FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/tROW7mYE"]
[Date "2023.03.23"]
[Round "-"]
[White "David_is_back"]
[Black "jassem0"]
[Result "1-0"]
[GameId "tROW7mYE"]
[UTCDate "2023.03.23"]
[UTCTime "16:46:49"]
[WhiteElo "1670"]
[BlackElo "1633"]
[WhiteRatingDiff "+136"]
[BlackRatingDiff "-4"]
[Variant "Antichess"]
[TimeControl "180+2"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e3 { [%eval 1.3] } 1... b5 { [%eval 1.41] } 2. Bxb5 { [%eval 1.23] } 2... c6?? { (1.23 → 5.14) Blunder. e6 was best. } { [%eval 5.14] } (2... e6 3. Bxd7 Bxd7 4. Nh3 h5 5. Qxh5 Rxh5 6. Ng5 Rxh2 7. Rxh2) 3. Bxc6 { [%eval 5.53] } 3... Nxc6 { [%eval 5.65] } 4. b4 { [%eval 4.59] } 4... Nxb4 { [%eval 5.45] } 5. a3?? { (5.45 → 0.90) Blunder. Qf3 was best. } { [%eval 0.9] } (5. Qf3 Nxc2 6. Qxf7 Kxf7 7. e4 Nxa1 8. Kd1 Nb3 9. axb3 g6) 5... Nxc2 { [%eval 4.05] } 6. Qxc2 { [%eval 3.78] } 6... Qa5?! { (3.78 → 4.83) Inaccuracy. e6 was best. } { [%eval 4.83] } (6... e6 7. Qxh7 Rxh7 8. Bb2 Rxh2 9. Bxg7 Rxg2 10. Bxf8 Rxg1 11. Rxg1) 7. Qxh7?? { (4.83 → 2.31) Blunder. Qxc8 was best. } { [%eval 2.31] } (7. Qxc8 Rxc8 8. Ra2 Rxc1 9. Ke2 Rxg1 10. Rxg1 Qxd2 11. Nxd2 Kd8) 7... Qxa3?? { (2.31 → Mate in 12) Checkmate is now unavoidable. Rxh7 was best. } { [%eval #12] } (7... Rxh7 8. Ra2) 8. Bxa3 { [%eval #12] } 8... Rxh7 { [%eval #11] } 9. Bxe7 { [%eval #11] } 9... Rxh2 { [%eval #10] } 10. Rxh2 { [%eval #10] } 10... Bxe7 { [%eval #8] } 11. Rxa7 { [%eval #8] } 11... Rxa7 { [%eval #7] } 12. Na3?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Rh4 was best. } { [%eval 0.0] } (12. Rh4 Bxh4 13. f4 Bxe1 14. Nc3 Bxd2 15. Ne4 Bxe3 16. Nf3 Bxf4 17. Nh2 Bxh2 18. Ng3 Bxg3#) 12... Rxa3?? { (0.00 → Mate in 7) Checkmate is now unavoidable. Bxa3 was best. } { [%eval #7] } (12... Bxa3) 13. d3 { [%eval #7] } 13... Rxd3 { [%eval #6] } 14. f3 { [%eval #6] } 14... Rxe3 { [%eval #5] } 15. Rh6 { [%eval #5] } 15... gxh6 { [%eval #4] } 16. f4 { [%eval #4] } 16... Rxe1 { [%eval #3] } 17. f5 { [%eval #3] } 17... Rxg1 { [%eval #2] } 18. g3 { [%eval #2] } 18... Rxg3 { [%eval #1] } 19. f6 { [%eval #1] } 19... Bxf6# { Game ends by variant rule. } 1-0
