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[Event "casual variant:atomic game"] [Site "https://lichess.org/tZDqdoHl"] [Date "2025.06.04"] [Round "-"] [White "lichess AI level 3"] [Black "Goalvolant"] [Result "1-0"] [GameId "tZDqdoHl"] [UTCDate "2025.06.04"] [UTCTime "08:20:52"] [WhiteElo "?"] [BlackElo "1500"] [Variant "Atomic"] [TimeControl "-"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. e3 { [%eval 3.16] } 1... Nf6? { (3.16 → 6.20) Mistake. e6 was best. } { [%eval 6.2] } (1... e6 2. Nf3 Qf6 3. c3 Bc5 4. Bb5 Kf8 5. d4 Nh6 6. Qa4) 2. f3?? { (6.20 → 0.71) Blunder. Qf3 was best. } { [%eval 0.71] } (2. Qf3 c6 3. Nc3 Qb6 4. Ba6 Qxe3 5. Bxb7 Ng4 6. f3 Nxh2) 2... Nd5? { (0.71 → 2.04) Mistake. d5 was best. } { [%eval 2.04] } (2... d5 3. Na3 b5 4. d4 Bh3 5. Nxh3 e6 6. g3 g6 7. Bd3) 3. c3?? { (2.04 → -0.01) Blunder. Nh3 was best. } { [%eval -0.01] } (3. Nh3 h6) 3... Nc6 { [%eval -0.05] } 4. Bb5?? { (-0.05 → -2.40) Blunder. Nh3 was best. } { [%eval -2.4] } (4. Nh3 h6) 4... a6?? { (-2.40 → 2.66) Blunder. Ndb4 was best. } { [%eval 2.66] } (4... Ndb4 5. e4) 5. Na3?? { (2.66 → -2.76) Blunder. Bxc6 was best. } { [%eval -2.76] } (5. Bxc6 b5 6. d4 e5 7. Nd2 d5 8. h4 c5 9. e4 a5 10. Nh3 h6) 5... axb5?? { (-2.76 → 8.60) Blunder. Ndb4 was best. } { [%eval 8.6] } (5... Ndb4 6. Nh3 Nc2+ 7. Kf1 g5 8. g3 h5 9. Bd3 Ne5 10. Bf5 e6 11. Nc4) 6. Nb5 { [%eval 8.83] } 6... c6 { [%eval 10.59] } 7. Nd6+?? { (10.59 → 3.44) Blunder. Nc7+ was best. } { [%eval 3.44] } (7. Nc7+ Qxc7 8. a4 e6 9. b4 g5 10. f4 g4 11. a5 h5 12. e4 Nf6) 7... exd6 { [%eval 3.37] } 8. Ne2?? { (3.37 → 1.23) Blunder. f4 was best. } { [%eval 1.23] } (8. f4) 8... Qh4+?! { (1.23 → 2.09) Inaccuracy. d5 was best. } { [%eval 2.09] } (8... d5 9. h4 Bf5 10. d3 Bxd3 11. a4 d4 12. a5 d3 13. Bd2 Qd5 14. O-O) 9. Ng3 { [%eval 1.86] } 9... b5 { [%eval 2.45] } 10. Qb3?? { (2.45 → -9.49) Blunder. d4 was best. } { [%eval -9.49] } (10. d4 Bd6) 10... f6?? { (-9.49 → Mate in 2) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #2] } (10... Rxa2) 11. d3?? { (Mate in 2 → -9.57) Lost forced checkmate sequence. Qf7+ was best. } { [%eval -9.57] } (11. Qf7+ Kd8 12. Qxd7#) 11... Qa4?? { (-9.57 → Mate in 2) Checkmate is now unavoidable. Rxa2 was best. } { [%eval #2] } (11... Rxa2 12. h3 Qa4 13. O-O Qc2 14. Ne2 Bd6 15. g3 Qxe2 16. e4 Bb8 17. c4) 12. Qb4?? { (Mate in 2 → 4.53) Lost forced checkmate sequence. Qf7+ was best. } { [%eval 4.53] } (12. Qf7+ Kd8 13. Qxd7#) 12... Qxb4 { [%eval 5.59] } 13. a3?! { (5.59 → 4.12) Inaccuracy. Nf5 was best. } { [%eval 4.12] } (13. Nf5 g5) 13... Bd6 { [%eval 4.07] } 14. Bd2 { [%eval 3.89] } 14... Bxg3 { [%eval 4.3] } 15. Kf2 { [%eval 4.07] } 15... O-O { [%eval 4.0] } 16. h4 { [%eval 4.07] } 16... Re8 { [%eval 3.91] } 17. Kg1 { [%eval 3.46] } 17... Re5 { [%eval 4.25] } 18. e4 { [%eval 3.61] } 18... Re6? { (3.61 → 5.77) Mistake. Re8 was best. } { [%eval 5.77] } (18... Re8 19. Re1 d5 20. e5 fxe5 21. Re7 Rxe7 22. Bg5 h5 23. Be7 c5 24. Kf2) 19. g4?! { (5.77 → 4.46) Inaccuracy. Bf4 was best. } { [%eval 4.46] } (19. Bf4) 19... Rd6? { (4.46 → 7.52) Mistake. Re8 was best. } { [%eval 7.52] } (19... Re8 20. Kh2) 20. d4 { [%eval 6.84] } 20... c5?! { (6.84 → 11.06) Inaccuracy. Re6 was best. } { [%eval 11.06] } (20... Re6 21. Bf4 Re8 22. Bd6 g6 23. h5 g5 24. h6 b4 25. a4 f5 26. e5) 21. Bf4?! { (11.06 → 6.87) Inaccuracy. dxc5 was best. } { [%eval 6.87] } (21. dxc5) 21... Rda6 { [%eval 6.71] } 22. a4?! { (6.71 → 4.43) Inaccuracy. Bd6 was best. } { [%eval 4.43] } (22. Bd6) 22... bxa4 { [%eval 4.38] } 23. b4 { [%eval 4.25] } 23... Rxa1 { [%eval 4.92] } 24. Bd6?? { (4.92 → Mate in 3) Checkmate is now unavoidable. b5 was best. } { [%eval #-3] } (24. b5 Ra2 25. Bd2 d5 26. c4 Kf7 27. Kh2 h5 28. b6 Bb7 29. exd5 Ke7) 24... Ra1+ { [%eval #-2] } 25. Kf2 { [%eval #-2] } 25... Rxh1?? { (Mate in 2 → 7.87) Lost forced checkmate sequence. Rf1+ was best. } { [%eval 7.87] } (25... Rf1+ 26. Kg3 Rxf3#) 26. h5 { [%eval 7.4] } 26... g6 { [%eval 10.77] } 27. b5 { [%eval 9.97] } 27... gxh5 { [%eval 13.87] } 28. d5 { [%eval 12.79] } 28... c4 { [%eval 14.1] } 29. Be7 { [%eval 13.13] } 29... Ba6 { [%eval 30.27] } 30. bxa6 { [%eval 24.85] } 30... Kf7?! { (24.85 → Mate in 1) Checkmate is now unavoidable. Kh8 was best. } { [%eval #1] } (30... Kh8 31. Bxf6) 31. Bxf6# { Game ends by variant rule. } 1-0