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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/lcMcqrIR"] [Date "2026.03.04"] [Round "-"] [White "CrypticCraze"] [Black "kIBAB2"] [Result "1-0"] [GameId "lcMcqrIR"] [UTCDate "2026.03.04"] [UTCTime "09:08:55"] [WhiteElo "1499"] [BlackElo "1448"] [WhiteRatingDiff "+59"] [BlackRatingDiff "-15"] [Variant "Antichess"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... d6?? { (1.19 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. a4?? { (Mate in 13 → -2.00) Lost forced checkmate sequence. Qg4 was best. } { [%eval -2.0] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. e4 Bxc2 7. Na3 Bxe4 8. Nh3 Bxg2) 4... Qxa4 { [%eval 0.35] } 5. Rxa4 { [%eval 0.92] } 5... Na6?? { (0.92 → Mate in 14) Checkmate is now unavoidable. Bh3 was best. } { [%eval #14] } (5... Bh3 6. gxh3 g6 7. Rxa7 Rxa7 8. Qh5 gxh5 9. h4 Bh6 10. b4) 6. Rxa6 { [%eval #14] } 6... Bxa6 { [%eval #13] } 7. Qe2?? { (Mate in 13 → 2.84) Lost forced checkmate sequence. c4 was best. } { [%eval 2.84] } (7. c4 Bxc4 8. Qb3 Bxb3 9. Kd1 Bxd1 10. Ne2 Bxe2 11. d3 Bxd3 12. h3 Bxb1) 7... Bxe2 { [%eval 3.04] } 8. Kxe2?! { (3.04 → 2.31) Inaccuracy. Nxe2 was best. } { [%eval 2.31] } (8. Nxe2 g6 9. b3 Bh6 10. Na3 Bxe3 11. dxe3 Nh6 12. Kd2 Ng4 13. h3 Nxe3) 8... e5?! { (2.31 → 3.61) Inaccuracy. g6 was best. } { [%eval 3.61] } (8... g6 9. Na3) 9. d4?? { (3.61 → Mate in 10) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-10] } (9. Kd1 f5) 9... exd4 { [%eval #-10] } 10. exd4 { [%eval #-9] } 10... d5?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. g5 was best. } { [%eval #9] } (10... g5 11. Bxg5 Nf6 12. Bxf6 h6 13. Bxh8 Bg7 14. Bxg7 f5 15. Bxh6 f4 16. Bxf4) 11. Kd3?? { (Mate in 9 → Mate in 9) Lost forced checkmate sequence. b4 was best. } { [%eval #-9] } (11. b4 Bxb4 12. Ke1 Bxe1 13. Ne2 Bxf2 14. Be3 Bxe3 15. Ng3 Bxd4 16. Rg1 Bxg1) 11... Bc5 { [%eval #-10] } 12. dxc5 { [%eval #-9] } 12... Rf8?? { (Mate in 9 → 11.19) Lost forced checkmate sequence. g5 was best. } { [%eval 11.19] } (12... g5 13. Bxg5 d4 14. Kxd4 Rd8 15. Bxd8 Nh6 16. Bxc7 Rb8 17. Bxb8 Ng4 18. Bxa7) 13. Ke4 { [%eval 9.41] } 13... dxe4 { [%eval 8.71] } 14. Nf3?? { (8.71 → Mate in 9) Checkmate is now unavoidable. f4 was best. } { [%eval #-9] } (14. f4 exf3 15. Nxf3 Ra8 16. Bh6 gxh6 17. Nc3 Rf8 18. c6 Ra8 19. h4 Rc8) 14... exf3 { [%eval #-9] } 15. gxf3 { [%eval #-8] } 15... Rd8?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. g5 was best. } { [%eval #7] } (15... g5 16. Bxg5 Rd8 17. Bxd8 Nh6 18. Bxc7 a5 19. Bxa5 Rd8 20. Bxd8 f6 21. Bxf6) 16. Bh6 { [%eval #7] } 16... gxh6 { [%eval #6] } 17. Rd1 { [%eval #6] } 17... Rxd1 { [%eval #5] } 18. c6 { [%eval #5] } 18... Rxb1 { [%eval #4] } 19. f4 { [%eval #4] } 19... Rxb2 { [%eval #3] } 20. f5 { [%eval #5] } 20... Rxc2 { [%eval #4] } 21. f6 { [%eval #4] } 21... Rxc6 { [%eval #3] } 22. h3?? { (Mate in 3 → -2.62) Lost forced checkmate sequence. h4 was best. } { [%eval -2.62] } (22. h4 Nxf6 23. h5 Nxh5 24. f4 Nxf4#) 22... Rxf6?? { (-2.62 → Mate in 2) Checkmate is now unavoidable. Nxf6 was best. } { [%eval #2] } (22... Nxf6 23. f4) 23. f4 { [%eval #2] } 23... Rxf4 { [%eval #1] } 24. h4 { [%eval #1] } 24... Rxh4# { Game ends by variant rule. } 1-0