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[Event "rated variant:antichess game"] [Site "https://lichess.org/hWPrUeOE"] [Date "2022.03.30"] [Round "-"] [White "kevinro"] [Black "Manuel-Dragonheart"] [Result "1-0"] [GameId "hWPrUeOE"] [UTCDate "2022.03.30"] [UTCTime "18:36:41"] [WhiteElo "1239"] [BlackElo "1500"] [WhiteRatingDiff "+41"] [BlackRatingDiff "-495"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -4.09) Blunder. e3 was best. } { [%eval -4.09] } (1. e3 b5 2. Bxb5 c6 3. Bxc6 Nxc6 4. b4 Nxb4 5. a3 Nxc2 6. Qxc2 Qb6 7. Qxc8 Rxc8) 1... c5?? { (-4.09 → 0.58) Blunder. e5 was best. } { [%eval 0.58] } (1... e5 2. Nh3 Ba3 3. Nxa3 Qg5 4. Nxg5 b5 5. Nxh7 Rxh7 6. Nxb5) 2. Qa4? { (0.58 → -0.89) Mistake. g3 was best. } { [%eval -0.89] } (2. g3 Na6 3. b4 Nxb4 4. cxb4 cxb4 5. a3 bxa3 6. Rxa3 Qa5) 2... Qc7?! { (-0.89 → 0.09) Inaccuracy. d6 was best. } { [%eval 0.09] } (2... d6 3. Qxa7) 3. Qxd7?? { (0.09 → -1.98) Blunder. Qxa7 was best. } { [%eval -1.98] } (3. Qxa7 Qxh2 4. Qxb8 Rxb8 5. Rxh2 d6 6. Rxh7 Rxh7 7. b4 cxb4 8. cxb4 Bh3 9. gxh3 Rxh3) 3... Qxd7? { (-1.98 → -0.53) Mistake. Bxd7 was best. } { [%eval -0.53] } (3... Bxd7) 4. b4?! { (-0.53 → -1.38) Inaccuracy. g3 was best. } { [%eval -1.38] } (4. g3 Qxd2) 4... Qxd2 { [%eval -1.23] } 5. Nxd2 { [%eval -1.51] } 5... cxb4 { [%eval -1.84] } 6. cxb4 { [%eval -1.75] } 6... b5?? { (-1.75 → Mate in 12) Checkmate is now unavoidable. Bh3 was best. } { [%eval #12] } (6... Bh3) 7. Nc4 { [%eval #12] } 7... bxc4 { [%eval #11] } 8. Bh6?? { (Mate in 11 → -2.51) Lost forced checkmate sequence. g4 was best. } { [%eval -2.51] } (8. g4 Bxg4 9. Bf4 Bxe2 10. Bxb8 Bxf1 11. Kxf1 Rxb8 12. h4 Rxb4 13. Rb1 Rxb1 14. a4 Rxf1) 8... gxh6?? { (-2.51 → 0.12) Blunder. Nxh6 was best. } { [%eval 0.12] } (8... Nxh6 9. g3 Nd7 10. a4 f5 11. g4 fxg4 12. Rd1 Nc5 13. bxc5 Kd8 14. Rxd8 Be6 15. Rxf8) 9. h3?? { (0.12 → -1.61) Blunder. g4 was best. } { [%eval -1.61] } (9. g4 Bxg4) 9... Bxh3 { [%eval -1.65] } 10. Rxh3? { (-1.65 → -3.20) Mistake. gxh3 was best. } { [%eval -3.2] } (10. gxh3 h5) 10... a5?? { (-3.20 → Mate in 10) Checkmate is now unavoidable. Bg7 was best. } { [%eval #10] } (10... Bg7) 11. Rxh6?? { (Mate in 10 → -1.73) Lost forced checkmate sequence. bxa5 was best. } { [%eval -1.73] } (11. bxa5 Rxa5 12. Rxh6 Bxh6 13. f4 Bxf4 14. Rd1 Rxa2 15. Rd4 Rxe2 16. Rxf4 Rxe1 17. Bxc4 Rxg1) 11... Nxh6?? { (-1.73 → Mate in 9) Checkmate is now unavoidable. axb4 was best. } { [%eval #9] } (11... axb4 12. Rxh7 Rxa2 13. Rxh8 Rxe2 14. Rxg8 Rxe1 15. Rxf8 Rxf1 16. Rxf1 Kxf8 17. g4 c3 18. g5) 12. bxa5 { [%eval #9] } 12... Rxa5 { [%eval #8] } 13. Kd2?? { (Mate in 8 → -2.25) Lost forced checkmate sequence. Rd1 was best. } { [%eval -2.25] } (13. Rd1 Rxa2 14. Rd8 Rxe2 15. Rxe8 Rxe1 16. Bxc4 Rxg1 17. Rxe7 Rxg2 18. Bxf7 Bxe7 19. Ba2 Rxf2) 13... Rxa2 { [%eval -1.43] } 14. Rxa2 { [%eval -2.02] } 14... Nc6?? { (-2.02 → Mate in 7) Checkmate is now unavoidable. f5 was best. } { [%eval #7] } (14... f5) 15. Ra5 { [%eval #7] } 15... Nxa5 { [%eval #6] } 16. Kd3?? { (Mate in 6 → -4.21) Lost forced checkmate sequence. g4 was best. } { [%eval -4.21] } (16. g4 Nxg4 17. Kc3 Nxf2 18. Kxc4 Nxc4 19. e3 Nxe3 20. Nf3 Nxf1 21. Nd2 Nxd2#) 16... cxd3 { [%eval -4.19] } 17. exd3 { [%eval -4.32] } 17... e5?? { (-4.32 → Mate in 5) Checkmate is now unavoidable. Ng8 was best. } { [%eval #5] } (17... Ng8 18. Ne2) 18. d4 { [%eval #5] } 18... exd4 { [%eval #4] } 19. Bc4?? { (Mate in 4 → -6.94) Lost forced checkmate sequence. g4 was best. } { [%eval -6.94] } (19. g4 Nxg4 20. Bd3 Nxf2 21. Bxh7 Rxh7 22. Nh3 Nxh3#) 19... Nxc4 { [%eval -6.73] } 20. g4?? { (-6.73 → Mate in 10) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-10] } (20. Nh3 Ng8) 20... Nxg4 { [%eval #-10] } 21. Ne2 { [%eval #-8] } 21... Nxf2 { [%eval #-8] } 22. Nxd4 { [%eval #-7] } 22... h5?? { (Mate in 7 → Mate in 1) Lost forced checkmate sequence. f5 was best. } { [%eval #1] } (22... f5 23. Nxf5 Ne3 24. Nxe3 Ng4 25. Nxg4 Bh6 26. Nxh6 Rg8 27. Nxg8 h6 28. Nxh6 Kf7 29. Nxf7#) 23. Ne6 { [%eval #1] } 23... fxe6# { Game ends by variant rule. } 1-0