FEN
[Event "QSA Beginners Practice Session Arena"]
[Site "https://lichess.org/sSXcF13W"]
[Date "2025.08.08"]
[Round "-"]
[White "Adwik0716"]
[Black "Naval122014"]
[Result "0-1"]
[GameId "sSXcF13W"]
[UTCDate "2025.08.08"]
[UTCTime "15:32:03"]
[WhiteElo "889"]
[BlackElo "1258"]
[WhiteRatingDiff "-20"]
[BlackRatingDiff "+74"]
[Variant "Antichess"]
[TimeControl "300+5"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4?? { (0.15 → Mate in 16) Checkmate is now unavoidable. e3 was best. } { [%eval #-16] } (1. e3 b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Qa4 Bxa2) 1... e5?? { (Mate in 16 → Mate in 16) Lost forced checkmate sequence. b5 was best. } { [%eval #16] } (1... b5 2. Bxb5 d5 3. Bxe8 dxe4 4. Bxf7 Qxd2 5. Bxd2 h5 6. Bxh5) 2. d4?? { (Mate in 16 → -10.33) Lost forced checkmate sequence. b4 was best. } { [%eval -10.33] } (2. b4 Bxb4 3. Qg4 Bxd2 4. Qxg7 Bxc1 5. Qxg8 Rxg8 6. g4 Rxg4) 2... exd4 { [%eval #-21] } 3. Qxd4 { [%eval -0.92] } 3... Qh4?! { (-0.92 → -0.12) Inaccuracy. b5 was best. } { [%eval -0.12] } (3... b5 4. Bxb5 Qe7 5. Bxd7 Nxd7 6. Qxa7 Qxe4 7. Qxa8 Qxc2 8. Qxc8) 4. Qxd7 { [%eval -0.03] } 4... Qxe4 { [%eval -0.15] } 5. Qxe8 { [%eval 0.0] } 5... Qxe8?? { (0.00 → 6.48) Blunder. Qxc2 was best. } { [%eval 6.48] } (5... Qxc2 6. Qxc8 Qxc1 7. Qxb7 Qxe1 8. Qxa7 Qxf1 9. Qxb8 Qxg2 10. Qxc7 Rxa2 11. Rxa2) 6. Ke2?? { (6.48 → Mate in 12) Checkmate is now unavoidable. b4 was best. } { [%eval #-12] } (6. b4 Qxe1) 6... Qxe2 { [%eval #-12] } 7. Bxe2 { [%eval #-11] } 7... Bb4?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. b5 was best. } { [%eval #11] } (7... b5 8. Bxb5 g5 9. Bxg5 Nf6 10. Bxf6 Bd6 11. Bxh8 Bxh2 12. Rxh2 h5 13. Rxh5) 8. c3?? { (Mate in 11 → Mate in 11) Lost forced checkmate sequence. Bg4 was best. } { [%eval #-11] } (8. Bg4 Bxg4 9. Ne2 Bxe2 10. Re1 Bxe1 11. Na3 Bxf2 12. h4 Bxh4 13. g3 Bxg3) 8... Bxc3 { [%eval #-11] } 9. bxc3 { [%eval #-9] } 9... Nc6?? { (Mate in 9 → Mate in 12) Lost forced checkmate sequence. g5 was best. } { [%eval #12] } (9... g5 10. Bxg5 b5 11. Bxb5 Nh6 12. Bxh6 Nc6 13. Bxc6 Rd8 14. Bxa8 Rd5 15. Bxd5) 10. Bh6?? { (Mate in 12 → 1.30) Lost forced checkmate sequence. Bg4 was best. } { [%eval 1.3] } (10. Bg4 Bxg4 11. Ne2 Bxe2 12. g4 Bxg4 13. f3 Bxf3 14. Nd2 Bxh1 15. Ne4 Bxe4) 10... gxh6 { [%eval 1.59] } 11. Ba6 { [%eval 1.47] } 11... bxa6 { [%eval 1.71] } 12. Na3?? { (1.71 → -1.51) Blunder. a4 was best. } { [%eval -1.51] } (12. a4 h5) 12... Nd4?? { (-1.51 → 6.74) Blunder. Bh3 was best. } { [%eval 6.74] } (12... Bh3 13. gxh3) 13. cxd4 { [%eval 5.77] } 13... Nf6?? { (5.77 → Mate in 8) Checkmate is now unavoidable. Bh3 was best. } { [%eval #8] } (13... Bh3 14. Nxh3) 14. Nc4?? { (Mate in 8 → Mate in 9) Lost forced checkmate sequence. d5 was best. } { [%eval #-9] } (14. d5 Nxd5 15. g4 Bxg4 16. f4 Nxf4 17. Rd1 Bxd1 18. Nc2 Bxc2 19. a4 Bxa4) 14... Bb7?? { (Mate in 9 → Mate in 7) Lost forced checkmate sequence. a5 was best. } { [%eval #7] } (14... a5 15. Nxa5 c6 16. Nxc6 Rd8 17. Nxa7 Rxd4 18. Nxc8 Rxa2 19. Rxa2 Rd6 20. Nxd6) 15. Nd6 { [%eval #9] } 15... cxd6 { [%eval #7] } 16. Nf3?? { (Mate in 7 → -6.57) Lost forced checkmate sequence. h4 was best. } { [%eval -6.57] } (16. h4 Bxg2 17. f4 Bxh1 18. Nf3 Bxf3 19. Rd1 Bxd1 20. a4 Bxa4 21. h5 Nxh5) 16... Bxf3 { [%eval -5.65] } 17. gxf3 { [%eval -6.41] } 17... Rhc8?? { (-6.41 → Mate in 10) Checkmate is now unavoidable. Ne8 was best. } { [%eval #10] } (17... Ne8) 18. Rac1?? { (Mate in 10 → -4.02) Lost forced checkmate sequence. d5 was best. } { [%eval -4.02] } (18. d5 Nxd5 19. f4 Nxf4 20. Rab1 Rc1 21. Rhxc1 Rb8 22. Rxb8 Ne6 23. Rb5 axb5) 18... Rxc1 { [%eval -4.62] } 19. Rxc1 { [%eval -4.99] } 19... Rc8?? { (-4.99 → 4.97) Blunder. Nd7 was best. } { [%eval 4.97] } (19... Nd7) 20. Rxc8 { [%eval 3.85] } 20... Ne4?? { (3.85 → 11.62) Blunder. Nd7 was best. } { [%eval 11.62] } (20... Nd7 21. Rc1) 21. fxe4 { [%eval 12.16] } 21... f5 { [%eval 12.28] } 22. exf5 { [%eval 13.23] } 22... h5 { [%eval 13.2] } 23. Rc5?? { (13.20 → 0.59) Blunder. f6 was best. } { [%eval 0.59] } (23. f6 d5) 23... dxc5 { [%eval 0.94] } 24. dxc5 { [%eval 1.66] } 24... a5 { [%eval 1.07] } 25. f4? { (1.07 → -0.08) Mistake. f6 was best. } { [%eval -0.08] } (25. f6 h4) 25... h4 { [%eval 1.24] } 26. h3?? { (1.24 → Mate in 12) Checkmate is now unavoidable. f6 was best. } { [%eval #-12] } (26. f6 a4) 26... a4 { [%eval #-12] } 27. a3 { [%eval #-2] } 27... a5 { [%eval #-2] } 28. c6 { [%eval #-1] } 28... h5 { [%eval #-1] } 29. f6# { Game ends by variant rule. } 0-1