lichess.org
Donate
FEN
[Event "Hourly Antichess Arena"] [Site "https://lichess.org/lIR1fjXX"] [Date "2026.03.13"] [Round "-"] [White "Daniel_elian"] [Black "WorldDestroyer"] [Result "0-1"] [GameId "lIR1fjXX"] [UTCDate "2026.03.13"] [UTCTime "02:10:42"] [WhiteElo "1215"] [BlackElo "1405"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+24"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... e6 { [%eval 2.54] } 2. Ba6 { [%eval 1.18] } 2... bxa6?? { (1.18 → 4.07) Blunder. Nxa6 was best. } { [%eval 4.07] } (2... Nxa6 3. Qf3 Qg5 4. Qxf7 Qxg2 5. Qxf8 Kxf8 6. Ne2 Qxh2 7. Rxh2) 3. d3?? { (4.07 → 0.00) Blunder. a4 was best. } { [%eval 0.0] } (3. a4 Nh6 4. Qg4 Nxg4 5. Ne2 Nxh2 6. Rxh2 Ba3 7. Rxh7 Rxh7) 3... Ba3 { [%eval -0.22] } 4. bxa3 { [%eval -0.76] } 4... Nc6 { [%eval -0.36] } 5. a4?? { (-0.36 → Mate in 12) Checkmate is now unavoidable. Kd2 was best. } { [%eval #-12] } (5. Kd2 Nge7 6. a4 Rf8 7. Ne2 Rb8 8. Bb2 Rxb2 9. a5 Nxa5) 5... Nd4 { [%eval #-12] } 6. exd4 { [%eval #-11] } 6... e5 { [%eval #-12] } 7. dxe5 { [%eval #-11] } 7... f6?? { (Mate in 11 → 2.69) Lost forced checkmate sequence. Qg5 was best. } { [%eval 2.69] } (7... Qg5 8. Bxg5 Kd8 9. Bxd8 Nh6 10. Bxc7 Rd8 11. Bxd8 g5 12. Bxg5 a5 13. Bxh6) 8. exf6 { [%eval 2.68] } 8... Qxf6 { [%eval 2.28] } 9. Kd2 { [%eval 1.86] } 9... Qxf2 { [%eval 1.83] } 10. Bb2?? { (1.83 → Mate in 10) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-10] } (10. Nh3) 10... Qxd2 { [%eval #-10] } 11. Bxg7 { [%eval #-9] } 11... Qxc2 { [%eval #-11] } 12. Bxh8 { [%eval #-9] } 12... Qxd3?? { (Mate in 9 → 1.01) Lost forced checkmate sequence. Qxb1 was best. } { [%eval 1.01] } (12... Qxb1 13. Qxb1 Nf6 14. Bxf6 Kd8 15. Bxd8 d6 16. Bxc7 Bg4 17. Bxd6 Bd1 18. Qxd1) 13. Qxd3 { [%eval 0.4] } 13... Nf6?? { (0.40 → Mate in 11) Checkmate is now unavoidable. a5 was best. } { [%eval #11] } (13... a5 14. Qxd7) 14. Qxd7?? { (Mate in 11 → Mate in 7) Lost forced checkmate sequence. Bxf6 was best. } { [%eval #-7] } (14. Bxf6 a5 15. Qxd7 Kxd7 16. Bd8 Kxd8 17. g4 Bxg4 18. Nf3 Bxf3 19. Rd1 Bxd1) 14... Kxd7 { [%eval #-7] } 15. Bxf6 { [%eval #-6] } 15... Ke7 { [%eval #-6] } 16. Bxe7 { [%eval #-5] } 16... c5 { [%eval #-5] } 17. Bxc5 { [%eval #-4] } 17... Rb8 { [%eval #-4] } 18. Bxa7 { [%eval #-3] } 18... Rxb1 { [%eval #-3] } 19. Rxb1 { [%eval #-2] } 19... Bb7 { [%eval #-2] } 20. Rxb7 { [%eval #-1] } 20... a5 { [%eval #-1] } 21. Rxh7# { Game ends by variant rule. } 0-1