FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/syZiYiYn"]
[Date "2025.11.25"]
[Round "-"]
[White "DimaTEL"]
[Black "AbsoluteZxro"]
[Result "1-0"]
[GameId "syZiYiYn"]
[UTCDate "2025.11.25"]
[UTCTime "14:58:20"]
[WhiteElo "988"]
[BlackElo "1144"]
[WhiteRatingDiff "+91"]
[BlackRatingDiff "-10"]
[Variant "Antichess"]
[TimeControl "120+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 2.49] } 1... e5?? { (2.49 → 6.34) Blunder. b5 was best. } { [%eval 6.34] } (1... b5 2. Bxb5 Ba6 3. Bxd7 Nxd7 4. c4 Bxc4 5. Na3 Bxa2 6. Rxa2) 2. Ba6 { [%eval 4.85] } 2... bxa6 { [%eval 2.89] } 3. Qh5 { [%eval 2.63] } 3... Bb7?? { (2.63 → Mate in 15) Checkmate is now unavoidable. Qf6 was best. } { [%eval #15] } (3... Qf6 4. Qxh7 Rxh7 5. a4 Qxf2 6. Kxf2 Rxh2 7. Rxh2 a5 8. Rh6) 4. Qxf7 { [%eval #15] } 4... Kxf7 { [%eval #12] } 5. Nh3 { [%eval #13] } 5... Bxg2 { [%eval #12] } 6. d4?? { (Mate in 12 → Mate in 13) Lost forced checkmate sequence. Ng1 was best. } { [%eval #-13] } (6. Ng1 Bxh1 7. Nf3 Bxf3 8. e4 Bxe4 9. Nc3 Bxc2 10. d3 Bxd3 11. Ne4 Bxe4) 6... Bxh3?? { (Mate in 13 → -2.20) Lost forced checkmate sequence. Bxh1 was best. } { [%eval -2.2] } (6... Bxh1 7. dxe5 Qg5 8. Nxg5 h5 9. Nxf7 Bf3 10. Nxh8 g6 11. Nxg6 c5 12. Nxf8) 7. dxe5 { [%eval -3.06] } 7... Qf6?? { (-3.06 → Mate in 10) Checkmate is now unavoidable. Ba3 was best. } { [%eval #10] } (7... Ba3 8. bxa3) 8. exf6 { [%eval #10] } 8... gxf6 { [%eval #9] } 9. Rf1?? { (Mate in 9 → -0.84) Lost forced checkmate sequence. b4 was best. } { [%eval -0.84] } (9. b4 Bxb4 10. Nc3 Bxc3 11. Ke2 Bxa1 12. Bb2 Bxb2 13. Ra1 Bxa1 14. c3 Bxc3) 9... Bxf1 { [%eval -0.76] } 10. Kxf1 { [%eval -0.74] } 10... Ba3 { [%eval -0.71] } 11. Nxa3 { [%eval -1.0] } 11... Nc6?? { (-1.00 → Mate in 10) Checkmate is now unavoidable. Nh6 was best. } { [%eval #10] } (11... Nh6 12. Ke2 d6 13. f4 Ng8 14. Kf2 h6 15. Kg2 a5) 12. Nb5 { [%eval #10] } 12... axb5 { [%eval #9] } 13. c4?? { (Mate in 9 → -9.85) Lost forced checkmate sequence. b4 was best. } { [%eval -9.85] } (13. b4 Nxb4 14. c4 bxc4 15. Rb1 Nxa2 16. Rb3 cxb3 17. e4 Nxc1 18. Ke2 Nxe2) 13... bxc4 { [%eval -6.85] } 14. b3?? { (-6.85 → Mate in 10) Checkmate is now unavoidable. f4 was best. } { [%eval #-10] } (14. f4 a5) 14... cxb3 { [%eval #-10] } 15. axb3 { [%eval #-9] } 15... Nd4 { [%eval #-10] } 16. Rxa7 { [%eval #-9] } 16... Nxb3?? { (Mate in 9 → -2.46) Lost forced checkmate sequence. Rxa7 was best. } { [%eval -2.46] } (16... Rxa7 17. exd4 Nh6 18. Bxh6 Kg7 19. Bxg7 f5 20. Bxh8 c5 21. dxc5 d5 22. cxd6) 17. Rxc7?? { (-2.46 → Mate in 8) Checkmate is now unavoidable. Rxa8 was best. } { [%eval #-8] } (17. Rxa8 Nxc1) 17... Nxc1 { [%eval #-8] } 18. Rxd7 { [%eval #-7] } 18... Ke7?? { (Mate in 7 → -2.88) Lost forced checkmate sequence. h5 was best. } { [%eval -2.88] } (18... h5 19. Rxf7 Nh6 20. Rxf6 Rhd8 21. Rxh6 Ra2 22. Rxh5 Rxf2 23. Kxf2 Ne2 24. Kxe2) 19. Rxe7 { [%eval -3.16] } 19... Nxe7 { [%eval -3.61] } 20. Ke2?? { (-3.61 → Mate in 11) Checkmate is now unavoidable. e4 was best. } { [%eval #-11] } (20. e4 Nf5 21. exf5 Nb3 22. Ke2 Na5 23. Ke3 Rhb8 24. Ke2 h6 25. h4 h5) 20... Nxe2 { [%eval #-11] } 21. f4 { [%eval #-10] } 21... Nxf4 { [%eval #-10] } 22. exf4 { [%eval #-9] } 22... Ra6?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. f5 was best. } { [%eval #2] } (22... f5 23. h4 Rhf8 24. h5 Rf7 25. h6 Rg7 26. hxg7 Nc8 27. g8=Q Na7 28. Qxh7) 23. f5 { [%eval #2] } 23... Nxf5 { [%eval #1] } 24. h4 { [%eval #1] } 24... Nxh4# { Game ends by variant rule. } 1-0
