FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/nO8WDOUC"]
[Date "2024.03.28"]
[Round "-"]
[White "era-A"]
[Black "Here_Now"]
[Result "0-1"]
[GameId "nO8WDOUC"]
[UTCDate "2024.03.28"]
[UTCTime "11:26:50"]
[WhiteElo "2061"]
[BlackElo "1680"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+10"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.24] } 1... b5 { [%eval 0.54] } 2. Bxb5 { [%eval 0.39] } 2... Bb7?? { (0.39 → 2.54) Blunder. e6 was best. } { [%eval 2.54] } (2... e6 3. Bxd7 Bxd7 4. Na3 Bxa3 5. bxa3 c6 6. a4 a5 7. Ba3) 3. Bxd7 { [%eval 2.39] } 3... Bxg2 { [%eval 2.51] } 4. Bxe8 { [%eval 2.48] } 4... Bxh1 { [%eval 2.38] } 5. Bxf7 { [%eval 2.23] } 5... Qxd2 { [%eval 2.67] } 6. Kxd2 { [%eval 2.25] } 6... Bf3 { [%eval 0.44] } 7. Qxf3 { [%eval 2.17] } 7... Nd7?? { (2.17 → 5.01) Blunder. Nh6 was best. } { [%eval 5.01] } (7... Nh6 8. Qxa8 Nxf7 9. Qxb8 e5 10. Qxf8 Rxf8 11. e4 Ra8 12. Ke3) 8. Qxa8 { [%eval 4.82] } 8... Nb8?? { (4.82 → Mate in 14) Checkmate is now unavoidable. h6 was best. } { [%eval #14] } (8... h6 9. Qxf8) 9. Qxb8 { [%eval #13] } 9... Nh6 { [%eval #11] } 10. Qxf8? { (Mate in 11 → 7.78) Lost forced checkmate sequence. Qxc7 was best. } { [%eval 7.78] } (10. Qxc7 Nxf7 11. Qxe7 Bxe7 12. b4 Bxb4 13. Ke1 Bxe1 14. e4 Bxf2 15. a4 Bxg1 16. a5 Bxh2) 10... Nxf7 { [%eval 7.53] } 11. Qxg7?? { (7.53 → Mate in 6) Checkmate is now unavoidable. Qxh8 was best. } { [%eval #-6] } (11. Qxh8 Nxh8) 11... Ra8 { [%eval #-6] } 12. Qxf7 { [%eval #-5] } 12... Rc8 { [%eval #-5] } 13. Qxe7 { [%eval #-4] } 13... Rb8 { [%eval #-10] } 14. Qxc7 { [%eval #-9] } 14... Rxb2 { [%eval #-9] } 15. Qxa7 { [%eval #-8] } 15... Rxb1?? { (Mate in 8 → Mate in 14) Lost forced checkmate sequence. Rxa2 was best. } { [%eval #14] } (15... Rxa2 16. Rxa2 h5 17. Qg7 h4 18. Nf3 h3 19. Qg2 hxg2 20. Nh4 g1=Q 21. Bb2 Qxb1 22. c3) 16. Rxb1 { [%eval #14] } 16... h5 { [%eval #12] } 17. Ne2 { [%eval #12] } 17... h4 { [%eval #11] } 18. Qb7 { [%eval #11] } 18... h3 { [%eval #10] } 19. Qg2 { [%eval #10] } 19... hxg2 { [%eval #10] } 20. Ng3?? { (Mate in 10 → Mate in 2) Lost forced checkmate sequence. Nf4 was best. } { [%eval #-2] } (20. Nf4 g1=Q 21. Ba3 Qxf2 22. e4 Qxf4 23. e5 Qxd2 24. Rg1 Qxc2 25. Rg7 Qxa2 26. Bf8 Qxh2) 20... g1=Q { [%eval #-2] } 21. Nf1 { [%eval #-1] } 21... Qxf2 { [%eval #-2] } 22. Kd1 { [%eval #-1] } 22... Qxe3 { [%eval #-1] } 23. Nxe3# { Game ends by variant rule. } 0-1