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[Event "Antichess Revolution #2"] [Site "https://lichess.org/jnkqAU6G"] [Date "2023.01.14"] [Round "-"] [White "ajnoy"] [Black "Wyssegga"] [Result "0-1"] [GameId "jnkqAU6G"] [UTCDate "2023.01.14"] [UTCTime "11:29:34"] [WhiteElo "1542"] [BlackElo "1652"] [WhiteRatingDiff "-18"] [BlackRatingDiff "+53"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4) 1... g5 { [%eval #-16] } 2. Bxg5 { [%eval #-15] } 2... e6?? { (Mate in 15 → 0.91) Lost forced checkmate sequence. Bg7 was best. } { [%eval 0.91] } (2... Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3 d5 7. Nxd5) 3. Bxd8 { [%eval 0.0] } 3... Kxd8 { [%eval 0.13] } 4. g3?! { (0.13 → -0.55) Inaccuracy. b4 was best. } { [%eval -0.55] } (4. b4 Bxb4 5. Nc3 Bxc3 6. Qd2 Bxd2 7. Kxd2 Ne7 8. h4 Ke8) 4... Ba3 { [%eval -0.13] } 5. bxa3?! { (-0.13 → -0.90) Inaccuracy. Nxa3 was best. } { [%eval -0.9] } (5. Nxa3 b5 6. Nxb5 Ne7 7. Nxa7 Rxa7 8. h4 Rxa2 9. Rxa2 Na6) 5... d6?? { (-0.90 → 1.40) Blunder. c5 was best. } { [%eval 1.4] } (5... c5 6. a4) 6. Nd2 { [%eval 1.23] } 6... Nc6?? { (1.23 → Mate in 14) Checkmate is now unavoidable. Ne7 was best. } { [%eval #14] } (6... Ne7 7. f4) 7. d4 { [%eval #14] } 7... Nxd4 { [%eval #13] } 8. Qb1 { [%eval #13] } 8... Nxc2 { [%eval #12] } 9. Qxc2?? { (Mate in 12 → 1.37) Lost forced checkmate sequence. Qxb7 was best. } { [%eval 1.37] } (9. Qxb7 Nxa1 10. Qxa7 Rxa7 11. g4 Rxa3 12. f4 Rxa2 13. f5 exf5 14. gxf5 Bxf5 15. Kf2 Rxd2) 9... Ke8?? { (1.37 → 5.48) Blunder. c5 was best. } { [%eval 5.48] } (9... c5 10. Qxh7) 10. Qxh7 { [%eval 5.62] } 10... Rxh7 { [%eval 7.15] } 11. Bh3?? { (7.15 → 0.02) Blunder. f4 was best. } { [%eval 0.02] } (11. f4 Rxh2 12. Rxh2 Nh6 13. Rxh6 Kd7 14. Rxe6 fxe6 15. Bh3 e5 16. fxe5 dxe5 17. Bxd7 Bxd7) 11... Rxh3 { [%eval 0.3] } 12. Nxh3 { [%eval 0.0] } 12... Ne7 { [%eval 0.15] } 13. Nf3?? { (0.15 → -2.88) Blunder. f4 was best. } { [%eval -2.88] } (13. f4 e5 14. fxe5 Bxh3 15. exd6 cxd6 16. g4 Bxg4 17. h4 Bxe2 18. Kxe2 Kd7 19. Rh2 Ke6) 13... d5?? { (-2.88 → 2.25) Blunder. e5 was best. } { [%eval 2.25] } (13... e5) 14. e4 { [%eval 1.81] } 14... dxe4 { [%eval 3.5] } 15. Rg1?! { (3.50 → 2.31) Inaccuracy. Kd2 was best. } { [%eval 2.31] } (15. Kd2 exf3 16. Rag1 e5 17. Rg2 Bxh3 18. a4 fxg2 19. a5 gxh1=N 20. g4 Nxf2 21. Kd3 Nxd3) 15... exf3 { [%eval 0.32] } 16. Rg2?? { (0.32 → -1.68) Blunder. Rf1 was best. } { [%eval -1.68] } (16. Rf1 Nd5) 16... fxg2 { [%eval -1.4] } 17. Kf1?? { (-1.40 → -5.53) Blunder. Kd2 was best. } { [%eval -5.53] } (17. Kd2 g1=N 18. Nxg1 Kd7 19. h4 a5 20. Kc3 Kd6 21. Nh3 Kd5 22. Kc2 Ke5 23. h5 c5) 17... gxf1=Q { [%eval -5.12] } 18. Rxf1 { [%eval -4.91] } 18... Nf5?? { (-4.91 → -2.29) Blunder. Kd7 was best. } { [%eval -2.29] } (18... Kd7 19. Ng1) 19. Nf4?? { (-2.29 → -5.53) Blunder. Rh1 was best. } { [%eval -5.53] } (19. Rh1 Nxg3 20. hxg3 a5 21. Ng1 Bd7 22. a4 Bxa4 23. a3 b5 24. f4 e5 25. fxe5 c5) 19... Nxg3 { [%eval -6.4] } 20. hxg3 { [%eval -6.23] } 20... a5 { [%eval -6.02] } 21. Nxe6 { [%eval -6.24] } 21... fxe6 { [%eval -5.31] } 22. f3?? { (-5.31 → Mate in 18) Checkmate is now unavoidable. g4 was best. } { [%eval #-18] } (22. g4 c5) 22... e5 { [%eval -9.64] } 23. f4? { (-9.64 → Mate in 11) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-11] } (23. Rg1 e4) 23... exf4 { [%eval #-11] } 24. gxf4 { [%eval #-10] } 24... a4 { [%eval #-12] } 25. Ra1 { [%eval #-11] } 25... Bf5 { [%eval #-27] } 26. Rb1 { [%eval -4.86] } 26... Bxb1 { [%eval -4.76] } 27. f5 { [%eval #-21] } 27... Bxa2 { [%eval -3.77] } 28. f6 { [%eval -4.92] } 28... Ke7 { [%eval -7.13] } 29. fxe7 { [%eval -3.34] } 29... Rd8?? { (-3.34 → -0.37) Blunder. Ra5 was best. } { [%eval -0.37] } (29... Ra5 30. e8=K) 30. exd8=K?? { (-0.37 → Mate in 3) Checkmate is now unavoidable. exd8=B was best. } { [%eval #-3] } (30. exd8=B c5 31. Ba5 c4 32. Bc3 Bb1 33. Bb2 Be4 34. Be5 Bf5 35. Bf6 Be6 36. Be5 Bf7) 30... b6 { [%eval #-3] } 31. Kxc7 { [%eval #-2] } 31... Bc4 { [%eval #-2] } 32. Kxb6 { [%eval #-1] } 32... Bb5 { [%eval #-1] } 33. Kxb5# { Game ends by variant rule. } 0-1