FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/qRP1wY9z"]
[Date "2023.12.25"]
[Round "-"]
[White "KaterWilson"]
[Black "Here_Now"]
[Result "0-1"]
[GameId "qRP1wY9z"]
[UTCDate "2023.12.25"]
[UTCTime "07:19:53"]
[WhiteElo "1656"]
[BlackElo "1600"]
[WhiteRatingDiff "-7"]
[BlackRatingDiff "+7"]
[Variant "Antichess"]
[TimeControl "30+1"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval -0.03] } 1... Na6?? { (-0.03 → 2.83) Blunder. g6 was best. } { [%eval 2.83] } (1... g6 2. c4 c6 3. Qb3 b5 4. cxb5 cxb5 5. Qxb5 Bg7 6. Qxb8) 2. b4 { [%eval 1.23] } 2... Nxb4 { [%eval 1.45] } 3. a3?? { (1.45 → -1.35) Blunder. Bg2 was best. } { [%eval -1.35] } (3. Bg2 Nxa2) 3... Nxc2 { [%eval -1.08] } 4. Qxc2 { [%eval -0.91] } 4... e6 { [%eval -0.65] } 5. Qxc7?! { (-0.65 → -1.76) Inaccuracy. Qxh7 was best. } { [%eval -1.76] } (5. Qxh7 Rxh7) 5... Bxa3?? { (-1.76 → Mate in 13) Checkmate is now unavoidable. Qxc7 was best. } { [%eval #13] } (5... Qxc7 6. Nf3 Qxc1 7. Kd1 Qxa3 8. Nxa3 Bxa3 9. Rxa3 e5 10. Rxa7 Rxa7 11. Nxe5 b5 12. Nxd7) 6. Nxa3?? { (Mate in 13 → -1.23) Lost forced checkmate sequence. Bxa3 was best. } { [%eval -1.23] } (6. Bxa3 Qxc7 7. Bf8 Kxf8 8. Rxa7 Rxa7 9. Na3 Rxa3 10. Bg2 Rxg3 11. hxg3 Qxg3 12. Bxb7 Qxg1) 6... Qxc7 { [%eval -1.21] } 7. Bh3?? { (-1.21 → Mate in 13) Checkmate is now unavoidable. Bg2 was best. } { [%eval #-13] } (7. Bg2 Qxc1) 7... Qxg3 { [%eval #-13] } 8. Bxe6 { [%eval #-11] } 8... dxe6 { [%eval #-11] } 9. hxg3 { [%eval #-10] } 9... b5 { [%eval #-10] } 10. Rxh7 { [%eval #-9] } 10... Rxh7 { [%eval #-9] } 11. Nxb5 { [%eval #-8] } 11... Rb8?? { (Mate in 8 → Mate in 8) Lost forced checkmate sequence. g5 was best. } { [%eval #8] } (11... g5 12. Rxa7 Rxa7 13. Nxa7 f5 14. Nxc8 Rh3 15. Nxh3 Nf6 16. Nxg5 Nd5 17. Nxe6 Nf4 18. gxf4) 12. Nxa7?? { (Mate in 8 → Mate in 7) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-7] } (12. Rxa7 Rxb5 13. Rxf7 Kxf7 14. Nh3 Rxh3 15. f3 Rxg3 16. e4 Rxf3 17. Bb2 Rxb2 18. Kf1 Rxf1) 12... Rb1 { [%eval #-8] } 13. Nxc8 { [%eval #-7] } 13... Rxc1 { [%eval #-7] } 14. Rxc1 { [%eval #-6] } 14... Rh3 { [%eval #-6] } 15. Nxh3 { [%eval #-5] } 15... g5 { [%eval #-5] } 16. Nxg5 { [%eval #-4] } 16... f6 { [%eval #-4] } 17. Nxe6 { [%eval #-3] } 17... Kd8 { [%eval #-3] } 18. Nxd8 { [%eval #-2] } 18... Ne7 { [%eval #-2] } 19. Nxe7 { [%eval #-1] } 19... f5 { [%eval #-1] } 20. Nxf5# { Game ends by variant rule. } 0-1
