FEN
[Event "casual variant:antichess game"]
[Site "https://lichess.org/h0JUl0nT"]
[Date "2025.04.14"]
[Round "-"]
[White "lichess AI level 1"]
[Black "tadeokumon"]
[Result "0-1"]
[GameId "h0JUl0nT"]
[UTCDate "2025.04.14"]
[UTCTime "12:15:15"]
[WhiteElo "?"]
[BlackElo "1211"]
[Variant "Antichess"]
[TimeControl "10800+180"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d5?? { (2.49 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. e4 { [%eval #16] } 2... dxe4 { [%eval #15] } 3. f3?? { (Mate in 15 → -7.81) Lost forced checkmate sequence. Qg4 was best. } { [%eval -7.81] } (3. Qg4 Bxg4 4. Ba6 Nxa6 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nxe4 Bxe4) 3... exf3 { [%eval -4.71] } 4. gxf3?? { (-4.71 → Mate in 13) Checkmate is now unavoidable. Qxf3 was best. } { [%eval #-13] } (4. Qxf3 Qxd2) 4... Qxd2 { [%eval #-13] } 5. Bxd2 { [%eval #-12] } 5... Bh3?? { (Mate in 12 → 0.54) Lost forced checkmate sequence. b5 was best. } { [%eval 0.54] } (5... b5 6. Bxb5 e5 7. Bxe8 Nf6 8. Bxf7 g5 9. Bxg5 Ne4 10. fxe4 Bh6 11. Bxh6) 6. Nxh3?? { (0.54 → Mate in 11) Checkmate is now unavoidable. Bxh3 was best. } { [%eval #-11] } (6. Bxh3) 6... e6?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. b5 was best. } { [%eval #11] } (6... b5 7. Bxb5 e6 8. Bxe8 Nf6 9. Bxf7 Nd5 10. Bxe6 h5 11. Bxd5 Rh6 12. Bxh6) 7. Bc1?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Bh6 was best. } { [%eval #-11] } (7. Bh6 Nxh6 8. Qd5 exd5 9. b4 Bxb4 10. f4 Bxe1 11. Nf2 Bxf2 12. Rg1 Bxg1) 7... Ba3 { [%eval #-12] } 8. Nxa3 { [%eval #-11] } 8... Nc6?? { (Mate in 11 → Mate in 13) Lost forced checkmate sequence. b5 was best. } { [%eval #13] } (8... b5 9. Nxb5 a5 10. Nxc7 f5 11. Nxa8 f4 12. Nxf4 a4 13. Nxe6 Nc6 14. Nxg7) 9. f4?? { (Mate in 13 → Mate in 12) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-12] } (9. Ba6 bxa6 10. Nb5 axb5 11. b4 Nxb4 12. c4 bxc4 13. Be3 Nxa2 14. Bxa7 Rxa7) 9... Nd4 { [%eval #-12] } 10. Qxd4 { [%eval #-12] } 10... c5?? { (Mate in 12 → 8.69) Lost forced checkmate sequence. g5 was best. } { [%eval 8.69] } (10... g5 11. Qxh8 gxf4 12. Qxg8 Kd8 13. Nxf4 f6 14. Qxh7 b6 15. Nxe6 Ke7 16. Nxc7) 11. Qxg7 { [%eval 8.14] } 11... Kf8? { (8.14 → Mate in 11) Checkmate is now unavoidable. c4 was best. } { [%eval #11] } (11... c4 12. Nxc4) 12. Qxf8 { [%eval #11] } 12... Rxf8 { [%eval #10] } 13. b4 { [%eval #11] } 13... cxb4 { [%eval #10] } 14. Nc4?? { (Mate in 10 → Mate in 7) Lost forced checkmate sequence. Ng5 was best. } { [%eval #-7] } (14. Ng5 bxa3 15. Nxe6 fxe6 16. Bxa3 Rxf4 17. Ba6 bxa6 18. c4 Rxc4 19. Bb4 Rxb4) 14... b5?? { (Mate in 7 → Mate in 10) Lost forced checkmate sequence. a5 was best. } { [%eval #10] } (14... a5 15. Nxa5 h5 16. Nxb7 e5 17. fxe5 b3 18. axb3 Nf6 19. exf6 Rh6 20. Bxh6) 15. f5 { [%eval #11] } 15... exf5 { [%eval #10] } 16. Ne5?