FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/r4KfCUDq"]
[Date "2024.11.28"]
[Round "-"]
[White "TDK76"]
[Black "GBenedetto"]
[Result "0-1"]
[GameId "r4KfCUDq"]
[UTCDate "2024.11.28"]
[UTCTime "17:31:45"]
[WhiteElo "1936"]
[BlackElo "1605"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+19"]
[Variant "Antichess"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. c4 { [%eval -0.11] } 1... c6 { [%eval 0.1] } 2. b3 { [%eval -0.04] } 2... Qa5 { [%eval -0.18] } 3. g4?! { (-0.18 → -1.19) Inaccuracy. a4 was best. } { [%eval -1.19] } (3. a4) 3... Qxd2? { (-1.19 → 0.31) Mistake. Qxa2 was best. } { [%eval 0.31] } (3... Qxa2 4. Rxa2) 4. Kxd2 { [%eval 0.46] } 4... f5?! { (0.46 → 1.38) Inaccuracy. g6 was best. } { [%eval 1.38] } (4... g6 5. Na3 h5 6. gxh5 gxh5 7. h4 Rh6 8. Rh3 Kd8 9. e4 Rf6 10. Qxh5) 5. gxf5 { [%eval 0.63] } 5... b5?? { (0.63 → 5.40) Blunder. h5 was best. } { [%eval 5.4] } (5... h5) 6. cxb5 { [%eval 4.64] } 6... cxb5 { [%eval 2.82] } 7. f6?? { (2.82 → 0.90) Blunder. Kd3 was best. } { [%eval 0.9] } (7. Kd3 h5) 7... gxf6? { (0.90 → 2.48) Mistake. Nxf6 was best. } { [%eval 2.48] } (7... Nxf6 8. b4) 8. a4?! { (2.48 → 1.80) Inaccuracy. b4 was best. } { [%eval 1.8] } (8. b4 h5) 8... bxa4 { [%eval 1.53] } 9. Rxa4 { [%eval 1.51] } 9... Ba6?? { (1.51 → 4.51) Blunder. h5 was best. } { [%eval 4.51] } (9... h5 10. Rxa7) 10. Rxa6 { [%eval 4.24] } 10... Nxa6 { [%eval 4.0] } 11. Nf3 { [%eval 2.54] } 11... Nb4?? { (2.54 → Mate in 10) Checkmate is now unavoidable. Nb8 was best. } { [%eval #10] } (11... Nb8 12. Nc3) 12. Ne5 { [%eval #14] } 12... fxe5 { [%eval -0.08] } 13. Kc3?? { (-0.08 → -1.88) Blunder. f4 was best. } { [%eval -1.88] } (13. f4 exf4) 13... Rd8? { (-1.88 → -0.31) Mistake. e4 was best. } { [%eval -0.31] } (13... e4 14. Kxb4 e3 15. Qxd7 Kxd7 16. fxe3 a5 17. Kxa5 Rxa5 18. h4 Kc7 19. Ba3) 14. Kxb4 { [%eval -0.6] } 14... a5?! { (-0.60 → 0.37) Inaccuracy. e4 was best. } { [%eval 0.37] } (14... e4) 15. Kxa5 { [%eval 0.36] } 15... Bh6?? { (0.36 → Mate in 15) Checkmate is now unavoidable. h5 was best. } { [%eval #15] } (15... h5 16. Qxd7) 16. Bxh6 { [%eval #15] } 16... Nxh6 { [%eval #15] } 17. Qxd7 { [%eval #16] } 17... Kxd7 { [%eval 4.08] } 18. e4?? { (4.08 → Mate in 6) Checkmate is now unavoidable. Nd2 was best. } { [%eval #-6] } (18. Nd2) 18... Nf5 { [%eval #-6] } 19. exf5 { [%eval #-5] } 19... Ke6 { [%eval #-5] } 20. fxe6 { [%eval #-4] } 20... Rd3 { [%eval #-4] } 21. Bxd3 { [%eval #-3] } 21... e4 { [%eval #-3] } 22. Bxe4 { [%eval #-2] } 22... Rg8 { [%eval #-2] } 23. Bxh7 { [%eval #-1] } 23... Rg1 { [%eval #-1] } 24. Rxg1# { Game ends by variant rule. } 0-1