FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/o9DEME9A"]
[Date "2023.11.19"]
[Round "-"]
[White "SAUSKyle"]
[Black "erjfan"]
[Result "1-0"]
[GameId "o9DEME9A"]
[UTCDate "2023.11.19"]
[UTCTime "16:15:22"]
[WhiteElo "1440"]
[BlackElo "1382"]
[WhiteRatingDiff "+48"]
[BlackRatingDiff "-27"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.78] } 1... Na6?? { (1.78 → Mate in 17) Checkmate is now unavoidable. e6 was best. } { [%eval #17] } (1... e6 2. b4 Bxb4 3. Ba6 Nxa6 4. Qh5 Bxd2 5. Bxd2 Nb4 6. Bxb4) 2. Bxa6 { [%eval #17] } 2... bxa6 { [%eval #16] } 3. c3?? { (Mate in 16 → 1.43) Lost forced checkmate sequence. Qe2 was best. } { [%eval 1.43] } (3. Qe2 Bb7 4. Qxa6 Bxg2 5. Qxa7 Bxh1 6. Qxc7 Qxc7 7. e4 Qxc2) 3... d6?? { (1.43 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (3... e6) 4. Ne2?? { (Mate in 14 → 1.62) Lost forced checkmate sequence. Qg4 was best. } { [%eval 1.62] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. g4 Bxg4 7. Nf3 Bxf3 8. a4 Bxh1 9. f3 Bxf3 10. e4 Bxe4) 4... Bh3 { [%eval 1.6] } 5. gxh3 { [%eval 1.67] } 5... g6 { [%eval 1.85] } 6. b3?! { (1.85 → 1.00) Inaccuracy. Na3 was best. } { [%eval 1.0] } (6. Na3 a5) 6... Bg7?? { (1.00 → Mate in 15) Checkmate is now unavoidable. Kd7 was best. } { [%eval #15] } (6... Kd7 7. c4) 7. d3?? { (Mate in 15 → -0.25) Lost forced checkmate sequence. c4 was best. } { [%eval -0.25] } (7. c4 Bxa1 8. Bb2 Bxb2 9. Na3 Bxa3 10. b4 Bxb4 11. Qa4 Bxd2 12. Qxa6 Bxe1 13. Qxa7 Bxf2) 7... Bxc3 { [%eval -0.52] } 8. Nbxc3 { [%eval -1.04] } 8... a5?? { (-1.04 → Mate in 14) Checkmate is now unavoidable. f5 was best. } { [%eval #14] } (8... f5 9. Na4 f4 10. exf4 d5 11. f5 gxf5 12. Nb6 axb6 13. Bh6 Nxh6 14. Nc1 Qd7 15. a3) 9. b4 { [%eval #13] } 9... axb4 { [%eval #13] } 10. Nf4 { [%eval #13] } 10... bxc3 { [%eval #12] } 11. Nxg6 { [%eval #12] } 11... fxg6 { [%eval #10] } 12. Bb2 { [%eval #10] } 12... cxb2 { [%eval #9] } 13. Qc2?? { (Mate in 9 → -6.61) Lost forced checkmate sequence. Qa4 was best. } { [%eval -6.61] } (13. Qa4 bxa1=Q 14. Qxa7 Rxa7 15. d4 Rxa2 16. d5 Rxf2 17. Kxf2 Qxh1 18. Kf3 Qxf3 19. h4 Qxd5) 13... bxa1=K?? { (-6.61 → 0.00) Blunder. bxa1=N was best. } { [%eval 0.0] } (13... bxa1=N 14. Qxc7 Qxc7 15. f4 g5 16. fxg5 Nh6 17. gxh6 Rf8 18. Rf1 Rxf1 19. Kxf1 Qc4 20. dxc4) 14. Qxc7 { [%eval 0.0] } 14... Kxa2 { [%eval 0.0] } 15. Qxa7?? { (0.00 → -5.40) Blunder. Qxd6 was best. } { [%eval -5.4] } (15. Qxd6 Qxd6 16. Rf1 Qxh2 17. f3 Qxh3 18. Rg1 Qxf3 19. Rxg6 Qxe3 20. Rxg8 Qxe1 21. Rxe8 Rhxe8) 15... Rxa7 { [%eval -5.39] } 16. Kd2?? { (-5.39 → Mate in 9) Checkmate is now unavoidable. Kd1 was best. } { [%eval #-9] } (16. Kd1 Nh6) 16... Rb7?