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[Event "rated variant:antichess game"] [Site "https://lichess.org/pwPXfSJN"] [Date "2021.03.29"] [Round "-"] [White "ShoulderEscape"] [Black "Armen_Sochi"] [Result "1-0"] [GameId "pwPXfSJN"] [UTCDate "2021.03.29"] [UTCTime "11:56:58"] [WhiteElo "1204"] [BlackElo "1296"] [WhiteRatingDiff "+26"] [BlackRatingDiff "-7"] [Variant "Antichess"] [TimeControl "600+8"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 0.97] } 1... b5 { [%eval 0.36] } 2. Bxb5 { [%eval 0.51] } 2... d6?? { (0.51 → Mate in 14) Checkmate is now unavoidable. e6 was best. } { [%eval #14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 Qh4 5. Qf3 Qxh3 6. Qxh3 Nh6 7. Qxh6) 3. Bxe8 { [%eval #14] } 3... Qxe8 { [%eval #13] } 4. Na3?? { (Mate in 13 → -0.40) Lost forced checkmate sequence. Qg4 was best. } { [%eval -0.4] } (4. Qg4 Bxg4 5. Kd1 Bxd1 6. a3 Bxc2 7. Ra2 Bxb1 8. d4 Bxa2) 4... Bh3 { [%eval -0.32] } 5. Nxh3 { [%eval 0.99] } 5... g5 { [%eval 2.17] } 6. Nxg5 { [%eval 0.94] } 6... Qb5 { [%eval 1.44] } 7. Nxb5 { [%eval 3.44] } 7... a5?? { (3.44 → Mate in 14) Checkmate is now unavoidable. h6 was best. } { [%eval #14] } (7... h6 8. Nxf7 Bg7 9. Nxc7 Bxb2 10. Nxa8 Bxc1 11. Qxc1 a6 12. Nxh6 Nxh6 13. g4 Nxg4 14. Rf1) 8. Nxd6 { [%eval #14] } 8... exd6 { [%eval #14] } 9. Nxh7 { [%eval #13] } 9... Rxh7 { [%eval #13] } 10. Qh5 { [%eval #12] } 10... Rxh5 { [%eval #11] } 11. Rf1 { [%eval #11] } 11... Rxh2 { [%eval #10] } 12. Rh1 { [%eval #11] } 12... Rxg2 { [%eval #10] } 13. Kd1 { [%eval #10] } 13... Rxf2 { [%eval #9] } 14. Rh6 { [%eval #9] } 14... Rxd2 { [%eval #8] } 15. Bxd2?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. Kxd2 was best. } { [%eval #-8] } (15. Kxd2 Bxh6 16. b4 axb4 17. Kc3 Bxe3 18. Kxb4 Bxc1 19. Rxc1 Rxa2 20. Rd1 Rxc2 21. Rxd6 cxd6) 15... Nxh6?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Bxh6 was best. } { [%eval #7] } (15... Bxh6 16. Bxa5 Bxe3 17. Bxc7 Rxa2 18. Bxb8 Rxb2 19. Bxd6 Rxc2 20. Kxc2 Bd2 21. Kxd2 Ne7 22. Bxe7) 16. Bxa5 { [%eval #7] } 16... Rxa5 { [%eval #6] } 17. Rc1 { [%eval #6] } 17... Rxa2 { [%eval #5] } 18. Ke1 { [%eval #5] } 18... Rxb2 { [%eval #4] } 19. Rd1 { [%eval #4] } 19... Rxc2 { [%eval #3] } 20. Rxd6 { [%eval #3] } 20... cxd6 { [%eval #2] } 21. Ke2 { [%eval #2] } 21... Rxe2 { [%eval #1] } 22. e4 { [%eval #1] } 22... Rxe4# { Game ends by variant rule. } 1-0