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[Event "Daily Three-check Arena"] [Site "https://lichess.org/oCzPCoPr"] [Date "2023.09.29"] [Round "-"] [White "safeking"] [Black "HuyVietNam"] [Result "1-0"] [GameId "oCzPCoPr"] [UTCDate "2023.09.29"] [UTCTime "01:34:14"] [WhiteElo "1724"] [BlackElo "1758"] [WhiteRatingDiff "+12"] [BlackRatingDiff "-27"] [BlackBerserk "true"] [Variant "Three-check"] [TimeControl "180+0"] [ECO "C00"] [Opening "French Defense: Queen's Knight"] [Termination "Normal"] [Annotator "lichess.org"] 1. e4 { [%eval 3.63] } 1... e6 { [%eval 2.58] } 2. Nc3 { [%eval 3.12] } { C00 French Defense: Queen's Knight } 2... Nf6?! { (3.12 → 4.44) Inaccuracy. Bb4 was best. } { [%eval 4.44] } (2... Bb4 3. Nf3 Nc6 4. e5 d5 5. a3 Bxc3 6. dxc3 Nge7 7. Bd3) 3. Nf3 { [%eval 3.12] } 3... Bb4 { [%eval 3.23] } 4. Be2?! { (3.23 → 2.00) Inaccuracy. a3 was best. } { [%eval 2.0] } (4. a3 Bxc3 5. dxc3 e5 6. Bc4 O-O 7. Bxf7+ Rxf7 8. Ng5 Qe7) 4... Bxc3 { [%eval 2.62] } 5. dxc3 { [%eval 2.25] } 5... Nxe4 { [%eval 2.32] } 6. O-O?! { (2.32 → 1.63) Inaccuracy. Qd4 was best. } { [%eval 1.63] } (6. Qd4 Nf6) 6... b6?? { (1.63 → 6.82) Blunder. f5 was best. } { [%eval 6.82] } (6... f5 7. Qd4 Qf6 8. Qxf6 Nxf6 9. Bf4 O-O 10. Bxc7 d5 11. Rfe1 Nc6 12. Rad1 Bd7 13. c4) 7. Ne5 { [%eval 6.9] } 7... Qf6?! { (6.90 → 11.30) Inaccuracy. Nd6 was best. } { [%eval 11.3] } (7... Nd6 8. Bf3) 8. Ng4?! { (11.30 → 5.67) Inaccuracy. Bh5 was best. } { [%eval 5.67] } (8. Bh5 Kf8 9. Qd4 Nd6 10. h4 Qxe5 11. Qxe5 Nc6 12. Qg3 Ne7 13. Bf4 Ndf5 14. Qf3 d5) 8... Qg6 { [%eval 5.62] } 9. Bd3?! { (5.62 → 4.23) Inaccuracy. Bf3 was best. } { [%eval 4.23] } (9. Bf3) 9... f5?? { (4.23 → 11.32) Blunder. h5 was best. } { [%eval 11.32] } (9... h5 10. Ne3) 10. Ne5 { [%eval 11.64] } 10... Qxg2+ { [%eval 13.47] } 11. Kxg2 { [%eval 14.88] } 11... Nf6 { [%eval 17.5] } 12. f3 { [%eval 13.85] } 12... Bb7 { [%eval 18.75] } 13. Kg1 { [%eval 11.11] } 13... h5?! { (11.11 → Mate in 7) Checkmate is now unavoidable. Nc6 was best. } { [%eval #7] } (13... Nc6 14. Nxc6 Bxc6 15. Qe1 O-O 16. Qh4 Kh8 17. Bg5 Bd5 18. Rae1 c5 19. b3 c4 20. bxc4) 14. Re1?! { (Mate in 7 → 25.18) Lost forced checkmate sequence. Bxf5 was best. } { [%eval 25.18] } (14. Bxf5 Be4 15. Bxe6 Ke7 16. fxe4 d6 17. Ng6+ Kd8 18. Nxh8 Nxe4 19. Nf7+ Ke7 20. Qxd6#) 14... Nc6 { [%eval 37.65] } 15. Bf4 { [%eval 10.15] } 15... O-O-O { [%eval 23.69] } 16. Nf7 { [%eval 13.8] } 16... Nd5 { [%eval 13.84] } 17. Nd6+ { [%eval 10.2] } 17... cxd6 { [%eval 7.07] } 18. Bxd6 { [%eval 10.28] } 18... Rh6 { [%eval 11.13] } 19. Kh1?? { (11.13 → 4.18) Blunder. Bxf5 was best. } { [%eval 4.18] } (19. Bxf5 Ne5 20. Bxe5 exf5 21. Bg3 Rg6 22. Kh1 Rxg3 23. hxg3 Kb8 24. c4 f4 25. cxd5 fxg3) 19... Nf4?? { (4.18 → 32.90) Blunder. Nf6 was best. } { [%eval 32.9] } (19... Nf6) 20. Bb5?? { (32.90 → -20.17) Blunder. Bxf4 was best. } { [%eval -20.17] } (20. Bxf4) 20... Nh3 { [%eval -22.49] } 21. Qe2 { [%eval -35.07] } 21... Nf2+ { [%eval -16.02] } 22. Qxf2 { [%eval -14.8] } 22... Rg6 { [%eval -13.08] } 23. Bg3 { [%eval -29.95] } 23... Ne5?? { (-29.95 → Mate in 2) Checkmate is now unavoidable. h4 was best. } { [%eval #2] } (23... h4) 24. Bxd7+ { [%eval #1] } 24... Rxd7 { [%eval #1] } 25. Qc5# { Game ends by variant rule. } 1-0