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. Kb1 was best. } { [%eval #7] } (16... Kb1 17. Rxb1 Qb8 18. Rxb8 Ra1 19. Rxe8 Nh6 20. Rxe7 Rg8 21. Rxh7 g5 22. Rxh6 Rg1 23. Rxd6) 17. Rb1 { [%eval #7] } 17... Kxb1 { [%eval #6] } 18. Kc1?? { (Mate in 6 → -8.06) Lost forced checkmate sequence. Kc2 was best. } { [%eval -8.06] } (18. Kc2 Kxc2 19. h4 Kxd3 20. f3 Kxe3 21. h5 Kxf3 22. hxg6 hxg6 23. h4 Rxh4#) 18... Kxc1 { [%eval -8.15] } 19. f3 { [%eval -8.61] } 19... Rc7 { [%eval -7.15] } 20. e4 { [%eval -7.61] } 20... Rc4 { [%eval #-14] } 21. dxc4 { [%eval -8.68] } 21... Qb6 { [%eval -10.08] } 22. c5 { [%eval #-16] } 22... dxc5 { [%eval -7.77] } 23. e5? { (-7.77 → Mate in 14) Checkmate is now unavoidable. h4 was best. } { [%eval #-14] } (23. h4) 23... Nf6 { [%eval #-16] } 24. exf6 { [%eval #-15] } 24... exf6 { [%eval #-15] } 25. f4 { [%eval -4.9] } 25... f5 { [%eval #-13] } 26. h4 { [%eval #-12] } 26... g5?? { (Mate in 12 → -3.74) Lost forced checkmate sequence. h5 was best. } { [%eval -3.74] } (26... h5 27. h3 g5 28. hxg5 Qa5 29. g6 Kc2 30. g7 Rh6 31. g8=K Kf7 32. Kxf7 Re6 33. Kxe6) 27. hxg5 { [%eval -5.93] } 27... Qf6 { [%eval -6.23] } 28. gxf6 { [%eval -4.92] } 28... Ke7?? { (-4.92 → -2.04) Blunder. Rg8 was best. } { [%eval -2.04] } (28... Rg8 29. h4) 29. fxe7 { [%eval -1.65] } 29... Rf8? { (-1.65 → 0.00) Mistake. h5 was best. } { [%eval 0.0] } (29... h5 30. h4) 30. exf8=K { [%eval 0.0] } 30... Kd2 { [%eval -0.05] } 31. Ke7 { [%eval 0.0] } 31... Kd3 { [%eval -0.83] } 32. Kd7 { [%eval 0.0] } 32... Kd4 { [%eval -0.38] } 33. h4 { [%eval 0.0] } 33... Ke5?? { (0.00 → 3.30) Blunder. c4 was best. } { [%eval 3.3] } (33... c4 34. h5 h6 35. Kd6 Kd3 36. Kc6 Ke2 37. Kd7 Kd2 38. Kc6 Kd1 39. Kc7 Ke1 40. Kc6) 34. fxe5 { [%eval 2.75] } 34... c4? { (2.75 → 4.60) Mistake. h5 was best. } { [%eval 4.6] } (34... h5 35. e6) 35. e6 { [%eval 4.53] } 35... c3 { [%eval 4.13] } 36. e7 { [%eval 4.18] } 36... c2 { [%eval #33] } 37. Ke8?? { (Mate in 33 → 1.89) Lost forced checkmate sequence. h5 was best. } { [%eval 1.89] } (37. h5 f4) 37... c1=Q? { (1.89 → 3.31) Mistake. h6 was best. } { [%eval 3.31] } (37... h6 38. h5 f4 39. Kf7 f3 40. e8=R f2 41. Re5 f1=K 42. Rd5 Ke1 43. Ke6 Kf2 44. Kf6) 38. Kf7? { (3.31 → 1.53) Mistake. h5 was best. } { [%eval 1.53] } (38. h5 Qb2 39. Kd7 h6 40. Kc6 Qb7 41. Kxb7 f4 42. Kc6 f3 43. Kd6 f2 44. Ke5 f1=K) 38... Qg5 { [%eval 1.34] } 39. hxg5 { [%eval 1.61] } 39... h6 { [%eval 2.28] } 40. gxh6 { [%eval 1.53] } 40... f4 { [%eval 1.55] } 41. Kf6 { [%eval 1.84] } 41... f3 { [%eval 1.88] } 42. Kf5 { [%eval 1.83] } 42... f2 { [%eval 1.46] } 43. Kf4? { (1.46 → 0.00) Mistake. h7 was best. } { [%eval 0.0] } (43. h7 f1=K) 43... f1=Q?? { (0.00 → Mate in 3) Checkmate is now unavoidable. f1=B was best. } { [%eval #3] } (43... f1=B 44. h7 Bc4 45. h8=B Be6 46. Kg4 Bxg4 47. Bg7 Be2 48. Be5 Bh5 49. e8=K Bxe8 50. Bh2) 44. e8=N { [%eval #3] } 44... Qxf4 { [%eval #2] } 45. Ng7 { [%eval #2] } 45... Qxh6 { [%eval #1] } 46. Nh5 { [%eval #1] } 46... Qxh5# { Game ends by variant rule. } 1-0
