FEN
[Event "Hourly Racing Kings Arena"]
[Site "https://lichess.org/uj8RMz6C"]
[Date "2021.04.15"]
[Round "-"]
[White "Dhaksheysh"]
[Black "ViniciusRego"]
[Result "1-0"]
[GameId "uj8RMz6C"]
[UTCDate "2021.04.15"]
[UTCTime "14:04:13"]
[WhiteElo "1581"]
[BlackElo "1500"]
[WhiteRatingDiff "+3"]
[BlackRatingDiff "-188"]
[BlackTitle "FM"]
[Variant "Racing Kings"]
[TimeControl "180+0"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[FEN "8/8/8/8/8/8/krbnNBRK/qrbnNBRQ w - - 0 1"]
[SetUp "1"]
[Annotator "lichess.org"]
1. Rg8?? { (0.15 → -1.95) Blunder. Kg3 was best. } { [%eval -1.95] } (1. Kg3 Nxf2 2. Rxf2 Ka3 3. Kf4 Rb6 4. Nxc1 Be4 5. Qh5 Rxc1) 1... Rb3?? { (-1.95 → 3.94) Blunder. Nxf2 was best. } { [%eval 3.94] } (1... Nxf2 2. Nxc2 Kb3 3. Kg3 Rxc2 4. Qh7 Rc5 5. Nf4 Kb4 6. Ne6) 2. R1g7?? { (3.94 → -3.47) Blunder. Nxc2 was best. } { [%eval -3.47] } (2. Nxc2 Qc3 3. Bh4 Qxc2 4. Nd4 Ka1 5. Bh3 Qd3 6. R1g4 Bb2) 2... Nxf2 { [%eval -3.42] } 3. Nxc2 { [%eval -4.03] } 3... Nxh1?? { (-4.03 → -0.81) Blunder. Qxg7 was best. } { [%eval -0.81] } (3... Qxg7) 4. Nxa1 { [%eval -0.91] } 4... Rxa1 { [%eval -0.87] } 5. Ng3?? { (-0.87 → -2.82) Blunder. Bg2 was best. } { [%eval -2.82] } (5. Bg2 Bb2) 5... Nxg3 { [%eval -2.47] } 6. Rxg3 { [%eval -2.29] } 6... Rxg3?? { (-2.29 → 0.00) Blunder. Ka3 was best. } { [%eval 0.0] } (6... Ka3) 7. Kxg3 { [%eval 0.0] } 7... Ba3 { [%eval 0.41] } 8. Kg4 { [%eval 0.0] } 8... Rxf1 { [%eval 0.0] } 9. Kh5?? { (0.00 → -3.09) Blunder. Kg5 was best. } { [%eval -3.09] } (9. Kg5 Rb1 10. Kf6 Rb7 11. Rg7 Kb3 12. Rf7 Rb8 13. Kg7 Kc4 14. Rf5 Bc5 15. Kf7 Kb5) 9... Ne4?? { (-3.09 → Mate in 7) Checkmate is now unavoidable. Rf6 was best. } { [%eval #7] } (9... Rf6 10. Rg6 Rf7 11. Kh6 Bb2 12. Rg3 Nb3 13. Kg6 Rb7 14. Kf5 Rb6 15. Rg6 Ra6 16. Re6) 10. Kh6?? { (Mate in 7 → 0.00) Lost forced checkmate sequence. Kg6 was best. } { [%eval 0.0] } (10. Kg6 Bb2 11. Kh7 Nd6 12. Re8 Rg1 13. Re7 Nf7 14. Rxf7 Ka1 15. Rg7 Bxg7 16. Kg8#) 10... Nf6?? { (0.00 → Mate in 4) Checkmate is now unavoidable. Rf7 was best. } { [%eval #4] } (10... Rf7 11. Rg7 Rf8 12. Rg4 Rf7) 11. Rf8?? { (Mate in 4 → 0.00) Lost forced checkmate sequence. Kg7 was best. } { [%eval 0.0] } (11. Kg7 Rh1 12. Rf8 Rh3 13. Rxf6 Rc3 14. Kg8#) 11... Rf2?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Rg1 was best. } { [%eval #3] } (11... Rg1 12. Rxf6 Bb2 13. Rg6 Rf1 14. Kh7 Rf8 15. Rg8 Ra8 16. Rg3 Rc8 17. Rd3 Ra8 18. Rh3) 12. Kg7 { [%eval #2] } 12... Ne4 { [%eval #1] } 13. Kg8# { Game ends by variant rule. } 1-0
