FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/m02atZ3N"]
[Date "2025.10.18"]
[Round "-"]
[White "KrishivStest5"]
[Black "YaroslavK2011"]
[Result "0-1"]
[GameId "m02atZ3N"]
[UTCDate "2025.10.18"]
[UTCTime "20:11:58"]
[WhiteElo "1023"]
[BlackElo "1083"]
[WhiteRatingDiff "-34"]
[BlackRatingDiff "+27"]
[Variant "Antichess"]
[TimeControl "360+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... Na6?? { (2.49 → Mate in 17) Checkmate is now unavoidable. b5 was best. } { [%eval #17] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. Ne2?? { (Mate in 16 → 0.76) Lost forced checkmate sequence. Qe2 was best. } { [%eval 0.76] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. d4 Qxc2) 3... d6?? { (0.76 → Mate in 15) Checkmate is now unavoidable. e6 was best. } { [%eval #15] } (3... e6 4. b4 Bxb4 5. Rf1 Bxd2 6. Kxd2 a5 7. a4 Qh4 8. f4) 4. Nec3?? { (Mate in 15 → -2.21) Lost forced checkmate sequence. g4 was best. } { [%eval -2.21] } (4. g4 Bxg4 5. f3 Bxf3 6. Rg1 Bxe2 7. Rxg7 Bxg7 8. Qxe2 Bxb2 9. Qxa6 Bxc1) 4... Bh3?? { (-2.21 → 0.76) Blunder. Bg4 was best. } { [%eval 0.76] } (4... Bg4 5. Qxg4) 5. gxh3 { [%eval 0.9] } 5... d5 { [%eval 0.82] } 6. Nxd5 { [%eval 0.84] } 6... Qxd5 { [%eval 0.76] } 7. c4? { (0.76 → -0.74) Mistake. a4 was best. } { [%eval -0.74] } (7. a4 Qxh1 8. Qh5 Qxe1 9. Qxf7 Kxf7 10. a5 Qxe3 11. dxe3 Rd8 12. Bd2 Rxd2) 7... Qxd2?? { (-0.74 → 1.72) Blunder. Qxc4 was best. } { [%eval 1.72] } (7... Qxc4 8. Qf3) 8. Qxd2?? { (1.72 → -1.47) Blunder. Kxd2 was best. } { [%eval -1.47] } (8. Kxd2 Nh6) 8... Kd7?? { (-1.47 → 3.20) Blunder. a5 was best. } { [%eval 3.2] } (8... a5) 9. Qxd7 { [%eval 2.42] } 9... Rd8?! { (2.42 → 3.80) Inaccuracy. h5 was best. } { [%eval 3.8] } (9... h5 10. Qxc7) 10. Qxd8?! { (3.80 → 2.57) Inaccuracy. Qxe7 was best. } { [%eval 2.57] } (10. Qxe7 Nxe7 11. Kd1 Rxd1 12. Rxd1 g6 13. Na3 h5 14. Rd5 Nxd5 15. cxd5 Bxa3) 10... e5 { [%eval 3.17] } 11. Qxf8?? { (3.17 → Mate in 8) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #-8] } (11. Qxc7 Bd6 12. Qxf7 Nh6 13. Qxg7 Rc8 14. Qxh6 Rxc4 15. Qxd6 Rxc1 16. Qxa6 Rxb1) 11... c5?? { (Mate in 8 → 10.20) Lost forced checkmate sequence. Ne7 was best. } { [%eval 10.2] } (11... Ne7 12. Qxh8 Ng6 13. Qxg7 Ne7 14. Qxf7 h6 15. Qxe7 h5 16. Qxe5 h4 17. Qxc7) 12. Qxg7 { [%eval 9.23] } 12... e4? { (9.23 → Mate in 11) Checkmate is now unavoidable. Nf6 was best. } { [%eval #11] } (12... Nf6 13. Qxh7 Nxh7 14. e4 Rb8 15. b4 Rxb4 16. Rg1 Rxb1 17. Rxb1 Nf8 18. Rg6) 13. Qxh7 { [%eval #12] } 13... Rxh7 { [%eval #12] } 14. f3?? { (Mate in 12 → Mate in 8) Lost forced checkmate sequence. h4 was best. } { [%eval #-8] } (14. h4 Rxh4 15. b4 Rxh2 16. Rxh2 cxb4 17. Nc3 bxc3 18. Bb2 cxb2 19. Kd1 bxa1=Q) 14... Rxh3 { [%eval #-8] } 15. fxe4 { [%eval #-7] } 15... Rxe3 { [%eval #-7] } 16. Bxe3 { [%eval #-6] } 16... Nh6?? { (Mate in 6 → 7.84) Lost forced checkmate sequence. Ne7 was best. } { [%eval 7.84] } (16... Ne7 17. Bxc5 Ng6 18. Bxa7 f5 19. exf5 a5 20. fxg6 a4 21. c5 a3 22. bxa3#) 17. Bxc5?? { (7.84 → 2.86) Blunder. Bxh6 was best. } { [%eval 2.86] } (17. Bxh6) 17... Nf5?? { (2.86 → 7.62) Blunder. Ng4 was best. } { [%eval 7.62] } (17... Ng4) 18. Bxa7?? { (7.62 → 2.71) Blunder. exf5 was best. } { [%eval 2.71] } (18. exf5 a5) 18... Ng3?? { (2.71 → 5.50) Blunder. Ne3 was best. } { [%eval 5.5] } (18... Ne3 19. Bxe3) 19. hxg3 { [%eval 6.62] } 19... f5 { [%eval 9.18] } 20. exf5 { [%eval 7.45] } 20... a5 { [%eval 8.29] } 21. b4?? { (8.29 → 3.83) Blunder. a3 was best. } { [%eval 3.83] } (21. a3 a4) 21... axb4 { [%eval 4.16] } 22. Nc3 { [%eval 4.41] } 22... bxc3 { [%eval 4.75] } 23. Kd2?? { (4.75 → Mate in 2) Checkmate is now unavoidable. Rb1 was best. } { [%eval #-2] } (23. Rb1 c2) 23... cxd2 { [%eval #-2] } 24. Rhe1 { [%eval #-1] } 24... dxe1=K { [%eval #-1] } 25. Rxe1# { Game ends by variant rule. } 0-1
