FEN
[Event "Hourly Atomic Arena"]
[Site "https://lichess.org/kLohUMox"]
[Date "2023.07.24"]
[Round "-"]
[White "Sultan020978"]
[Black "Gutavi"]
[Result "0-1"]
[GameId "kLohUMox"]
[UTCDate "2023.07.24"]
[UTCTime "06:03:44"]
[WhiteElo "1500"]
[BlackElo "1192"]
[WhiteRatingDiff "-473"]
[BlackRatingDiff "+167"]
[Variant "Atomic"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.94] } 1... e5?? { (0.94 → Mate in 5) Checkmate is now unavoidable. e6 was best. } { [%eval #5] } (1... e6 2. d4 Nh6 3. f3 Na6 4. b4 f6 5. e5 d5 6. Bd3) 2. Nf3?? { (Mate in 5 → 2.73) Lost forced checkmate sequence. Qh5 was best. } { [%eval 2.73] } (2. Qh5 g6 3. Qh3 f5 4. exf5 Kf7 5. Qe6+ Kg7 6. Qxg6#) 2... Nc6? { (2.73 → 4.87) Mistake. Be7 was best. } { [%eval 4.87] } (2... Be7 3. Ng5 Bxg5 4. Qh5 g6 5. Qh3 f5 6. exf5 Kf8 7. Qxd7) 3. Nc3?? { (4.87 → 0.25) Blunder. d4 was best. } { [%eval 0.25] } (3. d4 Nh6 4. Ng5 f5 5. Nxh7 Qh4 6. g3 Qh5 7. Qxh5 g5) 3... d6?? { (0.25 → 8.25) Blunder. Nb4 was best. } { [%eval 8.25] } (3... Nb4 4. Ng5 f5 5. Nb5 Nxc2 6. Bc4 Bb4 7. O-O Nh6 8. Nxc7) 4. Bc4? { (8.25 → 4.46) Mistake. Ng5 was best. } { [%eval 4.46] } (4. Ng5 Qxg5) 4... Bg4?? { (4.46 → Mate in 1) Checkmate is now unavoidable. d5 was best. } { [%eval #1] } (4... d5 5. Ng5) 5. O-O?? { (Mate in 1 → 5.38) Lost forced checkmate sequence. Bxf7# was best. } { [%eval 5.38] } (5. Bxf7#) 5... Qg5?? { (5.38 → Mate in 1) Checkmate is now unavoidable. d5 was best. } { [%eval #1] } (5... d5 6. Ng5) 6. h3? { (Mate in 1 → 8.46) Lost forced checkmate sequence. Bxf7# was best. } { [%eval 8.46] } (6. Bxf7#) 6... Qf4? { (8.46 → Mate in 1) Checkmate is now unavoidable. Be6 was best. } { [%eval #1] } (6... Be6 7. Nxg5 Nb4 8. Qh5 g6 9. Qh4 f6 10. f4 Bxh3 11. Bf7+ Kd8 12. Nb5 c6 13. Bxg8) 7. hxg4 { [%eval #6] } 7... O-O-O { [%eval #2] } 8. Qg4+ { [%eval #2] } 8... Rd7 { [%eval #1] } 9. Qxg7?! { (Mate in 1 → 19.98) Lost forced checkmate sequence. Qxd7# was best. } { [%eval 19.98] } (9. Qxd7#) 9... Nd4 { [%eval 19.92] } 10. Bd3? { (19.92 → 5.51) Mistake. Be6 was best. } { [%eval 5.51] } (10. Be6) 10... Nxc2 { [%eval 5.15] } 11. f4 { [%eval 5.55] } 11... exf4?! { (5.55 → 8.38) Inaccuracy. c5 was best. } { [%eval 8.38] } (11... c5 12. fxe5 f5 13. exf5 Re7 14. Rf8+ Re8 15. Rf7 Re7 16. Re1 a5 17. Rf8+ Re8 18. Rg8) 12. Rf4? { (8.38 → 4.69) Mistake. d4 was best. } { [%eval 4.69] } (12. d4) 12... c5?! { (4.69 → 6.62) Inaccuracy. f5 was best. } { [%eval 6.62] } (12... f5 13. Rc1 c5 14. Rff1 h5 15. exf5 Re7 16. Rf8+ Re8 17. Rf7 Re7 18. Rcf1 b5 19. Rf8+) 13. Raf1?! { (6.62 → 4.97) Inaccuracy. Rg4 was best. } { [%eval 4.97] } (13. Rg4) 13... b5 { [%eval 5.86] } 14. Rxf7?? { (5.86 → -0.66) Blunder. Rg4 was best. } { [%eval -0.66] } (14. Rg4 Kb8) 14... Rg7?! { (-0.66 → -0.07) Inaccuracy. Rf7 was best. } { [%eval -0.07] } (14... Rf7) 15. Rf6?? { (-0.07 → Mate in 1) Checkmate is now unavoidable. g4 was best. } { [%eval #-1] } (15. g4 Rf7 16. Rf6 Rxf6 17. g5 c4 18. e5 dxe5 19. a4 b4 20. a5 a6 21. Kg2 Kd7) 15... a5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxg2# was best. } { [%eval 0.0] } (15... Rxg2#) 16. Kf2?? { (0.00 → Mate in 1) Checkmate is now unavoidable. g4 was best. } { [%eval #-1] } (16. g4 Rf7 17. d4 c4 18. Re6 Rf1+ 19. Kh2 Rh1+ 20. Kg2 Rg1+ 21. Kf2 Rg2+ 22. Kf1 b4) 16... b4?? { (Mate in 1 → -0.23) Lost forced checkmate sequence. Rxg2# was best. } { [%eval -0.23] } (16... Rxg2#) 17. b3?? { (-0.23 → Mate in 1) Checkmate is now unavoidable. g4 was best. } { [%eval #-1] } (17. g4 Rf7) 17... h5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxg2# was best. } { [%eval 0.0] } (17... Rxg2#) 18. Kf3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. g4 was best. } { [%eval #-1] } (18. g4 hxg4 19. Rf8+ Kb7 20. Rb8+ Kc7 21. Rc8+ Kb7 22. Rc7+ Kb8 23. Rb7+ Kc8 24. Rb8+ Kc7) 18... h4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxg2# was best. } { [%eval 0.0] } (18... Rxg2#) 19. d3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-1] } (19. Ke2 Rf7 20. d3 Rxf6 21. Ke3 Kd7 22. e5 dxe5 23. Ke4 Ke6 24. a4 bxa3 25. Ke5 Kf6) 19... Kc7?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rxg2# was best. } { [%eval #1] } (19... Rxg2#) 20. Rf8?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rxd6# was best. } { [%eval #-1] } (20. Rxd6#) 20... a4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxg2# was best. } { [%eval 0.0] } (20... Rxg2#) 21. bxa4?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-1] } (21. Ke2 Rg3 22. Kd1 Re3 23. Rd8 Kb7 24. Rd7+ Kc8 25. Rd8+ Kb7) 21... b3?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxg2# was best. } { [%eval 0.0] } (21... Rxg2#) 22. axb3?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-1] } (22. Ke2 c4 23. d4 bxa2 24. Rb8 Rg3 25. Rc8+ Kb6 26. Rb8+ Ka5 27. Rb5+ Ka6 28. Rb6+ Ka7) 22... d5?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxg2# was best. } { [%eval 0.0] } (22... Rxg2#) 23. exd5?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Ke2 was best. } { [%eval #-1] } (23. Ke2 dxe4 24. Rc8+ Kd7 25. Rc7+ Ke6 26. Rc6+ Ke7 27. Rc7+ Ke6) 23... c4?? { (Mate in 1 → -4.46) Lost forced checkmate sequence. Rxg2# was best. } { [%eval -4.46] } (23... Rxg2#) 24. dxc4?? { (-4.46 → Mate in 1) Checkmate is now unavoidable. Kf4 was best. } { [%eval #-1] } (24. Kf4 Rg4+) 24... Rxg2# { Game ends by variant rule. } 0-1