FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/hUAvAGyp"]
[Date "2025.03.17"]
[Round "-"]
[White "AasavRege9763"]
[Black "Dhriti9_65-6"]
[Result "1-0"]
[GameId "hUAvAGyp"]
[UTCDate "2025.03.17"]
[UTCTime "08:02:47"]
[WhiteElo "1452"]
[BlackElo "1517"]
[WhiteRatingDiff "+55"]
[BlackRatingDiff "-6"]
[Variant "Antichess"]
[TimeControl "30+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Nc6?? { (1.19 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxc6 { [%eval #15] } 3... dxc6 { [%eval #14] } 4. Qh5?? { (Mate in 14 → 1.16) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.16] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. d3 Qxd3 8. e4 Qxe4) 4... Qxd2 { [%eval 2.52] } 5. Qxf7?? { (2.52 → -0.59) Blunder. Kxd2 was best. } { [%eval -0.59] } (5. Kxd2 Be6 6. Qxh7 Bxa2 7. Rxa2 Rxh7 8. Rxa7 Rxa7 9. c4 Rxh2) 5... Kxf7? { (-0.59 → 0.53) Mistake. Qxe1 was best. } { [%eval 0.53] } (5... Qxe1 6. Qxe7 Nxe7 7. Ne2 Qxe2 8. Bd2 Qxe3 9. fxe3 Bh3 10. gxh3) 6. Kxd2 { [%eval 1.92] } 6... c5?? { (1.92 → Mate in 11) Checkmate is now unavoidable. Bh3 was best. } { [%eval #11] } (6... Bh3 7. gxh3) 7. g4 { [%eval #11] } 7... Bxg4 { [%eval #10] } 8. Kd1 { [%eval #10] } 8... Bxd1 { [%eval #9] } 9. Nf3?? { (Mate in 9 → -1.62) Lost forced checkmate sequence. e4 was best. } { [%eval -1.62] } (9. e4 Bxc2 10. Na3 Bxe4 11. Nf3 Bxf3 12. h4 Bxh1 13. f3 Bxf3 14. Bh6 Nxh6) 9... Bxf3?? { (-1.62 → Mate in 8) Checkmate is now unavoidable. Bxc2 was best. } { [%eval #8] } (9... Bxc2) 10. Nd2 { [%eval #9] } 10... Bxh1 { [%eval #8] } 11. Nf3 { [%eval #8] } 11... Bxf3 { [%eval #7] } 12. e4 { [%eval #7] } 12... Bxe4 { [%eval #6] } 13. f3 { [%eval #8] } 13... Bxc2 { [%eval #5] } 14. Bh6 { [%eval #6] } 14... gxh6 { [%eval #5] } 15. Rd1 { [%eval #5] } 15... Bxd1 { [%eval #4] } 16. h4 { [%eval #4] } 16... Bxf3 { [%eval #3] } 17. h5 { [%eval #3] } 17... Bxh5 { [%eval #2] } 18. b4 { [%eval #2] } 18... cxb4 { [%eval #1] } 19. a3 { [%eval #1] } 19... bxa3# { Game ends by variant rule. } 1-0

