FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/npsU17jB"]
[Date "2025.08.30"]
[Round "-"]
[White "gazzar2087"]
[Black "Margarita500099"]
[Result "0-1"]
[GameId "npsU17jB"]
[UTCDate "2025.08.30"]
[UTCTime "16:52:05"]
[WhiteElo "1037"]
[BlackElo "938"]
[WhiteRatingDiff "-8"]
[BlackRatingDiff "+41"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d5?? { (2.49 → Mate in 15) Checkmate is now unavoidable. b5 was best. } { [%eval #15] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #14] } 3. e4 { [%eval #15] } 3... dxe4 { [%eval #13] } 4. Qf3?? { (Mate in 13 → 0.13) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.13] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. Nc3 Bxc2 7. Nxe4 Bxe4 8. h4 Bxg2) 4... exf3 { [%eval 0.77] } 5. gxf3?? { (0.77 → -0.88) Blunder. Nxf3 was best. } { [%eval -0.88] } (5. Nxf3 Qxd2 6. Nfxd2 Bh3 7. gxh3 Kd7 8. c4 Ke6 9. Ke2 Kd5) 5... Qxd2 { [%eval -0.78] } 6. Bxd2?? { (-0.78 → Mate in 12) Checkmate is now unavoidable. Kxd2 was best. } { [%eval #-12] } (6. Kxd2 Bg4 7. fxg4 f5 8. gxf5 Nf6 9. Na3 h6 10. Ne2 e6) 6... Bg4 { [%eval #-12] } 7. fxg4 { [%eval #-11] } 7... f5 { [%eval #-11] } 8. gxf5 { [%eval #-10] } 8... e6 { [%eval #-10] } 9. fxe6 { [%eval #-9] } 9... Kf7 { [%eval #-11] } 10. exf7 { [%eval #-10] } 10... Ba3?? { (Mate in 10 → 0.00) Lost forced checkmate sequence. a5 was best. } { [%eval 0.0] } (10... a5 11. Bxa5 h5 12. Bxc7 Bb4 13. Bxb8 Bxe1 14. Bxa7 Bxf2 15. Bxf2 Rxa2 16. Rxa2) 11. fxg8=K?? { (0.00 → Mate in 11) Checkmate is now unavoidable. bxa3 was best. } { [%eval #-11] } (11. bxa3 a5) 11... Bxb2?? { (Mate in 11 → Mate in 10) Lost forced checkmate sequence. Rxg8 was best. } { [%eval #10] } (11... Rxg8 12. Nxa3 a5 13. Bxa5 Nd7 14. Bxc7 Ne5 15. Bxe5 Rge8 16. Bxg7 Rxe1 17. Rxe1) 12. Kxg7 { [%eval #10] } 12... Bxa1 { [%eval #9] } 13. Kxh7 { [%eval #9] } 13... Rxh7 { [%eval #8] } 14. Bh6 { [%eval #8] } 14... Rxh6 { [%eval #7] } 15. Nc3 { [%eval #8] } 15... Rxh2 { [%eval #6] } 16. Rxh2 { [%eval #6] } 16... Bxc3 { [%eval #5] } 17. f4 { [%eval #8] } 17... Bxe1 { [%eval #7] } 18. Rd2 { [%eval #7] } 18... Bxd2 { [%eval #6] } 19. c4?? { (Mate in 6 → -3.25) Lost forced checkmate sequence. Nf3 was best. } { [%eval -3.25] } (19. Nf3 Bxf4 20. Ne5 Bxe5 21. c3 Bxc3 22. a4 Bd4 23. a5 Bb6 24. axb6 cxb6#) 19... Bxf4 { [%eval -2.87] } 20. c5?? { (-2.87 → Mate in 9) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-9] } (20. Nh3 c5) 20... Nd7?? { (Mate in 9 → Mate in 3) Lost forced checkmate sequence. Nc6 was best. } { [%eval #3] } (20... Nc6 21. Nf3 Nd4 22. Nxd4 c6 23. Nxc6 Re8 24. Nxa7 Bd6 25. cxd6 Rc8 26. Nxc8) 21. c6?? { (Mate in 3 → Mate in 6) Lost forced checkmate sequence. a4 was best. } { [%eval #-6] } (21. a4 Nxc5 22. Nf3 Nxa4 23. Nd2 Bxd2#) 21... Rh8 { [%eval #-8] } 22. cxd7 { [%eval #-7] } 22... Rh3?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Rb8 was best. } { [%eval #9] } (22... Rb8 23. d8=K Rxd8 24. a3 a5 25. Nf3 Be5 26. Nxe5 c6 27. Nxc6 a4 28. Nxd8) 23. Nxh3 { [%eval #9] } 23... Bg5 { [%eval #8] } 24. Nxg5 { [%eval #8] } 24... c5 { [%eval #7] } 25. d8=Q?? { (Mate in 7 → Mate in 3) Lost forced checkmate sequence. d8=R was best. } { [%eval #-3] } (25. d8=R a5 26. Rb8 c4 27. Rb6 axb6 28. Ne6 b5 29. a4 bxa4 30. Nd4 c3) 25... a5 { [%eval #-3] } 26. Qxa5 { [%eval #-2] } 26... a6 { [%eval #-2] } 27. Qxa6 { [%eval #-1] } 27... c4 { [%eval #-1] } 28. Qxc4# { Game ends by variant rule. } 0-1
