FEN
[Event "Hourly Antichess Arena"]
[Site "https://lichess.org/sLruyvZ1"]
[Date "2025.08.26"]
[Round "-"]
[White "harshanravi"]
[Black "Amirhasan1387"]
[Result "1-0"]
[GameId "sLruyvZ1"]
[UTCDate "2025.08.26"]
[UTCTime "11:08:19"]
[WhiteElo "677"]
[BlackElo "1528"]
[WhiteRatingDiff "+579"]
[BlackRatingDiff "-30"]
[WhiteBerserk "true"]
[BlackBerserk "true"]
[Variant "Antichess"]
[TimeControl "300+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... d6?? { (2.49 → Mate in 16) Checkmate is now unavoidable. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval #15] } 2... bxa6 { [%eval #13] } 3. Nf3?? { (Mate in 13 → 0.06) Lost forced checkmate sequence. Qg4 was best. } { [%eval 0.06] } (3. Qg4 Bxg4 4. Kd1 Bxd1 5. Nc3 Bxc2 6. Nb5 axb5 7. Rb1 Bxb1) 3... Bh3 { [%eval -0.31] } 4. gxh3 { [%eval 0.06] } 4... g5 { [%eval 0.2] } 5. Nxg5 { [%eval 0.37] } 5... h6 { [%eval -0.37] } 6. Nxf7 { [%eval -0.91] } 6... Kxf7 { [%eval -0.49] } 7. Rg1?! { (-0.49 → -1.53) Inaccuracy. c4 was best. } { [%eval -1.53] } (7. c4 Qe8) 7... Kg6?? { (-1.53 → 3.23) Blunder. Qe8 was best. } { [%eval 3.23] } (7... Qe8 8. Rxg8) 8. Rxg6 { [%eval 1.96] } 8... Bg7?? { (1.96 → Mate in 14) Checkmate is now unavoidable. Nd7 was best. } { [%eval #14] } (8... Nd7 9. Rxh6) 9. Rxh6 { [%eval #15] } 9... Bxh6 { [%eval #13] } 10. Qf3 { [%eval #13] } 10... Bxe3 { [%eval #12] } 11. Qxa8 { [%eval 5.74] } 11... Bxd2?? { (5.74 → Mate in 11) Checkmate is now unavoidable. Rxh3 was best. } { [%eval #11] } (11... Rxh3) 12. Qxa7 { [%eval #11] } 12... Bxc1 { [%eval #10] } 13. Qxa6 { [%eval #10] } 13... Rxh3 { [%eval #9] } 14. Qxd6 { [%eval #9] } 14... Rxh2 { [%eval #8] } 15. Qxc7 { [%eval #8] } 15... Rxf2 { [%eval #7] } 16. Qxe7 { [%eval #7] } 16... Qxe7 { [%eval #5] } 17. Kxf2 { [%eval #5] } 17... Bxb2 { [%eval #4] } 18. Nc3 { [%eval #5] } 18... Bxa1 { [%eval #3] } 19. a4 { [%eval #4] } 19... Bxc3 { [%eval #3] } 20. a5 { [%eval #3] } 20... Bxa5 { [%eval #2] } 21. c3 { [%eval #2] } 21... Bxc3 { [%eval #1] } 22. Ke1 { [%eval #1] } 22... Bxe1# { Game ends by variant rule. } 1-0