FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/opMSnf8D"]
[Date "2022.07.22"]
[Round "-"]
[White "Kempere"]
[Black "Bassie_c"]
[Result "1-0"]
[GameId "opMSnf8D"]
[UTCDate "2022.07.22"]
[UTCTime "19:19:03"]
[WhiteElo "1720"]
[BlackElo "1039"]
[WhiteRatingDiff "+8"]
[BlackRatingDiff "-3"]
[Variant "Antichess"]
[TimeControl "360+6"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... a6?? { (0.00 → 5.22) Blunder. Nh6 was best. } { [%eval 5.22] } (1... Nh6 2. g4 Nxg4 3. Bg2 Nxh2 4. Bxb7 Bxb7 5. Rxh2 Bd5 6. Rxh7) 2. c3?? { (5.22 → -1.76) Blunder. Na3 was best. } { [%eval -1.76] } (2. Na3 c6 3. Nb5 cxb5 4. Bh3 d6 5. Bxc8 Qxc8 6. c4 Qxc4) 2... a5?? { (-1.76 → 1.04) Blunder. e6 was best. } { [%eval 1.04] } (2... e6 3. Qa4) 3. h3?? { (1.04 → -0.69) Blunder. a3 was best. } { [%eval -0.69] } (3. a3 a4) 3... Na6?? { (-0.69 → Mate in 16) Checkmate is now unavoidable. Ra6 was best. } { [%eval #16] } (3... Ra6 4. Qb3 Rb6 5. Qxb6 cxb6 6. h4 g5 7. hxg5 Nh6 8. gxh6 Bxh6 9. Rxh6 e5 10. Rxb6) 4. b4 { [%eval #16] } 4... Nxb4 { [%eval #15] } 5. cxb4 { [%eval #15] } 5... axb4 { [%eval #14] } 6. Nc3?? { (Mate in 14 → -3.02) Lost forced checkmate sequence. Qb3 was best. } { [%eval -3.02] } (6. Qb3 Rxa2 7. Qxb4 Rxa1 8. Qxe7 Rxb1 9. Qxe8 Rxc1 10. Qxf7 Rxe1 11. Qxg7 Rxf1 12. Qxh7 Rxh7) 6... Rxa2 { [%eval -2.71] } 7. Rxa2 { [%eval -3.0] } 7... bxc3 { [%eval -3.14] } 8. dxc3 { [%eval -2.87] } 8... d6?? { (-2.87 → 0.74) Blunder. b5 was best. } { [%eval 0.74] } (8... b5) 9. Qxd6 { [%eval 1.29] } 9... cxd6?? { (1.29 → Mate in 10) Checkmate is now unavoidable. Qxd6 was best. } { [%eval #10] } (9... Qxd6 10. Bh6 Qxg3 11. fxg3 Nxh6 12. c4 Bxh3 13. Nxh3 Ng8 14. Nf2 b5 15. cxb5 c6 16. bxc6) 10. Ra6?? { (Mate in 10 → -0.07) Lost forced checkmate sequence. Ra8 was best. } { [%eval -0.07] } (10. Ra8 Bxh3 11. Bxh3 Qxa8 12. Be6 fxe6 13. Rxh7 Rxh7 14. Nh3 Rxh3 15. g4 Rxc3 16. e4 Rxc1) 10... bxa6 { [%eval -0.08] } 11. Bh6 { [%eval -0.37] } 11... gxh6?? { (-0.37 → Mate in 17) Checkmate is now unavoidable. Nxh6 was best. } { [%eval #17] } (11... Nxh6 12. Kd2) 12. e3?? { (Mate in 17 → Mate in 12) Lost forced checkmate sequence. c4 was best. } { [%eval #-12] } (12. c4 Bxh3 13. Nxh3 Qc8 14. c5 Qxc5 15. Kd2 Qxf2 16. Nxf2 h5 17. Rxh5 Nf6 18. Rxh7 Nxh7) 12... Bxh3 { [%eval #-12] } 13. Bxa6 { [%eval #-10] } 13... Qc8?? { (Mate in 10 → Mate in 8) Lost forced checkmate sequence. Qb8 was best. } { [%eval #8] } (13... Qb8 14. Rxh3 h5 15. Rxh5 Qc8 16. Bxc8 Kd8 17. Rxh7 Kxc8 18. Rxf7 e5 19. Rxf8 Rh7 20. Rxc8) 14. Rxh3?? { (Mate in 8 → -0.38) Lost forced checkmate sequence. Bxc8 was best. } { [%eval -0.38] } (14. Bxc8 Bxc8 15. Rxh6 Nxh6 16. Nh3 Bxh3 17. Kf1 Bxf1 18. g4 Nxg4 19. f4 Nxe3 20. f5 Nxf5) 14... Qxh3 { [%eval -1.0] } 15. Nxh3 { [%eval -1.24] } 15... f6?? { (-1.24 → 0.98) Blunder. h5 was best. } { [%eval 0.98] } (15... h5) 16. Ng5?? { (0.98 → -1.81) Blunder. Bb7 was best. } { [%eval -1.81] } (16. Bb7 Kd7) 16... hxg5 { [%eval -1.92] } 17. f4 { [%eval -1.45] } 17... gxf4 { [%eval -1.32] } 18. exf4 { [%eval -2.35] } 18... e5 { [%eval -1.94] } 19. fxe5 { [%eval -1.65] } 19... fxe5 { [%eval -1.18] } 20. Ke2? { (-1.18 → -2.82) Mistake. c4 was best. } { [%eval -2.82] } (20. c4 Kd7 21. Bc8 Kxc8 22. c5 dxc5 23. Kf2 Ne7 24. g4 Ng6 25. g5 Rg8 26. Ke3 e4) 20... Kd7 { [%eval -2.7] } 21. Bc8 { [%eval -2.29] } 21... Kxc8 { [%eval -2.29] } 22. g4 { [%eval -2.23] } 22... e4 { [%eval -1.76] } 23. Kf3?? { (-1.76 → Mate in 16) Checkmate is now unavoidable. c4 was best. } { [%eval #-16] } (23. c4 d5 24. cxd5 Bg7 25. Kd1 Kb7 26. Kd2 Bd4 27. Kd1 Bb6 28. Kc2 e3 29. Kd1 Ba7) 23... exf3 { [%eval #-16] } 24. c4 { [%eval #-48] } 24... d5 { [%eval #-15] } 25. cxd5 { [%eval #-14] } 25... Bd6 { [%eval #-13] } 26. g5 { [%eval #-13] } 26... Nh6?? { (Mate in 13 → Mate in 3) Lost forced checkmate sequence. Nf6 was best. } { [%eval #3] } (26... Nf6 27. gxf6 Re8 28. f7 Re7 29. f8=K Rg7 30. Kxg7 f2 31. Kxh7 f1=Q 32. Kh6 Kc7 33. Kh7) 27. gxh6 { [%eval #3] } 27... f2# { Game ends by variant rule. } 1-0