FEN
[Event "Sathwik11 Arena"]
[Site "https://lichess.org/nNln2Y9d"]
[Date "2026.02.02"]
[Round "-"]
[White "Sathwik11"]
[Black "SaanvyMadamanchi"]
[Result "1-0"]
[GameId "nNln2Y9d"]
[UTCDate "2026.02.02"]
[UTCTime "02:27:56"]
[WhiteElo "1604"]
[BlackElo "1268"]
[WhiteRatingDiff "+9"]
[BlackRatingDiff "-7"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b6?! { (2.49 → 3.86) Inaccuracy. b5 was best. } { [%eval 3.86] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 3.74] } 2... Nxa6 { [%eval 3.51] } 3. b4?? { (3.51 → 0.95) Blunder. Qf3 was best. } { [%eval 0.95] } (3. Qf3 Nb8 4. Qxf7 Kxf7 5. b3 g6 6. Kf1 Bh6 7. Ne2 Bxe3) 3... Nxb4 { [%eval 0.05] } 4. Qe2?? { (0.05 → -1.84) Blunder. Nc3 was best. } { [%eval -1.84] } (4. Nc3 Nxc2 5. Qxc2 f5 6. Qxf5 b5 7. Qxh7 Rxh7 8. Nxb5 Rxh2) 4... Nxa2 { [%eval -1.04] } 5. Rxa2 { [%eval -4.67] } 5... b5 { [%eval -3.63] } 6. Rxa7 { [%eval -2.62] } 6... Rxa7 { [%eval -2.56] } 7. Qxb5 { [%eval -2.57] } 7... Ra3 { [%eval -3.33] } 8. Qxd7?? { (-3.33 → Mate in 12) Checkmate is now unavoidable. Nxa3 was best. } { [%eval #-12] } (8. Nxa3 e6) 8... Rxe3?? { (Mate in 12 → 1.06) Lost forced checkmate sequence. Bxd7 was best. } { [%eval 1.06] } (8... Bxd7 9. Nxa3 Bb5 10. Nxb5 Qxd2 11. Nxc7 Qxe3 12. Nxe8 Qxf2 13. Kxf2 g5 14. Bxg5) 9. dxe3 { [%eval 0.61] } 9... Qxd7 { [%eval 0.69] } 10. Kd1?? { (0.69 → -1.00) Blunder. Bd2 was best. } { [%eval -1.0] } (10. Bd2 Qxd2 11. Kxd2 Nh6 12. Ne2 Bh3 13. gxh3 e6 14. Nbc3 e5 15. Nb1 Bd6) 10... Qxd1 { [%eval 0.38] } 11. Bb2?? { (0.38 → Mate in 10) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-10] } (11. Ne2 Qxc1 12. Rxc1 Bh3 13. gxh3 Nh6 14. h4 Kd7 15. h5 Kd6 16. Nd2 c5) 11... Qxg1 { [%eval #-10] } 12. Bxg7 { [%eval #-9] } 12... Qxh2?? { (Mate in 9 → Mate in 6) Lost forced checkmate sequence. Bxg7 was best. } { [%eval #6] } (12... Bxg7 13. Rxg1 Bd4 14. exd4 e5 15. dxe5 Nf6 16. exf6 Bh3 17. gxh3 Rg8 18. Rxg8) 13. Rxh2 { [%eval #6] } 13... Bxg7 { [%eval #5] } 14. Rxh7 { [%eval #5] } 14... Rxh7 { [%eval #4] } 15. g4 { [%eval #4] } 15... Bxg4 { [%eval #3] } 16. Nc3 { [%eval #3] } 16... Bxc3 { [%eval #2] } 17. f3 { [%eval #2] } 17... Bxf3 { [%eval #1] } 18. e4 { [%eval #1] } 18... Bxe4# { Game ends by variant rule. } 1-0
