FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/lEl62uYz"]
[Date "2025.02.05"]
[Round "-"]
[White "Luca26"]
[Black "ma3ter3ky"]
[Result "1-0"]
[GameId "lEl62uYz"]
[UTCDate "2025.02.05"]
[UTCTime "07:41:54"]
[WhiteElo "1515"]
[BlackElo "2304"]
[WhiteRatingDiff "+43"]
[BlackRatingDiff "-12"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. b3 { [%eval -0.25] } 1... c5 { [%eval -0.05] } 2. b4 { [%eval 0.02] } 2... cxb4 { [%eval 0.0] } 3. a3? { (0.00 → -1.61) Mistake. d3 was best. } { [%eval -1.61] } (3. d3 g5 4. Bxg5 Qc7 5. Bxe7 Nxe7 6. h4 Qxc2 7. Qxc2 a5) 3... bxa3 { [%eval -0.54] } 4. Rxa3 { [%eval -0.66] } 4... Qc7 { [%eval -0.68] } 5. Rxa7 { [%eval -1.37] } 5... Qxh2?! { (-1.37 → -0.69) Inaccuracy. Rxa7 was best. } { [%eval -0.69] } (5... Rxa7 6. g3) 6. Rxh2?! { (-0.69 → -1.82) Inaccuracy. Rxb7 was best. } { [%eval -1.82] } (6. Rxb7) 6... Rxa7 { [%eval -1.75] } 7. Rxh7 { [%eval -1.82] } 7... Rxh7 { [%eval -1.79] } 8. Ba3 { [%eval -1.76] } 8... Rxa3 { [%eval -1.69] } 9. Nxa3 { [%eval -1.73] } 9... b5? { (-1.73 → -0.53) Mistake. Na6 was best. } { [%eval -0.53] } (9... Na6 10. Nb1) 10. Nxb5 { [%eval -1.0] } 10... Rh3?! { (-1.00 → -0.28) Inaccuracy. d6 was best. } { [%eval -0.28] } (10... d6 11. Nxd6 exd6 12. g4 Bxg4 13. Qa1 Bxe2 14. Kxe2 f6 15. Qxf6 Nxf6 16. Nh3) 11. Nxh3?? { (-0.28 → Mate in 9) Checkmate is now unavoidable. gxh3 was best. } { [%eval #-9] } (11. gxh3 e6) 11... g5 { [%eval #-9] } 12. Nxg5 { [%eval #-8] } 12... Kd8 { [%eval #-8] } 13. Nxf7 { [%eval #-7] } 13... e5 { [%eval #-7] } 14. Nxe5 { [%eval #-6] } 14... d6?? { (Mate in 6 → Mate in 9) Lost forced checkmate sequence. Kc7 was best. } { [%eval #9] } (14... Kc7 15. Nxd7 Bxd7 16. Nxc7 Be6 17. Nxe6 Bc5 18. Nxc5 Nd7 19. Nxd7 Nf6 20. Nxf6#) 15. Nxd6 { [%eval #9] } 15... Bxd6 { [%eval #8] } 16. f3 { [%eval #9] } 16... Bxe5 { [%eval #8] } 17. Qa1 { [%eval #8] } 17... Bxa1 { [%eval #7] } 18. d4 { [%eval #7] } 18... Bxd4 { [%eval #6] } 19. c3 { [%eval #6] } 19... Bxc3 { [%eval #5] } 20. g3 { [%eval #5] } 20... Bxe1 { [%eval #4] } 21. f4 { [%eval #4] } 21... Bxg3 { [%eval #3] } 22. Bg2 { [%eval #3] } 22... Bxf4 { [%eval #2] } 23. e3 { [%eval #2] } 23... Bxe3 { [%eval #1] } 24. Bh3 { [%eval #1] } 24... Bxh3# { Game ends by variant rule. } 1-0
