lichess.org
Donate
FEN
[Event "Hourly Bullet Arena"] [Site "https://lichess.org/p9yIwyTP"] [Date "2026.02.25"] [Round "-"] [White "MR-ElHakeem"] [Black "Ketoglutorat"] [Result "0-1"] [GameId "p9yIwyTP"] [UTCDate "2026.02.25"] [UTCTime "18:40:18"] [WhiteElo "2399"] [BlackElo "1877"] [WhiteRatingDiff "-11"] [BlackRatingDiff "+11"] [WhiteBerserk "true"] [Variant "Standard"] [TimeControl "60+0"] [ECO "D00"] [Opening "Blackmar-Diemer Gambit: Blackmar Gambit"] [Termination "Time forfeit"] [Annotator "lichess.org"] 1. e4 { [%eval 0.18] } 1... d5 { [%eval 0.54] } 2. d4? { (0.54 → -0.64) Mistake. exd5 was best. } { [%eval -0.64] } (2. exd5 Qxd5 3. Nc3 Qd8 4. d4 Nf6 5. Nf3 e6 6. Bg5 Be7) 2... dxe4 { [%eval -0.52] } 3. f3 { [%eval -0.88] } { D00 Blackmar-Diemer Gambit: Blackmar Gambit } 3... e3? { (-0.88 → 0.52) Mistake. e5 was best. } { [%eval 0.52] } (3... e5 4. dxe5 Qxd1+ 5. Kxd1 Nc6 6. fxe4 Bg4+ 7. Be2 O-O-O+ 8. Bd2) 4. Bxe3 { [%eval 0.41] } 4... e6 { [%eval 0.46] } 5. Bd3 { [%eval 0.24] } 5... f5?! { (0.24 → 1.16) Inaccuracy. c5 was best. } { [%eval 1.16] } (5... c5 6. Ne2 Nf6 7. Qd2 cxd4 8. Nxd4 Nd5 9. Bf2 Bb4 10. c3) 6. Ne2 { [%eval 1.14] } 6... Nf6 { [%eval 1.17] } 7. Bf2 { [%eval 1.14] } 7... Be7 { [%eval 1.08] } 8. O-O { [%eval 1.1] } 8... O-O { [%eval 1.07] } 9. c4 { [%eval 0.86] } 9... Nbd7?! { (0.86 → 2.02) Inaccuracy. c5 was best. } { [%eval 2.02] } (9... c5) 10. Nbc3?! { (2.02 → 1.37) Inaccuracy. Nf4 was best. } { [%eval 1.37] } (10. Nf4 Nb8 11. Re1 Nc6 12. Bc2 Bd6 13. Nxe6 Bxe6 14. Rxe6 Nh5 15. c5 Bxh2+) 10... Re8 { [%eval 1.3] } 11. Rc1 { [%eval 1.08] } 11... Nf8 { [%eval 1.04] } 12. Bb1 { [%eval 0.94] } 12... Ng6 { [%eval 0.99] } 13. Qd3 { [%eval 0.83] } 13... Rf8 { [%eval 1.05] } 14. d5 { [%eval 0.95] } 14... e5 { [%eval 0.89] } 15. c5 { [%eval 0.5] } 15... e4? { (0.50 → 1.70) Mistake. b6 was best. } { [%eval 1.7] } (15... b6) 16. fxe4 { [%eval 1.91] } 16... Nxe4 { [%eval 2.38] } 17. Nxe4 { [%eval 2.32] } 17... fxe4 { [%eval 2.25] } 18. Qxe4 { [%eval 2.29] } 18... Bf5 { [%eval 2.76] } 19. Qc4 { [%eval 2.53] } 19... Bxb1 { [%eval 2.63] } 20. d6+ { [%eval 2.56] } 20... Kh8? { (2.56 → 4.62) Mistake. Rf7 was best. } { [%eval 4.62] } (20... Rf7 21. Bd4 Bf6 22. Rxb1 cxd6 23. Bxf6 gxf6 24. Rbd1 Ne5 25. Qb3 Rc8 26. cxd6) 21. dxe7 { [%eval 4.52] } 21... Qxe7 { [%eval 4.6] } 22. Rxb1 { [%eval 4.54] } 22... b5 { [%eval 4.91] } 23. cxb6 { [%eval 4.99] } 23... axb6 { [%eval 5.0] } 24. Rbe1 { [%eval 4.85] } 24... c5 { [%eval 5.04] } 25. a3 { [%eval 4.64] } 25... Qb7 { [%eval 5.04] } 26. Qc3 { [%eval 4.55] } 26... Rad8 { [%eval 4.88] } 27. Bg3 { [%eval 4.78] } 27... Rd5 { [%eval 5.31] } 28. Rxf8+ { [%eval 5.41] } 28... Nxf8 { [%eval 5.48] } 29. Nf4 { [%eval 5.25] } 29... Rd8 { [%eval 5.26] } 30. Rf1 { [%eval 5.11] } 30... h6 { [%eval 5.09] } 31. Qc2 { [%eval 5.11] } 31... Nd7?! { (5.11 → 7.48) Inaccuracy. Kg8 was best. } { [%eval 7.48] } (31... Kg8 32. Qc4+ Kh8 33. Qe2 Kg8 34. Be1 b5 35. Kh1) 32. Ng6+ { [%eval 7.19] } 32... Kh7? { (7.19 → Mate in 2) Checkmate is now unavoidable. Kg8 was best. } { [%eval #2] } (32... Kg8 33. Ne7+ Kh8 34. Rf7 Rf8 35. Qg6 Rxf7 36. Qxf7 Qa8 37. Nf5 Qf8 38. Qxd7) 33. Ne7+? { (Mate in 2 → 7.04) Lost forced checkmate sequence. Nf8+ was best. } { [%eval 7.04] } (33. Nf8+ Kg8 34. Qh7#) 33... Kh8 { [%eval 6.94] } 34. Nf5?! { (6.94 → 5.04) Inaccuracy. Ng6+ was best. } { [%eval 5.04] } (34. Ng6+ Kg8 35. Ne7+ Kh8 36. Rf7 Rf8 37. Qg6 Rxf7 38. Qxf7 Qa8 39. Nf5 Qf8) 34... Nf6 { [%eval 5.18] } 35. Be5 { [%eval 5.35] } 35... Rd5 { [%eval 6.32] } 36. Bxf6 { [%eval 5.64] } 36... gxf6 { [%eval 5.53] } 37. Nxh6 { [%eval 5.16] } 37... b5?! { (5.16 → 7.16) Inaccuracy. Qg7 was best. } { [%eval 7.16] } (37... Qg7 38. Nf5 Qg5 39. Qc3 Rd2 40. Qf3 c4 41. Kh1 Qg6 42. h3) 38. Ng4 { [%eval 6.14] } 38... Qg7 { [%eval 7.02] } 39. Qf5?? { (7.02 → -4.95) Blunder. Nxf6 was best. } { [%eval -4.95] } (39. Nxf6 Rd8 40. Qf5 Qh6 41. Ng4 Qg7 42. Qh5+ Qh7 43. Qg5 Rg8 44. Qe5+ Qg7) 39... Rxf5 { [%eval -5.29] } 40. Rxf5 { [%eval -5.21] } 40... Qxg4 { [%eval -5.02] } 41. Rf3 { [%eval -5.12] } 41... Qd4+ { [%eval -4.8] } { Black wins on time. } 0-1