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[Event "Bullet Antichess Arena"] [Site "https://lichess.org/kJKbjT5n"] [Date "2025.02.04"] [Round "-"] [White "antiltchess"] [Black "Quasabianth"] [Result "0-1"] [GameId "kJKbjT5n"] [UTCDate "2025.02.04"] [UTCTime "10:54:43"] [WhiteElo "2287"] [BlackElo "1849"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+10"] [Variant "Antichess"] [TimeControl "0+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... Ba6?! { (1.19 → 2.28) Inaccuracy. e6 was best. } { [%eval 2.28] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 1.53] } 3... Qxd7?? { (1.53 → 4.22) Blunder. Nxd7 was best. } { [%eval 4.22] } (3... Nxd7 4. c4 Bxc4 5. Qa4 Bxa2 6. Qxa7 Rxa7 7. Rxa2 Rxa2 8. b3) 4. c4 { [%eval 0.71] } 4... Bxc4 { [%eval 0.71] } 5. Qg4 { [%eval 2.15] } 5... Bxa2 { [%eval 1.99] } 6. Qxd7?? { (1.99 → Mate in 12) Checkmate is now unavoidable. Qxg7 was best. } { [%eval #-12] } (6. Qxg7 Bxg7 7. Rxa2 Bxb2 8. Rxb2 Qxd2 9. Kxd2 Nd7 10. Rb8 Nxb8) 6... Kxd7 { [%eval #-12] } 7. Rxa2 { [%eval #-11] } 7... Na6 { [%eval #-11] } 8. Rxa6 { [%eval #-10] } 8... Re8 { [%eval #-10] } 9. Rxa7 { [%eval #-9] } 9... Kc8?? { (Mate in 9 → 1.79) Lost forced checkmate sequence. Ke6 was best. } { [%eval 1.79] } (9... Ke6 10. Rxc7 Kd7 11. Rxd7 e5 12. Rxf7 Bd6 13. Rxg7 e4 14. Rxg8 Bxh2 15. Rxh8) 10. Rxc7 { [%eval 1.34] } 10... Kxc7 { [%eval 1.66] } 11. b4 { [%eval 1.73] } 11... Kb7?! { (1.73 → 2.46) Inaccuracy. Ra8 was best. } { [%eval 2.46] } (11... Ra8 12. Ba3 Rxa3 13. Nxa3 g6 14. e4 Nh6 15. e5 Kd6 16. exd6 exd6 17. Ne2) 12. d3 { [%eval 1.97] } 12... Nf6?! { (1.97 → 2.81) Inaccuracy. Kc7 was best. } { [%eval 2.81] } (12... Kc7 13. Nc3) 13. Nc3 { [%eval 2.26] } 13... Ng4 { [%eval 1.88] } 14. Nf3?? { (1.88 → Mate in 10) Checkmate is now unavoidable. h3 was best. } { [%eval #-10] } (14. h3) 14... Nxe3 { [%eval #-14] } 15. fxe3 { [%eval #-13] } 15... g5?? { (Mate in 13 → 4.96) Lost forced checkmate sequence. e5 was best. } { [%eval 4.96] } (15... e5 16. Nxe5 Bxb4 17. Nxf7 Bxc3 18. Nxh8 Rxe3 19. Bxe3 Bxe1 20. Rxe1 g5 21. Bxg5) 16. Nxg5 { [%eval 4.46] } 16... h6?? { (4.46 → Mate in 14) Checkmate is now unavoidable. Rd8 was best. } { [%eval #14] } (16... Rd8) 17. Nxf7 { [%eval 10.63] } 17... Rd8?! { (10.63 → Mate in 9) Checkmate is now unavoidable. h5 was best. } { [%eval #9] } (17... h5 18. Nxh8) 18. Nxh8 { [%eval #9] } 18... Rxd3 { [%eval #8] } 19. e4 { [%eval #8] } 19... Rxc3 { [%eval #7] } 20. Bxh6 { [%eval #7] } 20... Bxh6 { [%eval #6] } 21. Kd2 { [%eval #6] } 21... Bxd2 { [%eval #5] } 22. Rc1?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. g3 was best. } { [%eval #-9] } (22. g3 Rxg3 23. hxg3 Bxb4 24. Re1 Bxe1 25. Nf7 Bxg3 26. Ne5 Bxe5#) 22... Bxc1 { [%eval #-9] } 23. g4 { [%eval #-5] } 23... Rg3 { [%eval #-5] } 24. hxg3 { [%eval #-4] } 24... Bf4 { [%eval #-4] } 25. gxf4 { [%eval #-3] } 25... e5 { [%eval #-3] } 26. fxe5 { [%eval #-2] } 26... Kc7 { [%eval #-2] } 27. e6 { [%eval #-1] } 27... Kd7 { [%eval #-1] } 28. exd7# { Game ends by variant rule. } 0-1