FEN
[Event "rated variant:kingOfTheHill game"]
[Site "https://lichess.org/uQnsNEXw"]
[Date "2025.10.16"]
[Round "-"]
[White "davidc2022"]
[Black "OmarElDakrory"]
[Result "0-1"]
[GameId "uQnsNEXw"]
[UTCDate "2025.10.16"]
[UTCTime "21:29:45"]
[WhiteElo "1703"]
[BlackElo "1803"]
[WhiteRatingDiff "-10"]
[BlackRatingDiff "+20"]
[Variant "King of the Hill"]
[TimeControl "180+1"]
[ECO "C44"]
[Opening "Scotch Game"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. e4 { [%eval 0.61] } 1... e5 { [%eval 0.75] } 2. Nf3 { [%eval 0.98] } 2... Nc6 { [%eval 0.96] } 3. d4 { [%eval 0.58] } { C44 Scotch Game } 3... d6? { (0.58 → 1.73) Mistake. exd4 was best. } { [%eval 1.73] } (3... exd4 4. Nxd4 Nf6 5. Nc3 Bb4 6. Bc4 Nxe4 7. O-O Nxc3 8. bxc3) 4. Be3 { [%eval 1.38] } 4... Nf6?! { (1.38 → 2.13) Inaccuracy. f5 was best. } { [%eval 2.13] } (4... f5 5. Nc3 fxe4 6. Nxe4 Nf6 7. Nxf6+ Qxf6 8. Bb5 Bd7 9. dxe5 dxe5 10. Qd3) 5. Nc3 { [%eval 1.85] } 5... Bg4 { [%eval 2.48] } 6. dxe5? { (2.48 → 0.90) Mistake. Bb5 was best. } { [%eval 0.9] } (6. Bb5 a6 7. Bxc6+ bxc6 8. Ke2 Qb8 9. h3 Bxf3+ 10. gxf3 Qxb2 11. Qd3 exd4) 6... dxe5 { [%eval 0.88] } 7. Qxd8+?! { (0.88 → 0.05) Inaccuracy. h3 was best. } { [%eval 0.05] } (7. h3 Bxf3) 7... Kxd8? { (0.05 → 1.49) Mistake. Rxd8 was best. } { [%eval 1.49] } (7... Rxd8 8. Nd2) 8. Be2?? { (1.49 → -0.38) Blunder. Bc4 was best. } { [%eval -0.38] } (8. Bc4 Be6) 8... Bxf3? { (-0.38 → 1.22) Mistake. Bb4 was best. } { [%eval 1.22] } (8... Bb4) 9. Bxf3?! { (1.22 → 0.60) Inaccuracy. O-O-O+ was best. } { [%eval 0.6] } (9. O-O-O+) 9... Kd7 { [%eval 1.07] } 10. Rd1+?! { (1.07 → 0.00) Inaccuracy. Ke2 was best. } { [%eval 0.0] } (10. Ke2 Ke6 11. Nd5 Rd8 12. Nxc7+ Kd6 13. Nb5+ Ke6 14. Rhd1 Bd6 15. Rxd6+ Rxd6) 10... Ke6?? { (0.00 → 2.10) Blunder. Nd4 was best. } { [%eval 2.1] } (10... Nd4 11. Be2) 11. Bg5?? { (2.10 → -1.78) Blunder. Be2 was best. } { [%eval -1.78] } (11. Be2 Na5) 11... Be7?? { (-1.78 → 2.66) Blunder. Nd4 was best. } { [%eval 2.66] } (11... Nd4 12. Bxf6) 12. h3?? { (2.66 → -1.73) Blunder. Bxf6 was best. } { [%eval -1.73] } (12. Bxf6 Kxf6 13. Nd5+ Kg6 14. Ke2 Rad8 15. Bg4 Bc5 16. Bf5+ Kh6 17. c3 a5) 12... Rhd8 { [%eval -1.61] } 13. O-O?? { (-1.61 → -3.77) Blunder. Bxf6 was best. } { [%eval -3.77] } (13. Bxf6 Rxd1+ 14. Bxd1 gxf6 15. Nd5 f5 16. c3 fxe4 17. Bb3 Nd4 18. Nxe7+ Nxb3) 13... Nb4?? { (-3.77 → -1.50) Blunder. Nxe4 was best. } { [%eval -1.5] } (13... Nxe4) 14. Be2 { [%eval -1.97] } 14... c5?? { (-1.97 → 11.19) Blunder. Rd4 was best. } { [%eval 11.19] } (14... Rd4 15. Bxf6 Bxf6 16. a3 Nxc2 17. Bd3 Na1 18. Bb1 Kd6 19. Ba2 Nc2 20. Rc1) 15. Bc4+ { [%eval 11.65] } 15... Nfd5 { [%eval 12.7] } 16. exd5+ { [%eval 13.39] } 16... Nxd5 { [%eval 13.79] } 17. Rfe1 { [%eval 10.77] } 17... Bxg5 { [%eval 10.14] } 18. f4?! { (10.14 → 6.80) Inaccuracy. Bxd5+ was best. } { [%eval 6.8] } (18. Bxd5+) 18... Bxf4 { [%eval 7.16] } 19. Ne4?? { (7.16 → -2.91) Blunder. Kf2 was best. } { [%eval -2.91] } (19. Kf2) 19... Kf5?? { (-2.91 → 7.09) Blunder. f5 was best. } { [%eval 7.09] } (19... f5 20. Kf2) 20. Nxc5?? { (7.09 → -26.00) Blunder. g4+ was best. } { [%eval -26.0] } (20. g4+ Ke6) 20... Rac8?? { (-26.00 → 2.89) Blunder. Be3+ was best. } { [%eval 2.89] } (20... Be3+) 21. Rxd5?? { (2.89 → 0.00) Blunder. Bxd5 was best. } { [%eval 0.0] } (21. Bxd5) 21... Rxc5?? { (0.00 → 3.30) Blunder. Rxd5 was best. } { [%eval 3.3] } (21... Rxd5 22. g4+ Kg6 23. Bxd5 Rxc5 24. Be4+ Kf6 25. Kg2 g6 26. Kf3 Ke6 27. Rd1) 22. Rxd8?? { (3.30 → -4.36) Blunder. g4+ was best. } { [%eval -4.36] } (22. g4+ Kg5 23. Rxc5 Rd2 24. Rc7 f6 25. Rxg7+ Kh4 26. Rxb7 Kxh3 27. Be6 Bh2+) 22... e4?? { (-4.36 → 0.00) Blunder. Rxc4 was best. } { [%eval 0.0] } (22... Rxc4 23. g4+) 23. Re8 { [%eval 0.0] } 23... Re5?? { (0.00 → 13.34) Blunder. Rxc4 was best. } { [%eval 13.34] } (23... Rxc4 24. g4+ Kg5 25. R8xe4 Rxe4 26. Rxe4 f5 27. Re8 fxg4 28. hxg4 Kxg4 29. Kf2) 24. Rd8?? { (13.34 → -3.59) Blunder. g4+ was best. } { [%eval -3.59] } (24. g4+ Kg5 25. Rxe5+ Bxe5 26. Rxe4 f5 27. Rxe5 Kf4 28. Re7 fxg4 29. hxg4 h5) 24... Rc5?? { (-3.59 → 0.00) Blunder. e3 was best. } { [%eval 0.0] } (24... e3) 25. Bxf7?? { (0.00 → Mate in 1) Checkmate is now unavoidable. Re8 was best. } { [%eval #-1] } (25. Re8 Rxc4 26. g4+ Kg5 27. R8xe4 Rxe4 28. Rxe4 f5 29. Re8 fxg4 30. hxg4 Kxg4) 25... Ke5# { Game ends by variant rule. } 0-1