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[Event "rated variant:antichess game"] [Site "https://lichess.org/klsbThcL"] [Date "2021.08.09"] [Round "-"] [White "chorapopi"] [Black "rudraksh10"] [Result "0-1"] [GameId "klsbThcL"] [UTCDate "2021.08.09"] [UTCTime "16:39:24"] [WhiteElo "1104"] [BlackElo "1143"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+18"] [Variant "Antichess"] [TimeControl "300+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.37] } 1... c5 { [%eval -0.13] } 2. b4 { [%eval 0.79] } 2... cxb4 { [%eval 0.74] } 3. Na3?? { (0.74 → -0.95) Blunder. d3 was best. } { [%eval -0.95] } (3. d3 b3 4. cxb3 g5 5. Bxg5 d6 6. Bxe7 Kxe7 7. g4 Bxg4) 3... bxa3 { [%eval -0.95] } 4. Bxa3 { [%eval -1.26] } 4... Qa5?! { (-1.26 → -0.17) Inaccuracy. Qc7 was best. } { [%eval -0.17] } (4... Qc7 5. Bxe7 Qxh2 6. Rxh2 Bxe7 7. Rxh7 Rxh7 8. Nh3 Rxh3 9. gxh3) 5. Bxe7 { [%eval -0.3] } 5... Qxd2 { [%eval 0.01] } 6. Qxd2?? { (0.01 → -2.45) Blunder. Kxd2 was best. } { [%eval -2.45] } (6. Kxd2 Bxe7 7. c4 Bd8 8. Qb1 d5 9. cxd5 Bf5 10. Qxb7 Nc6 11. dxc6 Bc2 12. Kxc2 Kd7) 6... Bxe7 { [%eval -1.86] } 7. Qxd7 { [%eval -2.48] } 7... Bxd7?? { (-2.48 → Mate in 10) Checkmate is now unavoidable. Kxd7 was best. } { [%eval #10] } (7... Kxd7 8. Rc1 Bc5 9. Ra1 Bxf2 10. Kxf2 Ne7 11. e3 Nec6 12. Ba6 Nxa6 13. Ne2 Rb8 14. Raf1) 8. g4 { [%eval #10] } 8... Bxg4 { [%eval #9] } 9. Bh3?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Rb1 was best. } { [%eval #-11] } (9. Rb1 Bxe2 10. Rxb7 Bxf1 11. Rxa7 Rxa7 12. Kxf1 Rxa2 13. Nf3 Rxc2 14. Ke2 Rxe2 15. h3 Rxf2) 9... Bxh3?? { (Mate in 11 → -4.37) Lost forced checkmate sequence. Bxe2 was best. } { [%eval -4.37] } (9... Bxe2 10. Kxe2 f5 11. Bxf5 Bd6 12. Bxh7 Bxh2 13. Bxg8 Rxg8 14. Rxh2 Rh8 15. Rxh8 b5 16. Rxe8) 10. Nxh3 { [%eval -4.51] } 10... f5?? { (-4.51 → Mate in 10) Checkmate is now unavoidable. Bg5 was best. } { [%eval #10] } (10... Bg5 11. Nxg5 h5 12. Nxf7 Kxf7 13. Kd1 h4 14. f4 Kf6 15. Kd2 Rh6 16. c4 g5 17. fxg5) 11. Ng5 { [%eval #10] } 11... Bxg5 { [%eval #9] } 12. e4 { [%eval #9] } 12... fxe4 { [%eval #8] } 13. Kd2?? { (Mate in 8 → -7.86) Lost forced checkmate sequence. Rc1 was best. } { [%eval -7.86] } (13. Rc1 Bxc1 14. Kd2 Bxd2 15. c3 Bxc3 16. Re1 Bxe1 17. h4 Bxf2 18. a4 Bxh4 19. a5 Nd7) 13... Bxd2 { [%eval -9.06] } 14. Rac1 { [%eval -12.05] } 14... Bxc1 { [%eval -13.97] } 15. Rxc1 { [%eval -13.55] } 15... e3 { [%eval -9.48] } 16. fxe3 { [%eval -9.76] } 16... Nc6 { [%eval -9.09] } 17. e4 { [%eval -9.28] } 17... Nce7 { [%eval -9.57] } 18. e5 { [%eval -12.74] } 18... g6 { [%eval -10.41] } 19. c4?! { (-10.41 → Mate in 8) Checkmate is now unavoidable. Rf1 was best. } { [%eval #-8] } (19. Rf1 Nf5) 19... Nf6 { [%eval #-9] } 20. exf6 { [%eval #-8] } 20... Nd5 { [%eval #-8] } 21. cxd5 { [%eval #-7] } 21... Rc8 { [%eval #-7] } 22. Rxc8 { [%eval #-6] } 22... Ke7?? { (Mate in 6 → 1.55) Lost forced checkmate sequence. Kf7 was best. } { [%eval 1.55] } (22... Kf7 23. Rxh8 Kxf6 24. Rxh7 Kf7 25. Rxf7 g5 26. Rxb7 g4 27. Rxa7 g3 28. hxg3#) 23. Rxh8?? { (1.55 → Mate in 5) Checkmate is now unavoidable. fxe7 was best. } { [%eval #-5] } (23. fxe7 Rxc8 24. d6 g5 25. d7 Rc5 26. a4 g4 27. a5 Rxa5 28. h4 gxh3 29. e8=B h6) 23... Kxf6 { [%eval #-5] } 24. Rxh7 { [%eval #-4] } 24... Ke6 { [%eval #-11] } 25. dxe6 { [%eval #-3] } 25... g5 { [%eval #-3] } 26. Rxb7 { [%eval #-2] } 26... g4 { [%eval #-2] } 27. Rxa7 { [%eval #-1] } 27... g3 { [%eval #-1] } 28. hxg3# { Game ends by variant rule. } 0-1