FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/nnmFiiAt"]
[Date "2024.12.05"]
[Round "-"]
[White "RexIustus"]
[Black "KidCh3ss"]
[Result "1-0"]
[GameId "nnmFiiAt"]
[UTCDate "2024.12.05"]
[UTCTime "17:19:30"]
[WhiteElo "2122"]
[BlackElo "2361"]
[WhiteRatingDiff "+9"]
[BlackRatingDiff "-9"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... g5?? { (1.19 → 3.20) Blunder. e6 was best. } { [%eval 3.2] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 3.63] } 3... Nxd7?! { (3.63 → 4.64) Inaccuracy. Kxd7 was best. } { [%eval 4.64] } (3... Kxd7 4. c4 Nh6 5. Ne2 Kc6 6. c5 Kxc5 7. g4 Nxg4 8. Qc2) 4. Qh5 { [%eval 1.52] } 4... Ne5 { [%eval 4.27] } 5. Qxh7 { [%eval 4.41] } 5... Rxh7 { [%eval 5.11] } 6. g4?? { (5.11 → 0.82) Blunder. f4 was best. } { [%eval 0.82] } (6. f4 gxf4 7. exf4 Rxh2 8. fxe5 Rxg2 9. Rh3 Qxd2 10. Bxd2 Rxd2) 6... Nxg4 { [%eval 0.7] } 7. h4 { [%eval 0.91] } 7... Rxh4 { [%eval 1.48] } 8. Rxh4 { [%eval 0.91] } 8... gxh4 { [%eval 1.66] } 9. Nh3?? { (1.66 → -0.69) Blunder. a3 was best. } { [%eval -0.69] } (9. a3 Nxe3) 9... Nxf2?? { (-0.69 → Mate in 10) Checkmate is now unavoidable. Nxe3 was best. } { [%eval #10] } (9... Nxe3) 10. Kxf2 { [%eval #10] } 10... Bxh3 { [%eval #9] } 11. Ke1?? { (Mate in 9 → -1.40) Lost forced checkmate sequence. Kg2 was best. } { [%eval -1.4] } (11. Kg2 Bxg2 12. e4 Bxe4 13. Nc3 Bxc2 14. d3 Bxd3 15. Ne4 Bxe4 16. Rb1 Bxb1) 11... Qxd2 { [%eval -1.52] } 12. Nxd2 { [%eval -1.61] } 12... Bf1 { [%eval -1.14] } 13. Kxf1 { [%eval -1.07] } 13... Nh6?! { (-1.07 → -0.51) Inaccuracy. h3 was best. } { [%eval -0.51] } (13... h3 14. c4) 14. c4?? { (-0.51 → -2.26) Blunder. b4 was best. } { [%eval -2.26] } (14. b4 f6) 14... Kd7? { (-2.26 → -0.84) Mistake. Rd8 was best. } { [%eval -0.84] } (14... Rd8 15. Ke2) 15. c5 { [%eval -1.14] } 15... Kd6?? { (-1.14 → 0.68) Blunder. h3 was best. } { [%eval 0.68] } (15... h3 16. Kf2) 16. cxd6 { [%eval 0.08] } 16... cxd6? { (0.08 → 1.28) Mistake. exd6 was best. } { [%eval 1.28] } (16... exd6 17. Kf2) 17. Nc4?? { (1.28 → -2.97) Blunder. b4 was best. } { [%eval -2.97] } (17. b4 Re8 18. Nb3 Ng8 19. b5 a6 20. bxa6 d5 21. Nc5 Nf6 22. e4 Nxe4) 17... Ng4?? { (-2.97 → 1.14) Blunder. Rd8 was best. } { [%eval 1.14] } (17... Rd8) 18. Nxd6 { [%eval 1.38] } 18... exd6 { [%eval 1.3] } 19. Ke2 { [%eval 1.91] } 19... Nxe3 { [%eval 1.07] } 20. Kxe3 { [%eval 1.29] } 20... Bh6?? { (1.29 → Mate in 14) Checkmate is now unavoidable. Be7 was best. } { [%eval #14] } (20... Be7) 21. Ke2 { [%eval #18] } 21... Bxc1 { [%eval #19] } 22. Rxc1 { [%eval #20] } 22... Rg8 { [%eval #9] } 23. Kd2?? { (Mate in 9 → 5.00) Lost forced checkmate sequence. Rc5 was best. } { [%eval 5.0] } (23. Rc5 dxc5 24. b4 cxb4 25. a4 bxa3 26. Kf1 Rg2 27. Kxg2 h3 28. Kxh3 a2) 23... Rg7?? { (5.00 → Mate in 5) Checkmate is now unavoidable. Rg1 was best. } { [%eval #5] } (23... Rg1) 24. Rc5 { [%eval #5] } 24... dxc5 { [%eval #4] } 25. b4 { [%eval #4] } 25... cxb4 { [%eval #3] } 26. a3 { [%eval #3] } 26... bxa3 { [%eval #2] } 27. Kc2 { [%eval #2] } 27... a2 { [%eval #1] } 28. Kb1 { [%eval #1] } 28... axb1=Q# { Game ends by variant rule. } 1-0