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-8] } (16. Bg2 bxc4 17. c3 bxc3 18. Ba8 Rxa8 19. Bb2 cxb2 20. Ng5 bxa1=K 21. Nxh7 Rxh7) 16... Nh6 { [%eval #-8] } 17. Nxf7 { [%eval #-7] } 17... Nxf7 { [%eval #-8] } 18. Bxb5 { [%eval #-7] } 18... Re8?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Ng5 was best. } { [%eval #9] } (18... Ng5 19. Bxg5 b3 20. cxb3 Rf6 21. Bxf6 h5 22. Bxh8 f4 23. Nxf4 a5 24. Nxh5) 19. Bxe8 { [%eval #9] } 19... Rxe8 { [%eval #8] } 20. Ke2 { [%eval #8] } 20... Rxe2 { [%eval #7] } 21. Bf4?? { (Mate in 7 → Mate in 6) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-6] } (21. Rg1 Rxh2 22. Nf2 Rxf2 23. Bd2 Rxd2 24. Rae1 Rxc2 25. Rg3 Rxa2 26. Re4 fxe4) 21... Rxc2?? { (Mate in 6 → 1.25) Lost forced checkmate sequence. Rxh2 was best. } { [%eval 1.25] } (21... Rxh2 22. Rxh2 Nd6 23. Bxd6 h6 24. Bxb4 f4 25. Nxf4 h5 26. Nxh5 a5 27. Bxa5#) 22. Be5?? { (1.25 → Mate in 6) Checkmate is now unavoidable. Rab1 was best. } { [%eval #-6] } (22. Rab1 Rxh2 23. Rxh2 Ng5 24. Bxg5 a5 25. Rxb4 axb4 26. a3 bxa3 27. Rf2 a2) 22... Rxa2 { [%eval #-6] } 23. Rxa2 { [%eval #-5] } 23... Nxe5 { [%eval #-5] } 24. Rxa7 { [%eval #-4] } 24... Nf3?? { (Mate in 4 → Mate in 7) Lost forced checkmate sequence. b3 was best. } { [%eval #7] } (24... b3 25. Rxh7 Nf7 26. Rxf7 b2 27. Rxf5 b1=K 28. Rxb1#) 25. Rxh7 { [%eval #7] } 25... Nxh2 { [%eval #6] } 26. Rxh2 { [%eval #6] } 26... f4 { [%eval #5] } 27. Nxf4 { [%eval #5] } 27... b3 { [%eval #4] } 28. R2h5 { [%eval #8] } 28... b2 { [%eval #7] } 29. Re5 { [%eval #9] } 29... b1=K { [%eval #8] } 30. Re8 { [%eval #15] } 30... Kc2 { [%eval #14] } 31. Nd5?? { (Mate in 14 → Mate in 1) Lost forced checkmate sequence. Nd3 was best. } { [%eval #-1] } (31. Nd3 Kxd3 32. Re2 Kxe2 33. Rh4 Kf2 34. Rc4 Ke2 35. Rg4 Kd2 36. Rf4 Kc2) 31... Kd3?? { (Mate in 1 → Mate in 3) Lost forced checkmate sequence. Kc3 was best. } { [%eval #3] } (31... Kc3 32. Nxc3#) 32. Nc3 { [%eval #11] } 32... Kxc3 { [%eval #10] } 33. Rf7 { [%eval #11] } 33... Kb4 { [%eval #9] } 34. Rg7 { [%eval #12] } 34... Kc5 { [%eval #11] } 35. Rb7?? { (Mate in 11 → Mate in 1) Lost forced checkmate sequence. Rf7 was best. } { [%eval #-1] } (35. Rf7 Kc4 36. Rf6 Kc3 37. Rf5 Kb2 38. Rf4 Kc2 39. Re5 Kb1 40. Rf3 Kc1) 35... Kd6?? { (Mate in 1 → Mate in 2) Lost forced checkmate sequence. Kb4 was best. } { [%eval #2] } (35... Kb4 36. Rxb4#) 36. Rf8?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rc7 was best. } { [%eval #-1] } (36. Rc7 Kxc7 37. Rb8 Kxb8#) 36... Kd7 { [%eval #-1] } 37. Rxd7# { Game ends by variant rule. } 0-1