2 Bxd2 15. e3 Bxe3 16. b8=Q Bxg1 17. Qxe8 Bxh2) 12... Bxc3 { [%eval #-8] } 13. Kxc3 { [%eval #-7] } 13... e4 { [%eval #-8] } 14. fxe4 { [%eval #-7] } 14... f5?? { (Mate in 7 → -0.15) Lost forced checkmate sequence. g5 was best. } { [%eval -0.15] } (14... g5 15. Bxg5 Kd8 16. Bxd8 Ne7 17. Bxc7 Rd8 18. Bxd8 h5 19. Bxe7 h4 20. Bxh4) 15. exf5 { [%eval -0.59] } 15... g6 { [%eval -0.46] } 16. fxg6 { [%eval -0.53] } 16... hxg6 { [%eval -0.52] } 17. Bh6 { [%eval -1.91] } 17... Rxh6 { [%eval -0.14] } 18. Nh3?? { (-0.14 → Mate in 8) Checkmate is now unavoidable. Nf3 was best. } { [%eval #-8] } (18. Nf3 Rxh2 19. Nxh2 Ne7 20. Ng4 g5 21. Rh4 gxh4 22. g3 hxg3 23. Nh2 gxh2) 18... Rxh3 { [%eval #-8] } 19. gxh3 { [%eval #-7] } 19... g5?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Ne7 was best. } { [%eval 0.0] } (19... Ne7 20. Kc2 g5 21. h4 gxh4 22. Bh3 Nf5 23. Bxf5 h3 24. Bxh3 Kd7 25. Bxd7) 20. h4 { [%eval -0.3] } 20... gxh4 { [%eval 0.1] } 21. h3?? { (0.10 → Mate in 4) Checkmate is now unavoidable. Bh3 was best. } { [%eval #-4] } (21. Bh3 Ke7) 21... Nh6 { [%eval #-6] } 22. Rh2 { [%eval #-5] } 22... Ng4 { [%eval #-5] } 23. hxg4 { [%eval #-4] } 23... c5 { [%eval #-4] } 24. Rxh4 { [%eval #-3] } 24... c4 { [%eval #-3] } 25. Kxc4 { [%eval #-2] } 25... Kd8 { [%eval #-2] } 26. Rh6 { [%eval #-1] } 26... Kc8 { [%eval #-1] } 27. bxc8=Q# { Game ends by variant rule. } 0-1