FEN
[Event "Antichess Shield Arena"]
[Site "https://lichess.org/kRHDzy7e"]
[Date "2025.07.24"]
[Round "-"]
[White "Kari-13"]
[Black "Funo09"]
[Result "0-1"]
[GameId "kRHDzy7e"]
[UTCDate "2025.07.24"]
[UTCTime "20:00:08"]
[WhiteElo "1396"]
[BlackElo "1255"]
[WhiteRatingDiff "-15"]
[BlackRatingDiff "+203"]
[BlackTitle "GM"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5 { [%eval -0.68] } 2. f4?! { (-0.68 → -1.67) Inaccuracy. Nh3 was best. } { [%eval -1.67] } (2. Nh3 Qh4 3. Ng5 Qxh2 4. Nxh7 Qxg2 5. Nxf8 Qxh1 6. Nxd7 Nxd7) 2... exf4 { [%eval -1.53] } 3. Nf3?? { (-1.53 → Mate in 15) Checkmate is now unavoidable. h3 was best. } { [%eval #-15] } (3. h3 f3 4. gxf3 Qh4 5. a3 Bxa3 6. bxa3 Qxe1 7. Qxe1 Na6) 3... Ba3 { [%eval #-16] } 4. Nxa3 { [%eval #-14] } 4... b5 { [%eval #-15] } 5. Nxb5 { [%eval #-15] } 5... Na6?? { (Mate in 15 → -1.25) Lost forced checkmate sequence. Qh4 was best. } { [%eval -1.25] } (5... Qh4) 6. Nxa7 { [%eval -1.75] } 6... Rxa7 { [%eval -0.67] } 7. Ng5? { (-0.67 → -2.30) Mistake. Nh4 was best. } { [%eval -2.3] } (7. Nh4 Qxh4) 7... Qxg5 { [%eval -2.22] } 8. g4?? { (-2.22 → Mate in 13) Checkmate is now unavoidable. Qa4 was best. } { [%eval #-13] } (8. Qa4 Qxg2) 8... fxg3 { [%eval #-13] } 9. hxg3 { [%eval #-12] } 9... Qxd2 { [%eval #-12] } 10. Kxd2 { [%eval #-11] } 10... Nb4 { [%eval #-11] } 11. cxb4 { [%eval #-10] } 11... Rxa2 { [%eval #-10] } 12. Rxa2 { [%eval #-9] } 12... c5 { [%eval #-9] } 13. bxc5 { [%eval #-8] } 13... d6 { [%eval #-8] } 14. cxd6 { [%eval #-7] } 14... Bh3 { [%eval #-7] } 15. Bxh3 { [%eval #-6] } 15... f5 { [%eval #-6] } 16. Bxf5 { [%eval #-5] } 16... g6 { [%eval #-5] } 17. Bxg6 { [%eval #-4] } 17... hxg6 { [%eval #-4] } 18. Rxh8 { [%eval #-3] } 18... Kd8 { [%eval #-3] } 19. Rxg8 { [%eval #-2] } 19... Ke7 { [%eval #-2] } 20. Rxg6 { [%eval #-1] } 20... Kxd6 { [%eval #-1] } 21. Rxd6# { Game ends by variant rule. } 0-1
