FEN
[Event "Antichess Renard"]
[Site "https://lichess.org/kCbRSnJt"]
[Date "2019.04.11"]
[Round "-"]
[White "jhonis35"]
[Black "C_K_G"]
[Result "0-1"]
[GameId "kCbRSnJt"]
[UTCDate "2019.04.11"]
[UTCTime "19:52:51"]
[WhiteElo "1439"]
[BlackElo "1487"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+16"]
[BlackTitle "CM"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. a3?? { (0.15 → -2.67) Blunder. e3 was best. } { [%eval -2.67] } (1. e3 b5 2. Bxb5 e6 3. Bxd7 Nxd7 4. b4 Bxb4 5. c4 Bxd2 6. Bxd2 c5 7. Ne2 Ne7) 1... d6?? { (-2.67 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (1... e6 2. c4) 2. b3?? { (Mate in 15 → -3.20) Lost forced checkmate sequence. g4 was best. } { [%eval -3.2] } (2. g4 Bxg4 3. Bg2 Bxe2 4. Bxb7 Bxd1 5. Bxa8 Bxc2 6. Ra2 Bxb1 7. b3 Bxa2 8. a4 Bxb3) 2... Bh3 { [%eval -3.28] } 3. gxh3? { (-3.28 → -6.09) Mistake. Nxh3 was best. } { [%eval -6.09] } (3. Nxh3) 3... e6?? { (-6.09 → -1.15) Blunder. Kd7 was best. } { [%eval -1.15] } (3... Kd7 4. h4) 4. d3?? { (-1.15 → Mate in 13) Checkmate is now unavoidable. h4 was best. } { [%eval #-13] } (4. h4 Qxh4 5. Bb2 Qxh2 6. Bxg7 Qxg1 7. Bxf8 Qxf1 8. Rxf1 Kxf8 9. Nc3 b5 10. Nxb5 Ke7) 4... Qg5 { [%eval #-13] } 5. Bxg5 { [%eval #-12] } 5... Nh6?? { (Mate in 12 → 4.15) Lost forced checkmate sequence. Kd8 was best. } { [%eval 4.15] } (5... Kd8 6. Bxd8 Nc6 7. Bxc7 Nce7 8. Bxd6 Nc8 9. Bxf8 b5 10. Bxg7 a5 11. Bxh8 e5 12. Bxe5) 6. Bxh6 { [%eval 3.63] } 6... gxh6 { [%eval 2.58] } 7. Nd2?! { (2.58 → 1.72) Inaccuracy. Nf3 was best. } { [%eval 1.72] } (7. Nf3 h5) 7... Nc6?! { (1.72 → 2.80) Inaccuracy. Na6 was best. } { [%eval 2.8] } (7... Na6 8. Rc1 h5 9. h4 Ke7 10. Ngf3 Nb4 11. axb4 Rb8 12. Ne5 dxe5 13. f4 exf4 14. e3) 8. d4 { [%eval 3.11] } 8... Nxd4 { [%eval 3.12] } 9. Ne4?? { (3.12 → Mate in 14) Checkmate is now unavoidable. h4 was best. } { [%eval #-14] } (9. h4 Nxc2) 9... Nxe2?? { (Mate in 14 → 0.76) Lost forced checkmate sequence. Nxb3 was best. } { [%eval 0.76] } (9... Nxb3 10. Nxd6 cxd6 11. cxb3 Rc8 12. Qxd6 Bxd6 13. a4 Bxh2 14. Rxh2 b5 15. axb5 Kd7 16. Rxa7) 10. Nxd6 { [%eval 0.65] } 10... Bxd6?! { (0.65 → 1.50) Inaccuracy. cxd6 was best. } { [%eval 1.5] } (10... cxd6 11. Kxe2 d5 12. Qxd5 Bxa3 13. Rxa3 exd5 14. Rxa7 Rxa7 15. h4 h5 16. f4 d4 17. b4) 11. Qxe2?? { (1.50 → Mate in 11) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #-11] } (11. Qxd6 cxd6) 11... Bxa3 { [%eval #-11] } 12. Qxe6 { [%eval #-8] } 12... fxe6 { [%eval #-8] } 13. Rxa3 { [%eval #-7] } 13... Rd8 { [%eval #-7] } 14. Rxa7 { [%eval #-6] } 14... Rg8 { [%eval #-8] } 15. Rxb7 { [%eval #-7] } 15... Rxg1 { [%eval #-7] } 16. Rxg1 { [%eval #-5] } 16... Kf8 { [%eval #-6] } 17. Rxc7 { [%eval #-5] } 17... Ke8 { [%eval #-5] } 18. Rxh7 { [%eval #-4] } 18... Rd5 { [%eval #-4] } 19. Rxh6 { [%eval #-3] } 19... Rd7 { [%eval #-3] } 20. Rxe6 { [%eval #-2] } 20... Rd5 { [%eval #-2] } 21. Rxe8 { [%eval #-1] } 21... Re5 { [%eval #-1] } 22. Rxe5# { Game ends by variant rule. } 0-1