FEN
[Event "Torneo Atomic Arena"]
[Site "https://lichess.org/o0udpFpx"]
[Date "2021.11.17"]
[Round "-"]
[White "Lio272009"]
[Black "B72061390VALENTINO"]
[Result "1-0"]
[GameId "o0udpFpx"]
[UTCDate "2021.11.17"]
[UTCTime "00:46:46"]
[WhiteElo "1359"]
[BlackElo "1479"]
[WhiteRatingDiff "+24"]
[BlackRatingDiff "-8"]
[Variant "Atomic"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 0.66] } 1... Nf6?? { (0.66 → 2.54) Blunder. e6 was best. } { [%eval 2.54] } (1... e6 2. Nh3 f6 3. Bd3 f5 4. c3 Bd6 5. Ng5 Nc6 6. Nxe6) 2. Qh5?? { (2.54 → -1.66) Blunder. Qf3 was best. } { [%eval -1.66] } (2. Qf3 c6) 2... Nxh5 { [%eval -1.57] } 3. Bb5?? { (-1.57 → -6.75) Blunder. Nf3 was best. } { [%eval -6.75] } (3. Nf3 f6) 3... c6 { [%eval -7.09] } 4. Bc4 { [%eval -8.85] } 4... d5 { [%eval -8.7] } 5. Bd3 { [%eval -9.75] } 5... Bf5?! { (-9.75 → -5.50) Inaccuracy. f5 was best. } { [%eval -5.5] } (5... f5) 6. Nc3?! { (-5.50 → -9.75) Inaccuracy. Nf3 was best. } { [%eval -9.75] } (6. Nf3 Qa5) 6... Bxd3 { [%eval -9.78] } 7. d3 { [%eval -10.14] } 7... Qa5+ { [%eval -8.92] } 8. b4 { [%eval -8.64] } 8... Qc7 { [%eval -6.28] } 9. e4?! { (-6.28 → -12.02) Inaccuracy. Nf3 was best. } { [%eval -12.02] } (9. Nf3 e5 10. Ng5 Kd8 11. Nxh7 b5 12. O-O a5 13. g3 a4 14. e4 Qa7 15. Kh1 Nd7) 9... dxe4 { [%eval -8.11] } 10. Bg5 { [%eval -8.46] } 10... f6 { [%eval -8.4] } 11. Bf4 { [%eval -10.58] } 11... e5 { [%eval -10.63] } 12. Bg3 { [%eval -12.14] } 12... Qd7 { [%eval -9.21] } 13. c3 { [%eval -10.52] } 13... Qg4 { [%eval -12.01] } 14. f3 { [%eval -12.51] } 14... Qc8 { [%eval -8.05] } 15. d4 { [%eval -10.32] } 15... Na6 { [%eval -8.74] } 16. dxe5? { (-8.74 → Mate in 4) Checkmate is now unavoidable. Nh3 was best. } { [%eval #-4] } (16. Nh3 Qd7) 16... Qe6+ { [%eval #-5] } 17. Be5 { [%eval #-5] } 17... Qc4?! { (Mate in 5 → -13.06) Lost forced checkmate sequence. O-O-O was best. } { [%eval -13.06] } (17... O-O-O 18. c4 Qe8 19. Kf1 fxe5 20. Rd1 Rxd1 21. Nh3 Qe1#) 18. O-O-O { [%eval -13.68] } 18... Bd6 { [%eval -14.27] } 19. Bxd6?! { (-14.27 → Mate in 3) Checkmate is now unavoidable. Rd3 was best. } { [%eval #-3] } (19. Rd3 Qe4) 19... Qf4+ { [%eval #-2] } 20. Kc2 { [%eval #-2] } 20... O-O?? { (Mate in 2 → Mate in 2) Lost forced checkmate sequence. Qc1+ was best. } { [%eval #2] } (20... Qc1+ 21. Kb3 Qxc3#) 21. Rd7 { [%eval #1] } 21... Qd2+ { [%eval #1] } 22. Kb3?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rxg7# was best. } { [%eval #-1] } (22. Rxg7#) 22... Qb2+?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Qxa2# was best. } { [%eval #1] } (22... Qxa2#) 23. Kc4?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Rxg7# was best. } { [%eval #-1] } (23. Rxg7#) 23... Qb3+?? { (Mate in 1 → Mate in 1) Lost forced checkmate sequence. Nxb4# was best. } { [%eval #1] } (23... Nxb4#) 24. Rxg7# { Game ends by variant rule. } 1-0