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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/jqs2XpHA"] [Date "2025.10.15"] [Round "-"] [White "ABD-FUNDZ"] [Black "OmarElDakrory"] [Result "1-0"] [GameId "jqs2XpHA"] [UTCDate "2025.10.15"] [UTCTime "13:10:27"] [WhiteElo "1424"] [BlackElo "1500"] [WhiteRatingDiff "+10"] [BlackRatingDiff "-295"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. g3 { [%eval 0.0] } 1... h6? { (0.00 → 1.35) Mistake. Nh6 was best. } { [%eval 1.35] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. d4?? { (1.35 → -5.09) Blunder. c4 was best. } { [%eval -5.09] } (2. c4 c6 3. Nh3 Rh7 4. Ng5 hxg5 5. Bh3 Rxh3 6. Qb3 Rxg3) 2... g5?? { (-5.09 → Mate in 18) Checkmate is now unavoidable. e5 was best. } { [%eval #18] } (2... e5 3. Bxh6) 3. Bxg5 { [%eval #18] } 3... hxg5 { [%eval 7.04] } 4. h4?? { (7.04 → -1.07) Blunder. d5 was best. } { [%eval -1.07] } (4. d5) 4... gxh4 { [%eval -0.92] } 5. Rxh4 { [%eval -1.45] } 5... Rxh4 { [%eval -0.92] } 6. gxh4 { [%eval -0.77] } 6... e5?? { (-0.77 → Mate in 14) Checkmate is now unavoidable. c5 was best. } { [%eval #14] } (6... c5 7. dxc5) 7. dxe5 { [%eval #14] } 7... Qxh4 { [%eval #13] } 8. Qxd7 { [%eval #14] } 8... Kxd7 { [%eval #12] } 9. e6 { [%eval #12] } 9... Kxe6 { [%eval #10] } 10. Kd1 { [%eval #10] } 10... Qxf2 { [%eval #9] } 11. Ke1?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. b4 was best. } { [%eval #-12] } (11. b4 Bxb4 12. Nc3 Bxc3 13. e4 Qxf1 14. Rb1 Qxd1 15. Rxb7 Bxb7 16. a3 Bxe4) 11... Qxe2 { [%eval #-12] } 12. Bxe2 { [%eval #-9] } 12... Ke5?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. b5 was best. } { [%eval #7] } (12... b5 13. Bxb5 Nc6 14. Bxc6 a5 15. Bxa8 c6 16. Bxc6 Kd5 17. Bxd5 Bg4 18. Bxf7) 13. Ba6 { [%eval #8] } 13... bxa6 { [%eval #7] } 14. b4 { [%eval #7] } 14... Bxb4 { [%eval #6] } 15. Nc3 { [%eval #6] } 15... Bxc3 { [%eval #5] } 16. Ne2?? { (Mate in 5 → Mate in 10) Lost forced checkmate sequence. Kf1 was best. } { [%eval #-10] } (16. Kf1 Bxa1 17. c3 Bxc3 18. Nh3 Bxh3 19. a4 Bxf1 20. a5 Bxa5#) 16... Bxa1?? { (Mate in 10 → Mate in 4) Lost forced checkmate sequence. Bxe1 was best. } { [%eval #4] } (16... Bxe1 17. Rxe1 Kd4 18. Nxd4 Bf5 19. Nxf5 Nh6 20. Nxh6 Nc6 21. Nxf7 Rh8 22. Nxh8) 17. Nc3 { [%eval #4] } 17... Bxc3 { [%eval #3] } 18. Kd2 { [%eval #5] } 18... Bxd2 { [%eval #4] } 19. c3 { [%eval #4] } 19... Bxc3 { [%eval #3] } 20. a4 { [%eval #3] } 20... Bd4 { [%eval #2] } 21. a5 { [%eval #2] } 21... Be6# { Game ends by variant rule. } 1-0