FEN
[Event "casual variant:atomic game"]
[Site "https://lichess.org/oVkO5pnM"]
[Date "2025.07.02"]
[Round "-"]
[White "JDR090605"]
[Black "lichess AI level 1"]
[Result "1-0"]
[GameId "oVkO5pnM"]
[UTCDate "2025.07.02"]
[UTCTime "23:07:04"]
[WhiteElo "804"]
[BlackElo "?"]
[Variant "Atomic"]
[TimeControl "300+120"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 1.68] } 1... e5?? { (1.68 → Mate in 5) Checkmate is now unavoidable. e6 was best. } { [%eval #5] } (1... e6 2. d4 Nh6 3. f3 Na6 4. c3 f6 5. e5 d5 6. g3) 2. Bb5 { [%eval #5] } 2... c6 { [%eval #5] } 3. Nh3?? { (Mate in 5 → -0.76) Lost forced checkmate sequence. Qh5 was best. } { [%eval -0.76] } (3. Qh5 g6 4. Qh3 f5 5. exf5 Kf7 6. Qe6+ Kg7 7. Qxg8#) 3... Qa5?? { (-0.76 → 5.62) Blunder. Nh6 was best. } { [%eval 5.62] } (3... Nh6 4. Ng5 f5 5. Qh5+ Qxg5 6. Be2 d5 7. d4 f4 8. Bg4 Bxg4 9. f3) 4. b4 { [%eval 6.09] } 4... d5 { [%eval 8.22] } 5. bxa5? { (8.22 → 4.11) Mistake. Ng5 was best. } { [%eval 4.11] } (5. Ng5) 5... Nh6?? { (4.11 → 9.74) Blunder. f6 was best. } { [%eval 9.74] } (5... f6 6. Qh5+) 6. Ng5 { [%eval 9.46] } 6... f6 { [%eval 9.38] } 7. Ne6?? { (9.38 → 2.38) Blunder. Nxh7 was best. } { [%eval 2.38] } (7. Nxh7 Bg4 8. f3 Bh5 9. O-O Na6 10. c3 Bf7 11. d4 b5 12. f4 dxe4) 7... Bd6?? { (2.38 → 11.57) Blunder. Bb4 was best. } { [%eval 11.57] } (7... Bb4 8. c3) 8. Nc7+ { [%eval 7.67] } 8... Kf7? { (7.67 → Mate in 2) Checkmate is now unavoidable. Kf8 was best. } { [%eval #2] } (8... Kf8 9. Ne6+) 9. Nxa8?? { (Mate in 2 → 4.91) Lost forced checkmate sequence. Ne8 was best. } { [%eval 4.91] } (9. Ne8 g6 10. Nxf6#) 9... Rd8?? { (4.91 → Mate in 3) Checkmate is now unavoidable. Bb4 was best. } { [%eval #3] } (9... Bb4) 10. g4?? { (Mate in 3 → 5.86) Lost forced checkmate sequence. Qh5+ was best. } { [%eval 5.86] } (10. Qh5+ Kg8 11. Qf7+ Kh8 12. Qxg7#) 10... g5?! { (5.86 → 9.12) Inaccuracy. dxe4 was best. } { [%eval 9.12] } (10... dxe4 11. Kf1 Kf8 12. h3 Ba3 13. Bxa3 Rxd2 14. Nc3 Nf7 15. Rd1 Nd6 16. Ne4) 11. Qf3?? { (9.12 → -3.28) Blunder. f4 was best. } { [%eval -3.28] } (11. f4 dxe4) 11... Bxg4?? { (-3.28 → -0.94) Blunder. dxe4 was best. } { [%eval -0.94] } (11... dxe4 12. d3) 12. Nc3 { [%eval -1.36] } 12... f5?? { (-1.36 → 0.36) Blunder. Bc5 was best. } { [%eval 0.36] } (12... Bc5) 13. Nb5?? { (0.36 → -3.32) Blunder. d3 was best. } { [%eval -3.32] } (13. d3 dxe4) 13... cxb5 { [%eval -3.17] } 14. exd5?? { (-3.17 → Mate in 1) Checkmate is now unavoidable. d3 was best. } { [%eval #-1] } (14. d3 dxe4 15. f4 exf4 16. Rf1 f4 17. Be3 f3 18. c4 g4 19. c5 Bg3+) 14... f4?? { (Mate in 1 → 0.00) Lost forced checkmate sequence. Rxd2# was best. } { [%eval 0.0] } (14... Rxd2#) 15. d4 { [%eval 0.0] } 15... g4?? { (0.00 → 3.36) Blunder. exd4 was best. } { [%eval 3.36] } (15... exd4 16. O-O Rd2 17. Kh1 Ng4 18. h3 Nxf2 19. Bxd2 f3 20. Re1 f2 21. Re7+) 16. Rb1?? { (3.36 → -3.92) Blunder. d5 was best. } { [%eval -3.92] } (16. d5) 16... e4?? { (-3.92 → 4.19) Blunder. exd4 was best. } { [%eval 4.19] } (16... exd4 17. O-O g3 18. fxg3 Rg8+ 19. Kf2 Rg2+ 20. Kf3 Rf2+ 21. Ke4 Re2+ 22. Kd4) 17. Rb5 { [%eval 3.53] } 17... a6?? { (3.53 → 11.39) Blunder. e3 was best. } { [%eval 11.39] } (17... e3 18. f3) 18. Rf5+?? { (11.39 → 0.00) Blunder. Rg5 was best. } { [%eval 0.0] } (18. Rg5) 18... Kg7?? { (0.00 → Mate in 2) Checkmate is now unavoidable. Nxf5 was best. } { [%eval #2] } (18... Nxf5 19. d5 h5 20. c4 b6 21. Rf1 h4 22. f3 exf3 23. Bxf4+ Kg7 24. Rf7+) 19. Rf7+ { [%eval #1] } 19... Kh8 { [%eval #1] } 20. Rxh7# { Game ends by variant rule. } 1-0