FEN
[Event "rated variant:antichess game"]
[Site "https://lichess.org/uyWpAw6V"]
[Date "2023.05.07"]
[Round "-"]
[White "Leondav2014"]
[Black "Al-Fide-Chess"]
[Result "1-0"]
[GameId "uyWpAw6V"]
[UTCDate "2023.05.07"]
[UTCTime "10:20:41"]
[WhiteElo "1044"]
[BlackElo "1126"]
[WhiteRatingDiff "+79"]
[BlackRatingDiff "-23"]
[Variant "Antichess"]
[TimeControl "900+10"]
[ECO "?"]
[Opening "?"]
[Termination "Normal"]
[Annotator "lichess.org"]
1. g3 { [%eval 0.0] } 1... b6 { [%eval 0.25] } 2. f3?? { (0.25 → -2.02) Blunder. b3 was best. } { [%eval -2.02] } (2. b3 g6 3. Nh3 Na6 4. d3 g5 5. Nxg5 Bh6 6. Nxf7 Bxc1) 2... e5?? { (-2.02 → Mate in 16) Checkmate is now unavoidable. e6 was best. } { [%eval #16] } (2... e6 3. b4) 3. d4?? { (Mate in 16 → -0.86) Lost forced checkmate sequence. b4 was best. } { [%eval -0.86] } (3. b4 Bxb4 4. d4 Bxe1 5. Qxe1 exd4 6. Qa5 bxa5 7. Nc3 dxc3 8. Bb2 cxb2 9. e4 bxa1=Q) 3... exd4 { [%eval -0.98] } 4. Qxd4 { [%eval -0.53] } 4... Qf6?? { (-0.53 → Mate in 13) Checkmate is now unavoidable. Qh4 was best. } { [%eval #13] } (4... Qh4 5. gxh4) 5. Qxf6 { [%eval #13] } 5... gxf6 { [%eval #12] } 6. Bh6?? { (Mate in 12 → 2.06) Lost forced checkmate sequence. b4 was best. } { [%eval 2.06] } (6. b4 Bxb4 7. h3 Bxe1 8. Rh2 Bxg3 9. Rf2 Bxf2 10. Ba3 Bxg1 11. e3 Bxe3 12. Nd2 Bxd2) 6... Nxh6?? { (2.06 → Mate in 11) Checkmate is now unavoidable. Bxh6 was best. } { [%eval #11] } (6... Bxh6 7. f4) 7. g4?? { (Mate in 11 → -0.57) Lost forced checkmate sequence. b4 was best. } { [%eval -0.57] } (7. b4 Bxb4 8. h4 Bxe1 9. h5 Bxg3 10. f4 Bxf4 11. e3 Bxe3 12. Rh4 Bxg1 13. Rd4 Bxd4) 7... Nxg4 { [%eval 0.18] } 8. fxg4 { [%eval -0.22] } 8... Ba3 { [%eval -0.07] } 9. bxa3 { [%eval -0.67] } 9... f5?! { (-0.67 → 0.23) Inaccuracy. Ke7 was best. } { [%eval 0.23] } (9... Ke7 10. Nf3) 10. gxf5 { [%eval -0.45] } 10... Ba6 { [%eval 0.33] } 11. c4?? { (0.33 → -5.30) Blunder. Nf3 was best. } { [%eval -5.3] } (11. Nf3) 11... Bxc4 { [%eval -3.75] } 12. e3?? { (-3.75 → Mate in 10) Checkmate is now unavoidable. a4 was best. } { [%eval #-10] } (12. a4 Bxa2) 12... Bxa2 { [%eval #-10] } 13. Rxa2 { [%eval #-9] } 13... Na6 { [%eval #-9] } 14. Bxa6 { [%eval #-8] } 14... Rc8?? { (Mate in 8 → 2.08) Lost forced checkmate sequence. b5 was best. } { [%eval 2.08] } (14... b5 15. Bxb5 Kf8 16. Bxd7 c6 17. Bxc6 Rg8 18. Bxa8 Rxg1 19. Rxg1 Kg7 20. Rxg7 a5 21. Rxf7) 15. Bxc8 { [%eval 1.83] } 15... Kf8? { (1.83 → 3.53) Mistake. d5 was best. } { [%eval 3.53] } (15... d5 16. Bd7) 16. Bxd7 { [%eval 3.49] } 16... Ke8?? { (3.49 → Mate in 9) Checkmate is now unavoidable. c5 was best. } { [%eval #9] } (16... c5 17. Be8) 17. Bxe8 { [%eval #9] } 17... Rxe8 { [%eval #8] } 18. e4 { [%eval #8] } 18... Rxe4 { [%eval #7] } 19. Nc3 { [%eval #7] } 19... Rxe1 { [%eval #6] } 20. Ra1?? { (Mate in 6 → 5.66) Lost forced checkmate sequence. Nh3 was best. } { [%eval 5.66] } (20. Nh3 Rxh1 21. Ra1 Rxh2 22. Rd1 Rxh3 23. Rd5 Rxc3 24. f6 Rxa3 25. Rc5 bxc5#) 20... Rxa1?? { (5.66 → Mate in 5) Checkmate is now unavoidable. Rxg1 was best. } { [%eval #5] } (20... Rxg1) 21. Nd1 { [%eval #5] } 21... Rxa3 { [%eval #4] } 22. Nc3 { [%eval #5] } 22... Rxc3 { [%eval #4] } 23. Nf3 { [%eval #8] } 23... Rxf3 { [%eval #7] } 24. Rf1?? { (Mate in 7 → Mate in 9) Lost forced checkmate sequence. h4 was best. } { [%eval #-9] } (24. h4 Rxf5 25. Rf1 Rxf1 26. h5 Rg1 27. h6 Rg7 28. hxg7 f6 29. g8=R b5 30. Rg6 hxg6#) 24... Rxf1?? { (Mate in 9 → Mate in 2) Lost forced checkmate sequence. Rxf5 was best. } { [%eval #2] } (24... Rxf5 25. Rxf5 b5 26. Rxf7 b4 27. Rxh7 b3 28. Rxc7 b2 29. Rxa7 b1=R 30. Ra1 Rxa1 31. h3) 25. h4 { [%eval #2] } 25... Rxf5 { [%eval #1] } 26. h5 { [%eval #1] } 26... Rxh5# { Game ends by variant rule. } 1-0
