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[Event "Summer Wings Arena"] [Site "https://lichess.org/oEFVxFBF"] [Date "2022.06.05"] [Round "-"] [White "Unstoppable_Me"] [Black "Orest_Koval"] [Result "1-0"] [GameId "oEFVxFBF"] [UTCDate "2022.06.05"] [UTCTime "15:25:07"] [WhiteElo "1394"] [BlackElo "1344"] [WhiteRatingDiff "+20"] [BlackRatingDiff "-13"] [Variant "Antichess"] [TimeControl "90+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. b3 { [%eval -0.14] } 1... d6?? { (-0.14 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (1... e6 2. Ba3 Bxa3 3. Nxa3 Qh4 4. Nb5 Qxf2 5. Nxa7 Rxa7 6. Kxf2) 2. g4 { [%eval #16] } 2... Bxg4 { [%eval #15] } 3. Nh3?? { (Mate in 15 → Mate in 15) Lost forced checkmate sequence. Bb2 was best. } { [%eval #-15] } (3. Bb2 Bxe2 4. Bxg7 Bxg7 5. Nxe2 Bxa1 6. Nd4 Bxd4 7. Qf3 Bxf2 8. Qxb7 Bxe1 9. Qxb8 Qxb8) 3... Bxe2?? { (Mate in 15 → -0.72) Lost forced checkmate sequence. Bxh3 was best. } { [%eval -0.72] } (3... Bxh3 4. Bxh3 Qc8 5. Bxc8 c5 6. Bxb7 g5 7. Bxa8 Nc6 8. Bxc6 g4 9. Bxe8 Nf6 10. Bxf7) 4. Qxe2 { [%eval -0.73] } 4... e5?? { (-0.73 → Mate in 14) Checkmate is now unavoidable. b5 was best. } { [%eval #14] } (4... b5 5. Qxb5) 5. Qxe5 { [%eval #14] } 5... dxe5 { [%eval #13] } 6. Ba6 { [%eval #13] } 6... Qxd2 { [%eval #11] } 7. Kxd2?? { (Mate in 11 → -0.91) Lost forced checkmate sequence. Bxd2 was best. } { [%eval -0.91] } (7. Bxd2 bxa6 8. Bb4 Bxb4 9. Rg1 Bxe1 10. Rxg7 Bxf2 11. Rxh7 Rxh7 12. Nxf2 Rxh2 13. a4 Rxf2) 7... bxa6?? { (-0.91 → Mate in 10) Checkmate is now unavoidable. Nxa6 was best. } { [%eval #10] } (7... Nxa6 8. Rd1 Nf6 9. Ng5 Kd7 10. Nxh7 Nxh7 11. f4 exf4 12. b4 Nxb4 13. Ke2 Nxc2 14. Bxf4) 8. b4 { [%eval #10] } 8... Bxb4 { [%eval #9] } 9. Bb2?? { (Mate in 9 → Mate in 11) Lost forced checkmate sequence. Rg1 was best. } { [%eval #-11] } (9. Rg1 Bxd2 10. Rxg7 Bxc1 11. Rxh7 Rxh7 12. Nc3 Rxh3 13. Rxc1 Rxc3 14. Rd1 Rxc2 15. a4 Rxf2) 9... Bxd2 { [%eval #-11] } 10. Nxd2 { [%eval #-9] } 10... Kd7?? { (Mate in 9 → -4.94) Lost forced checkmate sequence. e4 was best. } { [%eval -4.94] } (10... e4 11. Nxe4 Nc6 12. Bxg7 Rd8 13. Bxh8 Ne5 14. Bxe5 Rd5 15. Bxc7 Ra5 16. Bxa5 Nf6 17. Nxf6) 11. Bxe5 { [%eval -6.94] } 11... Ke6 { [%eval #-18] } 12. Bxc7 { [%eval -11.83] } 12... Kd6?? { (-11.83 → -1.76) Blunder. Ne7 was best. } { [%eval -1.76] } (12... Ne7) 13. Bxb8 { [%eval -2.01] } 13... Rxb8 { [%eval -2.24] } 14. Rhb1?! { (-2.24 → -3.60) Inaccuracy. Ng1 was best. } { [%eval -3.6] } (14. Ng1 Ne7) 14... Rxb1 { [%eval -3.85] } 15. Rxb1?? { (-3.85 → Mate in 7) Checkmate is now unavoidable. Nxb1 was best. } { [%eval #-7] } (15. Nxb1 h5) 15... a5?? { (Mate in 7 → Mate in 7) Lost forced checkmate sequence. g5 was best. } { [%eval #7] } (15... g5 16. Nxg5 h5 17. Nxf7 Kc6 18. Nxh8 Kb7 19. Rxb7 Nf6 20. Rxa7 h4 21. Rxa6 h3 22. Rxf6#) 16. Rb6?? { (Mate in 7 → -4.75) Lost forced checkmate sequence. Rb4 was best. } { [%eval -4.75] } (16. Rb4 axb4 17. c4 bxc3 18. Ng5 cxd2 19. Nxh7 Rxh7 20. h4 Rxh4 21. f4 Rxf4 22. a4 Rxa4#) 16... axb6 { [%eval -4.19] } 17. Ng1 { [%eval -5.13] } 17... Nf6?? { (-5.13 → Mate in 7) Checkmate is now unavoidable. f5 was best. } { [%eval #7] } (17... f5 18. Nf1) 18. Ne4 { [%eval #7] } 18... Nxe4 { [%eval #6] } 19. c3?? { (Mate in 6 → -5.22) Lost forced checkmate sequence. c4 was best. } { [%eval -5.22] } (19. c4 Nxf2 20. c5 Kxc5 21. Nh3 Nxh3 22. a4 Kb5 23. axb5 Ng5 24. h3 Nxh3#) 19... Nxf2 { [%eval -5.91] } 20. Nh3?? { (-5.91 → Mate in 13) Checkmate is now unavoidable. Ne2 was best. } { [%eval #-13] } (20. Ne2) 20... Nxh3 { [%eval #-13] } 21. c4 { [%eval #-10] } 21... b5 { [%eval #-10] } 22. cxb5 { [%eval #-9] } 22... Kc6 { [%eval #-12] } 23. bxc6 { [%eval #-11] } 23... Rd8 { [%eval #-14] } 24. a4 { [%eval #-7] } 24... Rd7?? { (Mate in 7 → Mate in 20) Lost forced checkmate sequence. f5 was best. } { [%eval #20] } (24... f5 25. c7 Rd7 26. c8=Q Rd6 27. Qxf5 Re6 28. Qxe6 g5 29. Qxh3 g4 30. Qxh7 g3 31. hxg3#) 25. cxd7 { [%eval #20] } 25... f5 { [%eval #4] } 26. d8=R { [%eval #4] } 26... g5 { [%eval #3] } 27. Re8 { [%eval #3] } 27... f4 { [%eval #1] } 28. Re3 { [%eval #1] } 28... fxe3# { Game ends by variant rule. } 1-0