FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/rfB1eZp4"]
[Date "2025.09.14"]
[Round "-"]
[White "PerfectMove_007"]
[Black "yuza40"]
[Result "1-0"]
[GameId "rfB1eZp4"]
[UTCDate "2025.09.14"]
[UTCTime "16:32:10"]
[WhiteElo "1943"]
[BlackElo "2321"]
[WhiteRatingDiff "+27"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "60+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... b5 { [%eval 2.0] } 2. Bxb5 { [%eval 1.19] } 2... e5?? { (1.19 → 7.70) Blunder. e6 was best. } { [%eval 7.7] } (2... e6 3. Bxd7 Bxd7 4. a4 Bxa4 5. Rxa4 Qxd2 6. Kxd2 Ne7 7. Rxa7) 3. Bxd7 { [%eval 5.68] } 3... Kxd7 { [%eval 7.24] } 4. b3?? { (7.24 → 0.57) Blunder. Qh5 was best. } { [%eval 0.57] } (4. Qh5 Qg5 5. Qxg5 Bd6 6. Qxg7 h5 7. Qxg8 Rxg8 8. g4 Rxg4) 4... Ba3 { [%eval 0.49] } 5. Nxa3 { [%eval 2.04] } 5... Ke6?! { (2.04 → 3.24) Inaccuracy. Qh4 was best. } { [%eval 3.24] } (5... Qh4 6. Qf3) 6. Qh5 { [%eval 2.48] } 6... Qxd2 { [%eval 3.07] } 7. Bxd2 { [%eval 2.37] } 7... Nd7?? { (2.37 → 15.92) Blunder. f6 was best. } { [%eval 15.92] } (7... f6) 8. Qxe5?? { (15.92 → -0.61) Blunder. Qxf7 was best. } { [%eval -0.61] } (8. Qxf7 Kxf7 9. c4 a5 10. Bxa5 Rxa5 11. c5 Nxc5 12. Rd1 Rxa3 13. f4 Rxb3) 8... Nxe5 { [%eval -0.82] } 9. g4 { [%eval -0.82] } 9... Nxg4 { [%eval -1.34] } 10. Nb5?? { (-1.34 → Mate in 11) Checkmate is now unavoidable. Nb1 was best. } { [%eval #-11] } (10. Nb1 Nxe3) 10... Nxf2?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Nxh2 was best. } { [%eval #11] } (10... Nxh2 11. Rxh2 a5 12. Bxa5 Rxa5 13. Nxc7 Rxa2 14. Nxe6 fxe6 15. Rxa2 Ba6 16. Rxa6) 11. Nxc7 { [%eval #11] } 11... Nxh1 { [%eval #10] } 12. Nxe6 { [%eval #10] } 12... fxe6 { [%eval #8] } 13. Kf2 { [%eval #8] } 13... Nxf2 { [%eval #7] } 14. Rd1 { [%eval #7] } 14... Nxd1 { [%eval #6] } 15. Bb4 { [%eval #7] } 15... Nxe3 { [%eval #6] } 16. Nf3 { [%eval #6] } 16... Nxc2 { [%eval #5] } 17. h4 { [%eval #5] } 17... Nxb4 { [%eval #4] } 18. Ne5 { [%eval #4] } 18... Nxa2 { [%eval #3] } 19. b4 { [%eval #3] } 19... Nxb4 { [%eval #2] } 20. Ng6 { [%eval #2] } 20... hxg6 { [%eval #1] } 21. h5 { [%eval #1] } 21... Rxh5# { Game ends by variant rule. } 1-0
