FEN
[Event "Yearly Antichess Arena"]
[Site "https://lichess.org/jBtXyAUv"]
[Date "2023.05.15"]
[Round "-"]
[White "WhenTheStars"]
[Black "MakeFetchHappen"]
[Result "0-1"]
[GameId "jBtXyAUv"]
[UTCDate "2023.05.15"]
[UTCTime "17:42:48"]
[WhiteElo "2288"]
[BlackElo "1939"]
[WhiteRatingDiff "-56"]
[BlackRatingDiff "+16"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... c5?? { (1.30 → 3.71) Blunder. e6 was best. } { [%eval 3.71] } (1... e6 2. Ba6 Nxa6 3. b4 Bxb4 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Ba6 { [%eval 2.93] } 2... Nxa6 { [%eval 4.09] } 3. d4?? { (4.09 → 0.00) Blunder. g3 was best. } { [%eval 0.0] } (3. g3 c4 4. d3 cxd3 5. cxd3 Nb8 6. Nd2 Nh6 7. b3 Ng4) 3... cxd4 { [%eval 0.0] } 4. Qxd4 { [%eval -0.97] } 4... Qc7? { (-0.97 → 0.29) Mistake. Qa5 was best. } { [%eval 0.29] } (4... Qa5 5. Qxa7 Qxe1 6. Qxa8 Qxf2 7. Qxa6 Qxc2 8. Qxb7 Qxg2 9. Qxg2) 5. Qxd7 { [%eval 0.0] } 5... Kxd7 { [%eval 0.33] } 6. c4?? { (0.33 → Mate in 15) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-15] } (6. Nd2 Qxh2 7. Rxh2 Nb4 8. Rxh7 Nxa2 9. Rxa2 Rxh7 10. Rxa7 Rxa7) 6... Qxc4?? { (Mate in 15 → -1.85) Lost forced checkmate sequence. Qxh2 was best. } { [%eval -1.85] } (6... Qxh2 7. Rxh2 Nb4 8. Rxh7 Rxh7 9. Na3 Nxa2 10. Rxa2 b5 11. cxb5 Kc6 12. bxc6 Bb7 13. cxb7) 7. b3? { (-1.85 → -3.46) Mistake. Ne2 was best. } { [%eval -3.46] } (7. Ne2 Qxa2) 7... Qxb3 { [%eval -2.85] } 8. axb3 { [%eval -2.79] } 8... g5?? { (-2.79 → 3.85) Blunder. Nc7 was best. } { [%eval 3.85] } (8... Nc7 9. Rxa7 Rxa7 10. Ba3 Rxa3 11. Nxa3 Ne6 12. b4 Nh6 13. Nc2 Kc6 14. Nd4 Nxd4 15. exd4) 9. Rxa6 { [%eval 4.0] } 9... bxa6 { [%eval 3.4] } 10. g3?! { (3.40 → 2.61) Inaccuracy. Kd2 was best. } { [%eval 2.61] } (10. Kd2 Nh6) 10... Nh6 { [%eval 2.84] } 11. Kd2? { (2.84 → 1.23) Mistake. Ne2 was best. } { [%eval 1.23] } (11. Ne2 Ke6 12. Ba3 Bg7 13. Bxe7 Kxe7 14. Kd2 Bd7 15. Re1 Bd4 16. exd4 Nf5 17. Kd3 Nxg3) 11... Nf5?? { (1.23 → 6.51) Blunder. Ng4 was best. } { [%eval 6.51] } (11... Ng4 12. h4) 12. Ne2 { [%eval 6.14] } 12... Nxg3 { [%eval 5.54] } 13. fxg3 { [%eval 3.98] } 13... f6?? { (3.98 → 11.34) Blunder. Ke6 was best. } { [%eval 11.34] } (13... Ke6 14. Re1) 14. h4?? { (11.34 → 2.60) Blunder. Nbc3 was best. } { [%eval 2.6] } (14. Nbc3) 14... gxh4 { [%eval 2.78] } 15. gxh4 { [%eval 2.41] } 15... Kd6?? { (2.41 → 5.23) Blunder. Kc6 was best. } { [%eval 5.23] } (15... Kc6) 16. Rh3?? { (5.23 → 1.31) Blunder. Ba3 was best. } { [%eval 1.31] } (16. Ba3 Bd7 17. Bxd6 exd6 18. Ng1 f5 19. Nf3 f4 20. exf4 Ba4 21. bxa4 Rg8 22. Na3 Rb8) 16... Bxh3 { [%eval 1.12] } 17. Na3? { (1.12 → -0.46) Mistake. Ba3 was best. } { [%eval -0.46] } (17. Ba3 Bf1) 17... Re8?? { (-0.46 → 1.68) Blunder. Bh6 was best. } { [%eval 1.68] } (17... Bh6) 18. Kc3 { [%eval 1.53] } 18... h5 { [%eval 1.92] } 19. Kc4?! { (1.92 → 1.07) Inaccuracy. Nf4 was best. } { [%eval 1.07] } (19. Nf4 Rg8 20. Nxh3 Rg5 21. Nxg5 fxg5 22. hxg5 Bh6 23. gxh6 Kc7 24. e4 Rg8 25. Bg5 Rxg5) 19... Kd5?? { (1.07 → Mate in 12) Checkmate is now unavoidable. Kc7 was best. } { [%eval #12] } (19... Kc7 20. e4 Bh6 21. Bxh6 Rxh6 22. Nc3 Bf5 23. exf5 Reh8 24. Nd1 Rg6 25. fxg6 Kc6 26. Kc5) 20. Kxd5 { [%eval #12] } 20... Be6 { [%eval #11] } 21. Kxe6 { [%eval #11] } 21... f5 { [%eval #6] } 22. Kxe7 { [%eval #6] } 22... Rxe7 { [%eval #5] } 23. e4 { [%eval #6] } 23... fxe4 { [%eval #5] } 24. Bh6 { [%eval #6] } 24... Rxh6 { [%eval #5] } 25. Nb5?? { (Mate in 5 → -2.00) Lost forced checkmate sequence. Ng3 was best. } { [%eval -2.0] } (25. Ng3 e3 26. Nxh5 Rxh5 27. Nc4 Rxh4 28. Nxe3 Rxe3 29. b4 Rxb4#) 25... axb5 { [%eval -1.49] } 26. Nc1?? { (-1.49 → Mate in 12) Checkmate is now unavoidable. Ng3 was best. } { [%eval #-12] } (26. Ng3) 26... e3 { [%eval #-11] } 27. Nd3 { [%eval #-6] } 27... Re5 { [%eval #-6] } 28. Nxe5 { [%eval #-5] } 28... Rc6 { [%eval #-5] } 29. Nxc6 { [%eval #-4] } 29... Bb4 { [%eval #-8] } 30. Nxb4 { [%eval #-7] } 30... a6 { [%eval #-7] } 31. Nxa6 { [%eval #-6] } 31... b4 { [%eval #-6] } 32. Nxb4 { [%eval #-5] } 32... e2 { [%eval #-5] } 33. Nc6 { [%eval #-4] } 33... e1=R { [%eval #-4] } 34. Nb4 { [%eval #-3] } 34... Rg1 { [%eval #-4] } 35. Na2 { [%eval #-1] } 35... Rc1 { [%eval #-1] } 36. Nxc1# { Game ends by variant rule. } 0-1
