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[Event "casual variant:antichess game"] [Site "https://lichess.org/heUbbW9w"] [Date "2023.03.13"] [Round "-"] [White "adamothman"] [Black "tamarozi99"] [Result "1-0"] [GameId "heUbbW9w"] [UTCDate "2023.03.13"] [UTCTime "18:19:07"] [WhiteElo "1500"] [BlackElo "1309"] [BlackTitle "NM"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4?? { (0.15 → Mate in 15) Checkmate is now unavoidable. e3 was best. } { [%eval #-15] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... f5?? { (Mate in 15 → -3.28) Lost forced checkmate sequence. b5 was best. } { [%eval -3.28] } (1... b5 2. Bxb5 Nf6 3. Bxd7 Nxe4 4. Bxc8 Nxf2 5. Kxf2 Qxd2 6. Nxd2) 2. exf5 { [%eval -4.67] } 2... g6?? { (-4.67 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (2... b5 3. Bxb5 e6 4. Bxd7 Nxd7 5. fxe6 Ba3 6. bxa3 Qh4 7. exd7) 3. fxg6 { [%eval #17] } 3... hxg6 { [%eval #16] } 4. Ke2?? { (Mate in 16 → 1.46) Lost forced checkmate sequence. Ba6 was best. } { [%eval 1.46] } (4. Ba6 bxa6 5. Na3 Rxh2 6. Rxh2 g5 7. f4 gxf4 8. g3 fxg3) 4... Rxh2 { [%eval 1.63] } 5. Rxh2 { [%eval 1.28] } 5... Nh6?? { (1.28 → 5.55) Blunder. Bh6 was best. } { [%eval 5.55] } (5... Bh6) 6. Rxh6 { [%eval #19] } 6... Bxh6 { [%eval #16] } 7. g4?? { (Mate in 16 → 1.16) Lost forced checkmate sequence. f4 was best. } { [%eval 1.16] } (7. f4 Bxf4 8. Na3 Bxd2 9. Kxd2 g5 10. Ba6 bxa6 11. Nb5 axb5 12. c4 bxc4 13. b3 cxb3) 7... Bxd2 { [%eval 1.43] } 8. Bxd2? { (1.43 → 0.31) Mistake. Nxd2 was best. } { [%eval 0.31] } (8. Nxd2) 8... a5?? { (0.31 → 8.92) Blunder. Kf7 was best. } { [%eval 8.92] } (8... Kf7 9. Be1) 9. Bxa5 { [%eval 9.15] } 9... Rxa5 { [%eval 8.25] } 10. Qxd7 { [%eval 8.3] } 10... Rxa2? { (8.30 → Mate in 9) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #9] } (10... Kxd7) 11. Qxe8 { [%eval #12] } 11... Rxa1 { [%eval #9] } 12. Qxg6 { [%eval #9] } 12... Rxb1 { [%eval #8] } 13. Nh3?? { (Mate in 8 → Mate in 6) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-6] } (13. Bh3 Rxb2 14. Qh6 Rxc2 15. Bf1 Rxe2 16. Nxe2 Bxg4 17. Nd4 Qxd4 18. Bb5 Qxf2 19. Bc6 Nxc6) 13... Bxg4 { [%eval #-6] } 14. Qxg4 { [%eval #-5] } 14... Rxb2?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Rxf1 was best. } { [%eval #5] } (14... Rxf1 15. Kxf1 e6 16. Qxe6 Qd5 17. Qxd5 b5 18. Qxb5 Nc6 19. Qxc6#) 15. Ng5 { [%eval #6] } 15... Rxc2 { [%eval #5] } 16. Ke1?? { (Mate in 5 → Mate in 5) Lost forced checkmate sequence. Nf7 was best. } { [%eval #-5] } (16. Nf7 Rxe2 17. Nxd8 Rxf2 18. Nxb7 Rxf1 19. Nd6 exd6 20. Qd1 Rxd1#) 16... Rxf2 { [%eval #-5] } 17. Kxf2 { [%eval #-4] } 17... Qd7?? { (Mate in 4 → 6.33) Lost forced checkmate sequence. Qd4 was best. } { [%eval 6.33] } (17... Qd4 18. Qxd4 b5 19. Bxb5 Nc6 20. Bxc6 e6 21. Nxe6#) 18. Qxd7 { [%eval #13] } 18... Nxd7 { [%eval #12] } 19. Nf7?? { (Mate in 12 → Mate in 4) Lost forced checkmate sequence. Ba6 was best. } { [%eval #-4] } (19. Ba6 bxa6 20. Nf7 Ne5 21. Nxe5 a5 22. Nd3 e5 23. Nxe5 c6 24. Nxc6 a4 25. Ke3 a3) 19... e5?? { (Mate in 4 → Mate in 3) Lost forced checkmate sequence. b5 was best. } { [%eval #3] } (19... b5 20. Bxb5 e6 21. Bxd7 c5 22. Bxe6 c4 23. Bxc4#) 20. Nxe5 { [%eval #3] } 20... Nxe5 { [%eval #2] } 21. Ba6 { [%eval #2] } 21... bxa6 { [%eval #1] } 22. Kf3 { [%eval #1] } 22... Nxf3# { Game ends by variant rule. } 1-0