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[Event "casual variant:antichess game"] [Site "https://lichess.org/nNGgrlJE"] [Date "2026.03.27"] [Round "-"] [White "bx3jabari_d"] [Black "lichess AI level 4"] [Result "1-0"] [GameId "nNGgrlJE"] [UTCDate "2026.03.27"] [UTCTime "22:39:33"] [WhiteElo "1226"] [BlackElo "?"] [Variant "Antichess"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. d3?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... g6?? { (Mate in 16 → 0.33) Lost forced checkmate sequence. g5 was best. } { [%eval 0.33] } (1... g5 2. Bxg5 Bg7 3. Bxe7 Bxb2 4. Bxd8 Bxa1 5. Bxc7 Bc3 6. Nxc3) 2. Bh6 { [%eval 0.43] } 2... Bxh6?? { (0.43 → Mate in 13) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #13] } (2... Nxh6 3. g4 Nxg4 4. h4 Nxf2 5. Kxf2 c6 6. Qc1 Bh6 7. Qxh6) 3. Qc1 { [%eval #13] } 3... Bxc1 { [%eval #12] } 4. Nc3 { [%eval #12] } 4... Bxb2 { [%eval #11] } 5. Nh3 { [%eval #12] } 5... Bxc3 { [%eval #11] } 6. Kd2 { [%eval #11] } 6... Bxa1 { [%eval #10] } 7. Kc3 { [%eval #10] } 7... Bxc3 { [%eval #9] } 8. d4 { [%eval #9] } 8... Bxd4 { [%eval #8] } 9. Ng5 { [%eval #8] } 9... Bxf2 { [%eval #7] } 10. Nxf7 { [%eval #8] } 10... Kxf7 { [%eval #7] } 11. e3 { [%eval #10] } 11... Bxe3 { [%eval #9] } 12. Rg1 { [%eval #9] } 12... Bxg1 { [%eval #8] } 13. g3 { [%eval #8] } 13... Bxh2 { [%eval #7] } 14. Ba6?? { (Mate in 7 → Mate in 20) Lost forced checkmate sequence. a4 was best. } { [%eval #-20] } (14. a4 Bxg3 15. Ba6 bxa6 16. c4 e5 17. a5 e4 18. c5 Be1 19. c6 Bxa5) 14... Bxg3 { [%eval #-20] } 15. Bxb7 { [%eval #-19] } 15... Bxb7 { [%eval #-19] } 16. c4 { [%eval #-17] } 16... Bd5 { [%eval -5.1] } 17. cxd5 { [%eval #-16] } 17... d6 { [%eval #-16] } 18. a4 { [%eval #-14] } 18... Be5?? { (Mate in 14 → -3.90) Lost forced checkmate sequence. Nc6 was best. } { [%eval -3.9] } (18... Nc6 19. dxc6 Qb8 20. a5 Qb7 21. cxb7 h6 22. bxa8=R Nf6 23. Rxa7 Rb8 24. Rxc7) 19. a5 { [%eval -2.15] } 19... Nc6 { [%eval -2.5] } 20. dxc6 { [%eval -2.46] } 20... Qb8 { [%eval -1.85] } 21. a6 { [%eval -2.46] } 21... Qb7 { [%eval -2.79] } 22. axb7?? { (-2.79 → Mate in 13) Checkmate is now unavoidable. cxb7 was best. } { [%eval #-13] } (22. cxb7 Bb2 23. bxa8=B h6 24. Bf3 g5 25. Be4 d5 26. Bxd5 Bf6 27. Bxf7 Rh7) 22... Ke6?? { (Mate in 13 → Mate in 5) Lost forced checkmate sequence. Bg3 was best. } { [%eval #5] } (22... Bg3 23. bxa8=B Nf6 24. Bb7 Nd7 25. cxd7 d5 26. Bxd5 Rb8 27. Bxf7 h5 28. Bxg6) 23. bxa8=R?? { (Mate in 5 → Mate in 9) Lost forced checkmate sequence. bxa8=Q was best. } { [%eval #-9] } (23. bxa8=Q Nf6 24. Qxh8 Nd7 25. cxd7 Bxh8 26. d8=Q h5 27. Qxd6 exd6#) 23... Nf6 { [%eval #-9] } 24. Rxh8 { [%eval #-8] } 24... Nd5 { [%eval #-8] } 25. Rxh7 { [%eval #-7] } 25... Bg7?? { (Mate in 7 → Mate in 4) Lost forced checkmate sequence. Kf7 was best. } { [%eval #4] } (25... Kf7 26. Rxf7 Nb6 27. Rxe7 Bc3 28. Rxc7 Be1 29. Rxa7 Ba5 30. Rxa5 g5 31. Rxg5) 26. Rxg7 { [%eval #4] } 26... Nb4 { [%eval #3] } 27. Rxe7 { [%eval #7] } 27... Nxc6 { [%eval #6] } 28. Rxe6 { [%eval #6] } 28... d5 { [%eval #5] } 29. Rxg6 { [%eval #10] } 29... d4 { [%eval #9] } 30. Rxc6 { [%eval #9] } 30... d3 { [%eval #8] } 31. Rxc7 { [%eval #8] } 31... d2 { [%eval #7] } 32. Rxa7 { [%eval #7] } 32... d1=N { [%eval #2] } 33. Rg7 { [%eval #3] } 33... Nb2 { [%eval #2] } 34. Re7 { [%eval #3] } 34... Na4 { [%eval #2] } 35. Re1 { [%eval #3] } 35... Nb6 { [%eval #2] } 36. Re2 { [%eval #3] } 36... Na8 { [%eval #2] } 37. Rd2 { [%eval #2] } 37... Nc7 { [%eval #1] } 38. Rd5 { [%eval #1] } 38... Nxd5# { Game ends by variant rule. } 1-0