FEN
[Event "rated variant:atomic game"]
[Site "https://lichess.org/phVMyiTy"]
[Date "2025.11.29"]
[Round "-"]
[White "Td-tD"]
[Black "El_rockaschess"]
[Result "0-1"]
[GameId "phVMyiTy"]
[UTCDate "2025.11.29"]
[UTCTime "21:22:15"]
[WhiteElo "1424"]
[BlackElo "1506"]
[WhiteRatingDiff "-4"]
[BlackRatingDiff "+53"]
[Variant "Atomic"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. Nh3 { [%eval 2.48] } 1... f6? { (2.48 → 4.72) Mistake. h6 was best. } { [%eval 4.72] } (1... h6 2. e4 e6 3. d4 d5 4. Na3 b5 5. g3 f5 6. f4) 2. Nf4?? { (4.72 → 0.15) Blunder. Nc3 was best. } { [%eval 0.15] } (2. Nc3 Nh6 3. Nd5 e6 4. c3 Ng4 5. f3 Bc5 6. d4 exd5) 2... c6?? { (0.15 → 3.04) Blunder. d5 was best. } { [%eval 3.04] } (2... d5 3. Ne6 Bxe6 4. e4 Nh6 5. h3 Na6 6. Bxa6 dxe4 7. d4) 3. Nh5 { [%eval 3.23] } 3... Qa5 { [%eval 3.09] } 4. c3 { [%eval 3.07] } 4... Qe5?? { (3.07 → 7.75) Blunder. Qa4 was best. } { [%eval 7.75] } (4... Qa4 5. Qxa4 g6 6. Ng7+ Kd8 7. f3 d5 8. e4 Nh6 9. Be2 e6 10. O-O) 5. Nxf6 { [%eval 7.08] } 5... Nf6 { [%eval 6.89] } 6. f3 { [%eval 6.51] } 6... e5?! { (6.51 → 9.43) Inaccuracy. Ne4 was best. } { [%eval 9.43] } (6... Ne4 7. fxe4 d5 8. e3 Bg4 9. Qf3 Bxf3 10. Be2 Nd7 11. Bg4 Nf6 12. d4) 7. Qb3?! { (9.43 → 6.22) Inaccuracy. d4 was best. } { [%eval 6.22] } (7. d4 d5) 7... d5?! { (6.22 → 10.65) Inaccuracy. Nd5 was best. } { [%eval 10.65] } (7... Nd5) 8. Qxb7 { [%eval 10.84] } 8... Bc5 { [%eval 12.56] } 9. d4 { [%eval 12.67] } 9... exd4 { [%eval 18.84] } 10. e3 { [%eval 17.67] } 10... Kd7 { [%eval 20.03] } 11. Bb5 { [%eval 17.38] } 11... cxb5 { [%eval 17.25] } 12. O-O { [%eval 16.85] } 12... Re8 { [%eval 18.3] } 13. Na3 { [%eval 18.25] } 13... Rf8 { [%eval 18.35] } 14. Nb5 { [%eval 18.0] } 14... Ng4 { [%eval 17.14] } 15. h3 { [%eval 18.24] } 15... Nh2 { [%eval 17.61] } 16. Re1?? { (17.61 → Mate in 5) Checkmate is now unavoidable. Kh1 was best. } { [%eval #-5] } (16. Kh1 d4 17. exd4 Rf5 18. Rd1+ Rd5 19. Rxd5 Nf1 20. g4 a6 21. Nd6 Nd2) 16... Nxf3 { [%eval #-4] } 17. Nd6 { [%eval #-3] } 17... Rf1+ { [%eval #-2] } 18. Kh2 { [%eval #-2] } 18... Rh1+ { [%eval #-1] } 19. Kg3 { [%eval #-1] } 19... Rxh3# { Game ends by variant rule. } 0-1

