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[Event "Hourly Racing Kings Arena"] [Site "https://lichess.org/weF9eCvW"] [Date "2025.08.06"] [Round "-"] [White "Mobilephone2"] [Black "LLlAXMATbl1"] [Result "1-0"] [GameId "weF9eCvW"] [UTCDate "2025.08.06"] [UTCTime "17:30:17"] [WhiteElo "1889"] [BlackElo "2204"] [WhiteRatingDiff "+39"] [BlackRatingDiff "-10"] [BlackBerserk "true"] [Variant "Racing Kings"] [TimeControl "60+0"] [ECO "?"] [Opening "?"] [Termination "Normal"] [Annotator "lichess.org"] 1. Nxc2 { [%eval 0.02] } 1... Nxf2 { [%eval 0.0] } 2. Nxa1 { [%eval 0.0] } 2... Nxh1 { [%eval 0.0] } 3. Rxh1 { [%eval 0.0] } 3... Rxa1 { [%eval 0.0] } 4. Kg3 { [%eval 0.0] } 4... Rb6 { [%eval 0.14] } 5. Kf4 { [%eval 0.0] } 5... Kb3 { [%eval 0.15] } 6. Rg5 { [%eval -0.07] } 6... Kb4 { [%eval 0.05] } 7. Rh7 { [%eval 0.0] } 7... Bb2 { [%eval 0.05] } 8. Bg2 { [%eval -0.56] } 8... Ra5 { [%eval -0.62] } 9. Rf5 { [%eval -0.57] } 9... Rab5 { [%eval -0.48] } 10. Kg5 { [%eval -0.99] } 10... Ka5?! { (-0.99 → 0.00) Inaccuracy. Nc4 was best. } { [%eval 0.0] } (10... Nc4 11. Rh4) 11. Nf4 { [%eval -0.13] } 11... Nb3 { [%eval 0.19] } 12. Ng6? { (0.19 → -1.39) Mistake. Nd5 was best. } { [%eval -1.39] } (12. Nd5) 12... Nd4?? { (-1.39 → 4.09) Blunder. Rb8 was best. } { [%eval 4.09] } (12... Rb8 13. Re7) 13. Re5?? { (4.09 → 0.00) Blunder. Kh6 was best. } { [%eval 0.0] } (13. Kh6 Ne6) 13... Ne2 { [%eval 0.0] } 14. Kh6 { [%eval 0.0] } 14... Bxe5 { [%eval 0.0] } 15. Rg7? { (0.00 → -1.51) Mistake. Re7 was best. } { [%eval -1.51] } (15. Re7 Rb8 16. Bc6 Rc5 17. Nxe5 Kb6 18. Kg7 Rxe5 19. Be8 Rxe8 20. Rxe5 Rb8) 15... Ka6?? { (-1.51 → Mate in 8) Checkmate is now unavoidable. Bd4 was best. } { [%eval #8] } (15... Bd4) 16. Kh7 { [%eval #7] } 16... Rb8 { [%eval #8] } 17. Rg8?? { (Mate in 8 → -9.75) Lost forced checkmate sequence. Nxe5 was best. } { [%eval -9.75] } (17. Nxe5 R5b7 18. Rxb7 Re8 19. Kg7 Nf4 20. Kf7 Rc8 21. Nd7 Nxg2 22. Rc7 Ne1) 17... Ka7?? { (-9.75 → 0.00) Blunder. Bf6 was best. } { [%eval 0.0] } (17... Bf6) 18. Ne7?? { (0.00 → Mate in 3) Checkmate is now unavoidable. Nxe5 was best. } { [%eval #-3] } (18. Nxe5 Rxg8 19. Kxg8 Kb8) 18... Bf6 { [%eval #-5] } 19. Rf8 { [%eval #-2] } 19... Nf4?? { (Mate in 2 → Mate in 1) Lost forced checkmate sequence. Rxf8 was best. } { [%eval #1] } (19... Rxf8 20. Kg6 Kb8#) 20. Kg8# { Game ends by variant rule. } 1-0