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[Event "Antichess Shield Arena"] [Site "https://lichess.org/qcnhTVxi"] [Date "2025.07.24"] [Round "-"] [White "Funo09"] [Black "Lakshmi_ammu"] [Result "1-0"] [GameId "qcnhTVxi"] [UTCDate "2025.07.24"] [UTCTime "20:05:50"] [WhiteElo "1469"] [BlackElo "1802"] [WhiteRatingDiff "+171"] [BlackRatingDiff "-9"] [WhiteTitle "GM"] [Variant "Antichess"] [TimeControl "180+2"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. c3?? { (0.15 → -1.80) Blunder. e3 was best. } { [%eval -1.8] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e6 { [%eval -4.28] } 2. Na3 { [%eval -1.79] } 2... Bxa3 { [%eval -3.2] } 3. bxa3 { [%eval -1.65] } 3... Qe7? { (-1.65 → -0.39) Mistake. a5 was best. } { [%eval -0.39] } (3... a5 4. g4 Qh4 5. Qa4 Qxf2 6. Kxf2 b6 7. Qxa5 bxa5 8. a4) 4. Qb3?? { (-0.39 → -2.69) Blunder. Qa4 was best. } { [%eval -2.69] } (4. Qa4 Qxa3 5. Qxa7 Rxa7 6. Bxa3 Rxa3 7. c4 Rxa2 8. Rxa2 c5) 4... Qxa3 { [%eval -2.0] } 5. Qxa3 { [%eval -1.92] } 5... Na6?? { (-1.92 → Mate in 15) Checkmate is now unavoidable. a6 was best. } { [%eval #15] } (5... a6 6. Qxa6 bxa6 7. e3 a5 8. Ne2 Ra6 9. Ng3 Ne7 10. Bxa6 Nxa6 11. Ba3) 6. Qxa6 { [%eval #15] } 6... bxa6 { [%eval #14] } 7. e4?? { (Mate in 14 → 0.37) Lost forced checkmate sequence. e3 was best. } { [%eval 0.37] } (7. e3 Ne7 8. Bxa6 Bxa6 9. Kf1 Bxf1 10. Rb1 Bxg2 11. Ba3 Bxh1 12. Bxe7 Kxe7) 7... Bb7?? { (0.37 → Mate in 12) Checkmate is now unavoidable. Nf6 was best. } { [%eval #12] } (7... Nf6 8. Bxa6 Nxe4 9. Bxc8 Rxc8 10. Nf3 Nxf2 11. Kxf2 g5 12. Nxg5) 8. Bxa6 { [%eval #12] } 8... Bxe4 { [%eval #11] } 9. h3 { [%eval #11] } 9... Bxg2 { [%eval #10] } 10. h4 { [%eval #10] } 10... Bxh1 { [%eval #9] } 11. Nf3 { [%eval #9] } 11... Bxf3 { [%eval #8] } 12. h5 { [%eval #9] } 12... Bxh5 { [%eval #8] } 13. f3 { [%eval #8] } 13... Bxf3 { [%eval #7] } 14. Kd1 { [%eval #7] } 14... Bxd1 { [%eval #6] } 15. Be2 { [%eval #6] } 15... Bxe2 { [%eval #5] } 16. d3 { [%eval #5] } 16... Bxd3 { [%eval #4] } 17. c4 { [%eval #4] } 17... Bxc4 { [%eval #3] } 18. Rb1 { [%eval #3] } 18... Bxa2 { [%eval #2] } 19. Bd2 { [%eval #2] } 19... Bxb1 { [%eval #1] } 20. Bh6 { [%eval #1] } 20... Nxh6# { Game ends by variant rule. } 1-0