FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/pleNvlox"]
[Date "2024.02.23"]
[Round "-"]
[White "IxO_xXx"]
[Black "rupakt"]
[Result "1-0"]
[GameId "pleNvlox"]
[UTCDate "2024.02.23"]
[UTCTime "02:37:33"]
[WhiteElo "1633"]
[BlackElo "1547"]
[WhiteRatingDiff "+12"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "300+3"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval -0.03] } 1... b6 { [%eval 0.47] } 2. b3 { [%eval -0.07] } 2... g6 { [%eval 0.12] } 3. a3?! { (0.12 → -0.62) Inaccuracy. c4 was best. } { [%eval -0.62] } (3. c4 c5 4. a4 b5 5. cxb5 c4 6. bxc4 Ba6 7. bxa6 Nxa6) 3... e6 { [%eval 0.08] } 4. e3?? { (0.08 → Mate in 17) Checkmate is now unavoidable. c4 was best. } { [%eval #-17] } (4. c4 Bxa3 5. Nxa3 d5 6. cxd5 Qxd5 7. Qc2 Qxb3 8. Qxc7 Qxa3) 4... Bxa3 { [%eval #-17] } 5. Rxa3 { [%eval #-16] } 5... Ba6 { [%eval #-16] } 6. Rxa6 { [%eval #-13] } 6... Nxa6 { [%eval #-13] } 7. Bxa6 { [%eval #-12] } 7... Qh4 { [%eval #-12] } 8. gxh4 { [%eval #-11] } 8... g5 { [%eval #-11] } 9. hxg5 { [%eval #-10] } 9... Nf6 { [%eval #-11] } 10. gxf6 { [%eval #-10] } 10... Ke7 { [%eval #-10] } 11. fxe7 { [%eval #-9] } 11... Rac8?? { (Mate in 9 → 4.84) Lost forced checkmate sequence. b5 was best. } { [%eval 4.84] } (11... b5 12. Bxb5 f6 13. Bxd7 Rhb8 14. Bxe6 Rxb3 15. cxb3 h5 16. Qxh5 f5 17. Bxf5 Re8 18. Qxe8) 12. Bxc8 { [%eval 4.7] } 12... Rxc8 { [%eval 4.74] } 13. e8=Q { [%eval 4.69] } 13... Rxe8 { [%eval 4.42] } 14. Ne2 { [%eval 4.19] } 14... d6?! { (4.19 → 5.32) Inaccuracy. Rg8 was best. } { [%eval 5.32] } (14... Rg8 15. Kf1) 15. Nd4?? { (5.32 → Mate in 8) Checkmate is now unavoidable. Rg1 was best. } { [%eval #-8] } (15. Rg1 f6 16. f4 e5 17. fxe5 Rxe5 18. Rg7 Rxe3 19. Rxc7 Rxe2 20. Rxh7 Rxh2 21. Rxa7 Rxd2) 15... Rf8?? { (Mate in 8 → 8.00) Lost forced checkmate sequence. h5 was best. } { [%eval 8.0] } (15... h5 16. Qxh5 a6 17. Qxf7 Rb8 18. Qxc7 Rg8 19. Qxd6 Rg5 20. Qxb6 a5 21. Qxa5 Rxa5 22. Nxe6) 16. Nxe6 { [%eval 7.95] } 16... fxe6 { [%eval 7.05] } 17. Qf3 { [%eval 7.41] } 17... Rxf3 { [%eval 7.22] } 18. Rg1 { [%eval 7.15] } 18... Rxf2 { [%eval 7.61] } 19. Kxf2 { [%eval 7.8] } 19... h6 { [%eval 9.52] } 20. Rg5? { (9.52 → 5.10) Mistake. Bb2 was best. } { [%eval 5.1] } (20. Bb2 d5) 20... hxg5 { [%eval 6.15] } 21. h4 { [%eval 6.25] } 21... gxh4 { [%eval 6.61] } 22. Kg3?? { (6.61 → 2.15) Blunder. e4 was best. } { [%eval 2.15] } (22. e4 h3) 22... hxg3 { [%eval 2.17] } 23. Nc3? { (2.17 → 0.69) Mistake. e4 was best. } { [%eval 0.69] } (23. e4 g2 24. d3 d5 25. exd5 exd5 26. Nd2 d4 27. b4 b5 28. Ne4 a5 29. bxa5 c5) 23... b5 { [%eval 0.0] } 24. Nxb5 { [%eval 0.83] } 24... c6?? { (0.83 → 3.37) Blunder. d5 was best. } { [%eval 3.37] } (24... d5 25. Nxa7 c6 26. Nxc6 g2 27. d4 g1=N 28. e4 dxe4 29. b4 e3 30. Bxe3 Nh3 31. d5) 25. Nxd6 { [%eval 2.84] } 25... c5 { [%eval 3.14] } 26. Nf5?? { (3.14 → 0.83) Blunder. e4 was best. } { [%eval 0.83] } (26. e4 g2) 26... exf5 { [%eval 0.84] } 27. b4 { [%eval 0.84] } 27... cxb4 { [%eval 1.34] } 28. e4? { (1.34 → 0.00) Mistake. c4 was best. } { [%eval 0.0] } (28. c4 bxc3) 28... fxe4 { [%eval 0.0] } 29. Ba3?? { (0.00 → -1.99) Blunder. d3 was best. } { [%eval -1.99] } (29. d3 exd3 30. cxd3 g2 31. d4 b3 32. d5 a5 33. d6 a4 34. Bg5 b2 35. d7 b1=B) 29... bxa3 { [%eval -2.0] } 30. d4 { [%eval -2.0] } 30... exd3 { [%eval -2.0] } 31. cxd3 { [%eval -3.5] } 31... a2 { [%eval -3.5] } 32. d4 { [%eval -3.5] } 32... a1=R { [%eval -3.5] } 33. d5 { [%eval -3.5] } 33... Rc1? { (-3.50 → -1.86) Mistake. g2 was best. } { [%eval -1.86] } (33... g2 34. d6 Ra6 35. d7 g1=R 36. d8=K Rb6 37. Kd7 Rb2 38. Kd6 a5 39. Kd5 a4 40. Ke4) 34. d6 { [%eval -1.86] } 34... g2 { [%eval -1.87] } 35. d7 { [%eval -1.87] } 35... g1=R?? { (-1.87 → Mate in 5) Checkmate is now unavoidable. g1=Q was best. } { [%eval #5] } (35... g1=Q 36. d8=K Rb1 37. Ke7 Qc1 38. Ke6 a5 39. Ke5 Qf4 40. Kxf4 a4 41. Ke5 a3 42. Kd5) 36. d8=R { [%eval #5] } 36... Rc8 { [%eval #4] } 37. Rxc8 { [%eval #4] } 37... Rg8 { [%eval #3] } 38. Rxg8 { [%eval #3] } 38... a5 { [%eval #2] } 39. Rb8 { [%eval #2] } 39... a4 { [%eval #1] } 40. Rb3 { [%eval #1] } 40... axb3# { Game ends by variant rule. } 1-0
