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[Event "Hourly Antichess Arena"] [Site "https://lichess.org/qg3fICcB"] [Date "2022.03.22"] [Round "-"] [White "Dima_Kubin"] [Black "Mohdpro"] [Result "0-1"] [GameId "qg3fICcB"] [UTCDate "2022.03.22"] [UTCTime "13:09:03"] [WhiteElo "1369"] [BlackElo "1500"] [WhiteRatingDiff "-5"] [BlackRatingDiff "+169"] [WhiteBerserk "true"] [BlackBerserk "true"] [Variant "Antichess"] [TimeControl "180+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. a3?? { (0.15 → -3.00) Blunder. e3 was best. } { [%eval -3.0] } (1. e3 e6) 1... g6?? { (-3.00 → -0.95) Blunder. e6 was best. } { [%eval -0.95] } (1... e6 2. c4 Bxa3 3. Nxa3 Ne7 4. Nc2 b5 5. Rxa7 Rxa7 6. cxb5) 2. h3 { [%eval -0.54] } 2... d6 { [%eval -0.92] } 3. e3?! { (-0.92 → -2.09) Inaccuracy. c3 was best. } { [%eval -2.09] } (3. c3 Bxh3) 3... Bxh3 { [%eval -1.84] } 4. Nxh3?? { (-1.84 → Mate in 15) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #-15] } (4. Rxh3 g5 5. Rxh7 Rxh7 6. Ba6 Nxa6 7. Qf3 c6 8. Qxc6 bxc6 9. f4 gxf4 10. exf4 Nb4) 4... g5 { [%eval #-15] } 5. Nxg5 { [%eval #-14] } 5... Nf6?? { (Mate in 14 → -1.70) Lost forced checkmate sequence. h5 was best. } { [%eval -1.7] } (5... h5 6. Rxh5 Rxh5 7. Qxh5 Nc6 8. Nxf7 Kxf7 9. Qxf7 b5 10. Bxb5 Qe8 11. Qxg8 Qg6 12. Qxf8) 6. Nxf7 { [%eval -1.82] } 6... Kxf7 { [%eval -2.23] } 7. Rxh7 { [%eval -2.5] } 7... Rxh7?? { (-2.50 → Mate in 12) Checkmate is now unavoidable. Nxh7 was best. } { [%eval #12] } (7... Nxh7) 8. Qh5?? { (Mate in 12 → -7.23) Lost forced checkmate sequence. Ba6 was best. } { [%eval -7.23] } (8. Ba6 Nxa6 9. e4 Nxe4 10. Qf3 Nxd2 11. Qxf7 Rxf7 12. Kxd2 Rxf2 13. Ke2 Rxe2 14. g3 Rxc2) 8... Rxh5?? { (-7.23 → Mate in 13) Checkmate is now unavoidable. Nxh5 was best. } { [%eval #13] } (8... Nxh5) 9. g4 { [%eval #13] } 9... Nxg4 { [%eval #12] } 10. Kd1?? { (Mate in 12 → Mate in 11) Lost forced checkmate sequence. Bh3 was best. } { [%eval #-11] } (10. Bh3 Nxf2 11. Kxf2 Rxh3 12. e4 Rxa3 13. bxa3 Kg6 14. e5 dxe5 15. d4 exd4 16. Nc3 dxc3) 10... Nxe3 { [%eval #-11] } 11. dxe3 { [%eval #-10] } 11... Rh3 { [%eval #-10] } 12. Bxh3 { [%eval #-9] } 12... Ke6 { [%eval #-9] } 13. Bxe6 { [%eval #-8] } 13... Qc8 { [%eval #-8] } 14. Bxc8 { [%eval #-7] } 14... e6 { [%eval #-8] } 15. Bxe6 { [%eval #-7] } 15... d5?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. Nd7 was best. } { [%eval #9] } (15... Nd7 16. Bxd7 Rc8 17. Bxc8 c5 18. Bxb7 a6 19. Bxa6 c4 20. Bxc4 d5 21. Bxd5 Bxa3 22. Rxa3#) 16. Bxd5 { [%eval #9] } 16... Bxa3 { [%eval #8] } 17. Bxb7 { [%eval #8] } 17... Bxb2 { [%eval #7] } 18. Bxa8 { [%eval #7] } 18... Bxc1 { [%eval #6] } 19. Kxc1?? { (Mate in 6 → Mate in 2) Lost forced checkmate sequence. Rxa7 was best. } { [%eval #-2] } (19. Rxa7 Bxe3 20. Rxc7 Bxf2 21. Ke1 Bxe1 22. Nd2 Bxd2 23. Rc3 Bxc3 24. Bc6 Nxc6#) 19... Nc6?? { (Mate in 2 → 0.00) Lost forced checkmate sequence. a5 was best. } { [%eval 0.0] } (19... a5 20. Rxa5 Nc6 21. Bxc6#) 20. Bxc6?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Rxa7 was best. } { [%eval #-1] } (20. Rxa7 Nxa7 21. Bc6 Nxc6 22. e4 Ne7 23. Nc3 c6 24. Ne2 Nd5 25. exd5 cxd5 26. c4 dxc4) 20... a5 { [%eval #-1] } 21. Rxa5# { Game ends by variant rule. } 0-1