FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/kIZkuw8D"]
[Date "2021.05.15"]
[Round "-"]
[White "CosmoFredo"]
[Black "MehmetRifat303"]
[Result "0-1"]
[GameId "kIZkuw8D"]
[UTCDate "2021.05.15"]
[UTCTime "15:22:09"]
[WhiteElo "815"]
[BlackElo "718"]
[WhiteRatingDiff "-16"]
[BlackRatingDiff "+48"]
[Variant "Antichess"]
[TimeControl "600+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. g5 was best. } { [%eval #16] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval #15] } 2... gxh6 { [%eval #14] } 3. d4?? { (Mate in 14 → 2.01) Lost forced checkmate sequence. f4 was best. } { [%eval 2.01] } (3. f4 exf4 4. e3 fxe3 5. b4 Bxb4 6. Qf3 Bxe1 7. Qxb7 Bxb7 8. g4 Bxh1 9. Nc3 Bxc3) 3... exd4 { [%eval 2.4] } 4. Qxd4 { [%eval 2.53] } 4... Ba3?? { (2.53 → Mate in 13) Checkmate is now unavoidable. Bc5 was best. } { [%eval #13] } (4... Bc5) 5. Qxd7?? { (Mate in 13 → Mate in 16) Lost forced checkmate sequence. Qxh8 was best. } { [%eval #-16] } (5. Qxh8 Bxb2 6. Qxh7 Bxa1 7. Qxh6 Nxh6 8. Nc3 Bxc3 9. e3 Bxe1 10. Bd3 Bxf2 11. Nf3 Bxe3) 5... Bxd7?? { (Mate in 16 → -3.85) Lost forced checkmate sequence. Qxd7 was best. } { [%eval -3.85] } (5... Qxd7 6. bxa3 Qd6 7. g4 Bxg4 8. e3 Qxh2 9. Rxh2 Ne7 10. Rxh6 Rg8 11. Rxh7 Rg7 12. Rxg7) 6. bxa3 { [%eval -3.63] } 6... Bh3 { [%eval -3.73] } 7. gxh3?! { (-3.73 → -5.07) Inaccuracy. Nxh3 was best. } { [%eval -5.07] } (7. Nxh3 Qh4) 7... Qd1 { [%eval -4.16] } 8. Kxd1 { [%eval -4.1] } 8... f5?? { (-4.10 → Mate in 12) Checkmate is now unavoidable. h5 was best. } { [%eval #12] } (8... h5 9. h4) 9. e4 { [%eval #12] } 9... fxe4 { [%eval #11] } 10. Nf3 { [%eval #11] } 10... exf3 { [%eval #10] } 11. Ke2?? { (Mate in 10 → Mate in 10) Lost forced checkmate sequence. Bg2 was best. } { [%eval #-10] } (11. Bg2 fxg2 12. Nc3 gxh1=R 13. Kd2 Rxh2 14. Kd3 Rxh3 15. Ke4 Rxc3 16. Re1 Rxc2 17. f4 Rxa2) 11... fxe2 { [%eval #-10] } 12. Bxe2 { [%eval #-9] } 12... h5 { [%eval #-9] } 13. Bxh5 { [%eval #-8] } 13... Nc6?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. a5 was best. } { [%eval #9] } (13... a5 14. Bxe8 Nd7 15. Bxd7 Rc8 16. Bxc8 Nf6 17. Bxb7 Ra8 18. Bxa8 c6 19. Bxc6 Ne4 20. Bxe4) 14. Bxe8 { [%eval #9] } 14... Rxe8 { [%eval #8] } 15. Re1 { [%eval #8] } 15... Rxe1 { [%eval #7] } 16. Nc3 { [%eval #7] } 16... Rxa1 { [%eval #6] } 17. Nd1?? { (Mate in 6 → Mate in 13) Lost forced checkmate sequence. Ne2 was best. } { [%eval #-13] } (17. Ne2 Rxa2 18. c3 Rxa3 19. c4 Rxh3 20. Nf4 Rxh2 21. c5 Rxf2 22. Ng2 Rxg2#) 17... Rxd1 { [%eval #-13] } 18. f4 { [%eval #-11] } 18... Nb4 { [%eval #-13] } 19. axb4 { [%eval #-11] } 19... Rd3 { [%eval #-12] } 20. cxd3 { [%eval #-11] } 20... c5 { [%eval #-14] } 21. bxc5 { [%eval #-13] } 21... b5?? { (Mate in 13 → -5.06) Lost forced checkmate sequence. h5 was best. } { [%eval -5.06] } (21... h5 22. d4 Rh6 23. c6 bxc6 24. d5 cxd5 25. h4 Nf6 26. a4 d4 27. f5 d3 28. a5) 22. cxb6 { [%eval -5.62] } 22... axb6 { [%eval -6.5] } 23. h4 { [%eval -5.31] } 23... b5 { [%eval -5.9] } 24. f5 { [%eval -5.5] } 24... Nh6 { [%eval -5.62] } 25. d4 { [%eval #-14] } 25... Nxf5 { [%eval #-14] } 26. h5 { [%eval #-11] } 26... Nxd4 { [%eval #-11] } 27. h6 { [%eval #-5] } 27... Nb3 { [%eval #-5] } 28. axb3 { [%eval #-4] } 28... Rg8 { [%eval #-4] } 29. b4 { [%eval #-1] } 29... Rg3 { [%eval #-1] } 30. hxg3# { Game ends by variant rule. } 0-1