FEN
[Event "rated variant:threeCheck game"]
[Site "https://lichess.org/qjCK1OEF"]
[Date "2026.02.12"]
[Round "-"]
[White "WWW_KPV_WWW"]
[Black "Ven1Vid1Vic1"]
[Result "1-0"]
[GameId "qjCK1OEF"]
[UTCDate "2026.02.12"]
[UTCTime "16:24:27"]
[WhiteElo "1674"]
[BlackElo "1971"]
[WhiteRatingDiff "+43"]
[BlackRatingDiff "-9"]
[Variant "Three-check"]
[TimeControl "60+0"]
[ECO "B20"]
[Opening "Sicilian Defense: Bowdler Attack"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 2.07] } 1... c5 { [%eval 2.81] } 2. Bc4?! { (2.81 → 2.01) Inaccuracy. Nf3 was best. } { [%eval 2.01] } { B20 Sicilian Defense: Bowdler Attack } (2. Nf3 Nc6 3. c3 Nf6 4. e5 Ng4 5. Na3 e6 6. Nc4 b5) 2... e6 { [%eval 0.96] } 3. Nf3 { [%eval 2.04] } 3... Nc6 { [%eval 1.74] } 4. Nc3 { [%eval 2.01] } 4... Nd4 { [%eval 2.15] } 5. Nxd4?? { (2.15 → 0.07) Blunder. e5 was best. } { [%eval 0.07] } (5. e5 b6 6. Ne4 Bb7 7. Nfg5 Bxe4 8. Nxe4 b5 9. c3 Nc2+) 5... cxd4 { [%eval 0.11] } 6. Nb5 { [%eval 0.0] } 6... a6 { [%eval 0.0] } 7. Nd6+?? { (0.00 → -3.05) Blunder. Nxd4 was best. } { [%eval -3.05] } (7. Nxd4 b5 8. Bd5 exd5 9. Qe2 Qe7 10. O-O dxe4 11. d3 Nf6) 7... Bxd6 { [%eval -3.02] } 8. d3?? { (-3.02 → -6.71) Blunder. Bd3 was best. } { [%eval -6.71] } (8. Bd3) 8... Bb4+ { [%eval -6.34] } 9. Kf1 { [%eval -6.15] } 9... b5 { [%eval -6.76] } 10. Bd2 { [%eval -9.57] } 10... Be7? { (-9.57 → -5.01) Mistake. Bxd2 was best. } { [%eval -5.01] } (10... Bxd2 11. Qxd2 bxc4 12. h4 Qf6 13. f3 Rb8 14. b3 Ne7 15. dxc4 d3 16. Rb1) 11. Bb3 { [%eval -5.77] } 11... Bb7 { [%eval -4.61] } 12. Qf3 { [%eval -5.32] } 12... Nf6 { [%eval -5.25] } 13. Bg5 { [%eval -6.61] } 13... O-O { [%eval -6.17] } 14. Qh3?! { (-6.17 → -16.37) Inaccuracy. h4 was best. } { [%eval -16.37] } (14. h4 Bd6 15. Qe2 Kh8 16. g3 Qc7 17. Bxf6 gxf6 18. Qg4 Qc5 19. Kg1 Be7) 14... h6?? { (-16.37 → -3.94) Blunder. Nxe4 was best. } { [%eval -3.94] } (14... Nxe4) 15. Bxh6 { [%eval -4.61] } 15... gxh6?? { (-4.61 → Mate in 2) Checkmate is now unavoidable. Ne8 was best. } { [%eval #2] } (15... Ne8 16. Bf4 Bg5 17. g3 Qf6 18. a4 Qg6 19. Bxg5 Qxg5 20. f4 Qh6 21. Qxh6) 16. Qxh6 { [%eval #5] } 16... Ng4 { [%eval #2] } 17. Qh5?? { (Mate in 2 → -13.92) Lost forced checkmate sequence. Qg6+ was best. } { [%eval -13.92] } (17. Qg6+ Kh8 18. Qh5#) 17... f5?? { (-13.92 → Mate in 2) Checkmate is now unavoidable. Ne3+ was best. } { [%eval #2] } (17... Ne3+ 18. Kg1 Bd5 19. Qe5 Ng4 20. Qf4 Bg5 21. Qxg4 Qf6 22. f4 Qxf4 23. Qxf4) 18. Qg6+ { [%eval #1] } 18... Kh8 { [%eval #1] } 19. Qh5# { Game ends by variant rule. } 1-0